"struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
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+6
-3
@@ -143,7 +143,7 @@ struct CelestialCoord fgCalculatePlanet(struct OrbElements planet,
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void fgPlanetsInit( void )
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{
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struct fgLIGHT *l;
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fgLIGHT *l;
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int i;
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struct CelestialCoord pltPos;
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double magnitude;
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@@ -210,9 +210,12 @@ void fgPlanetsRender( void ) {
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/* $Log$
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/* Revision 1.3 1998/04/25 22:06:25 curt
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/* Edited cvs log messages in source files ... bad bad bad!
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/* Revision 1.4 1998/04/26 05:10:01 curt
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/* "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
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/*
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* Revision 1.3 1998/04/25 22:06:25 curt
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* Edited cvs log messages in source files ... bad bad bad!
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*
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* Revision 1.2 1998/04/24 00:45:02 curt
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* Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
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* Fixed a bug when generating sky colors.
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