sooner than planned: fix "scale" animation offsets (1 -> 0)
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@@ -923,7 +923,7 @@ SGScaleAnimation::SGScaleAnimation(const SGPropertyNode* configNode,
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_condition = getCondition();
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_condition = getCondition();
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// default offset/factor for all directions
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// default offset/factor for all directions
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double offset = configNode->getDoubleValue("offset", 1);
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double offset = configNode->getDoubleValue("offset", 0);
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double factor = configNode->getDoubleValue("factor", 1);
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double factor = configNode->getDoubleValue("factor", 1);
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std::string inputPropertyName;
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std::string inputPropertyName;
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