Rolled Norm's change back out; update needs to be called earlier.
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@@ -222,7 +222,6 @@ void SkySceneLoader::Draw()
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//_ssgCurrentContext->cull(r) ;
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//_ssgCurrentContext->cull(r) ;
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//_ssgDrawDList () ;
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//_ssgDrawDList () ;
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SceneManager::InstancePtr()->Update(*pCam);
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SceneManager::InstancePtr()->Display(*pCam);
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SceneManager::InstancePtr()->Display(*pCam);
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//pLight->Display(); // draw the light position to debug with sun position
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//pLight->Display(); // draw the light position to debug with sun position
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