Merge branch 'maint' into next
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@@ -80,10 +80,14 @@ public:
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{
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{
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using namespace osg;
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using namespace osg;
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const Vec3 center(_getLocalCoords(obj));
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const Vec3 center(_getLocalCoords(obj));
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int x = (int)(_dimension * (center.x() - _min.x())
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int x = 0;
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if (_max.x() != _min.x())
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x = (int)(_dimension * (center.x() - _min.x())
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/ (_max.x() - _min.x()));
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/ (_max.x() - _min.x()));
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x = clampTo(x, 0, (_dimension - 1));
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x = clampTo(x, 0, (_dimension - 1));
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int y = (int)(_dimension * (center.y() - _min.y())
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int y = 0;
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if (_max.y() != _min.y())
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y = (int)(_dimension * (center.y() - _min.y())
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/ (_max.y() - _min.y()));
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/ (_max.y() - _min.y()));
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y = clampTo(y, 0, (_dimension -1));
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y = clampTo(y, 0, (_dimension -1));
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_addLeafObject(_leaves(y, x), obj);
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_addLeafObject(_leaves(y, x), obj);
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