Missed one fix for Mac OS.
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@@ -99,7 +99,11 @@ int main( int argc, char *argv[] ) {
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}
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}
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// Load the sample file
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// Load the sample file
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#if defined (__APPLE__)
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alutLoadWAVFile( (ALbyte *)"jet.wav", &format, &data, &size, &freq );
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#else
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alutLoadWAVFile( (ALbyte *)"jet.wav", &format, &data, &size, &freq, &loop );
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alutLoadWAVFile( (ALbyte *)"jet.wav", &format, &data, &size, &freq, &loop );
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#endif
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if (alGetError() != AL_NO_ERROR) {
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if (alGetError() != AL_NO_ERROR) {
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SG_LOG( SG_GENERAL, SG_ALERT, "Failed to load wav file.");
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SG_LOG( SG_GENERAL, SG_ALERT, "Failed to load wav file.");
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}
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}
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