From 9393f8497203c3882bd25b4d11e8617ec576d3b5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fernando=20Garc=C3=ADa=20Li=C3=B1=C3=A1n?= Date: Thu, 2 Apr 2020 21:21:55 +0200 Subject: [PATCH] Compositor: Fix crash when using clustered shading with OSG 3.6 --- simgear/scene/viewer/ClusteredShading.cxx | 1 - 1 file changed, 1 deletion(-) diff --git a/simgear/scene/viewer/ClusteredShading.cxx b/simgear/scene/viewer/ClusteredShading.cxx index ba521a4d..f9a648ae 100644 --- a/simgear/scene/viewer/ClusteredShading.cxx +++ b/simgear/scene/viewer/ClusteredShading.cxx @@ -290,7 +290,6 @@ ClusteredShading::update(const SGLightList &light_list) // Force upload of the image data _light_grid->dirty(); - _light_indices->dirty(); // Upload pointlight and spotlight data writePointlightData();