Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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+7
-3
@@ -28,7 +28,7 @@
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#include <stdio.h>
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#include "polar.h"
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#include "../constants.h"
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#include "../Include/constants.h"
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/* we can save these values between calls for efficiency */
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@@ -101,9 +101,13 @@ struct fgCartesianPoint fgRotateCartesianPoint(struct fgCartesianPoint p) {
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/* $Log$
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/* Revision 1.2 1997/07/31 22:52:27 curt
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/* Working on redoing internal coordinate systems & scenery transformations.
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/* Revision 1.3 1997/12/15 23:54:54 curt
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/* Add xgl wrappers for debugging.
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/* Generate terrain normals on the fly.
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/*
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* Revision 1.2 1997/07/31 22:52:27 curt
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* Working on redoing internal coordinate systems & scenery transformations.
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*
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* Revision 1.1 1997/07/07 21:02:36 curt
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* Initial revision.
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* */
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