Renamed fg_random -> sg_random.
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@@ -10,24 +10,24 @@ lib_LIBRARIES = libsgmath.a
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include_HEADERS = \
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fg_memory.h \
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fg_random.h \
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interpolater.hxx \
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leastsqs.hxx \
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localconsts.hxx \
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point3d.hxx \
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polar3d.hxx \
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sg_geodesy.hxx \
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sg_random.h \
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sg_types.hxx \
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vector.hxx
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EXTRA_DIST = linintp2.h linintp2.inl sphrintp.h sphrintp.inl
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libsgmath_a_SOURCES = \
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fg_random.c \
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interpolater.cxx \
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leastsqs.cxx \
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polar3d.cxx \
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sg_geodesy.cxx \
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sg_random.c \
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vector.cxx
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INCLUDES += -I$(top_srcdir) $(ZLIB_INCL)
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