Switch to C++11 threads, mutexes and lock_guards. Switching to C++11 condition_variables requires some more thought.

This commit is contained in:
Erik Hofman
2020-01-22 13:44:47 +01:00
parent 867cf6b60a
commit aab88b411e
27 changed files with 160 additions and 351 deletions
-1
View File
@@ -1,7 +1,6 @@
include (SimGearComponent)
set(HEADERS
SGGuard.hxx
SGQueue.hxx
SGThread.hxx)
-35
View File
@@ -1,35 +0,0 @@
#ifndef SGGUARD_HXX_INCLUDED
#define SGGUARD_HXX_INCLUDED 1
/**
* A scoped locking utility.
* An SGGuard object locks its synchronization object during creation and
* automatically unlocks it when it goes out of scope.
*/
template<class SGLOCK>
class SGGuard
{
public:
/**
* Create an SGGuard object and lock the passed lockable object.
* @param l A lockable object.
*/
inline SGGuard( SGLOCK& l ) : lock(l) { lock.lock(); }
/**
* Destroy this object and unlock the lockable object.
*/
inline ~SGGuard() { lock.unlock(); }
private:
SGLOCK& lock; //!< A lockable object
private:
// Disable copying.
SGGuard(const SGLOCK&);
SGLOCK& operator= (const SGLOCK&);
};
#endif // SGGUARD_HXX_INCLUDED
+23 -23
View File
@@ -5,7 +5,7 @@
#include <cassert>
#include <queue>
#include "SGGuard.hxx"
#include <mutex>
#include "SGThread.hxx"
/**
@@ -94,7 +94,7 @@ public:
* @return True if queue is empty, otherwise false.
*/
virtual bool empty() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
return this->fifo.empty();
}
@@ -104,7 +104,7 @@ public:
* @param item object to add.
*/
virtual void push( const T& item ) {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
this->fifo.push( item );
}
@@ -114,7 +114,7 @@ public:
* @return The next available object.
*/
virtual T front() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
assert( ! this->fifo.empty() );
T item = this->fifo.front();
return item;
@@ -126,7 +126,7 @@ public:
* @return The next available object.
*/
virtual T pop() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
if (this->fifo.empty()) return T(); // assumes T is default constructable
// if (fifo.empty())
@@ -145,7 +145,7 @@ public:
* @return Size of queue.
*/
virtual size_t size() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
return this->fifo.size();
}
@@ -154,7 +154,7 @@ private:
/**
* Mutex to serialise access.
*/
SGMutex mutex;
std::mutex mutex;
private:
// Prevent copying.
@@ -184,7 +184,7 @@ public:
*
*/
virtual bool empty() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
return this->fifo.empty();
}
@@ -194,7 +194,7 @@ public:
* @param item The object to add.
*/
virtual void push( const T& item ) {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
this->fifo.push( item );
not_empty.signal();
}
@@ -206,7 +206,7 @@ public:
* @return The next available object.
*/
virtual T front() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
assert(this->fifo.empty() != true);
//if (fifo.empty()) throw ??
@@ -222,7 +222,7 @@ public:
* @return The next available object.
*/
virtual T pop() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
while (this->fifo.empty())
not_empty.wait(mutex);
@@ -241,7 +241,7 @@ public:
* @return Size of queue.
*/
virtual size_t size() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
return this->fifo.size();
}
@@ -250,7 +250,7 @@ private:
/**
* Mutex to serialise access.
*/
SGMutex mutex;
std::mutex mutex;
/**
* Condition to signal when queue not empty.
@@ -286,7 +286,7 @@ public:
*
*/
virtual void clear() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
this->queue.clear();
}
@@ -294,7 +294,7 @@ public:
*
*/
virtual bool empty() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
return this->queue.empty();
}
@@ -304,7 +304,7 @@ public:
* @param item The object to add.
*/
virtual void push_front( const T& item ) {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
this->queue.push_front( item );
not_empty.signal();
}
@@ -315,7 +315,7 @@ public:
* @param item The object to add.
*/
virtual void push_back( const T& item ) {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
this->queue.push_back( item );
not_empty.signal();
}
@@ -327,7 +327,7 @@ public:
* @return The next available object.
*/
virtual T front() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
assert(this->queue.empty() != true);
//if (queue.empty()) throw ??
@@ -343,7 +343,7 @@ public:
* @return The next available object.
*/
virtual T pop_front() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
while (this->queue.empty())
not_empty.wait(mutex);
@@ -363,7 +363,7 @@ public:
* @return The next available object.
*/
virtual T pop_back() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
while (this->queue.empty())
not_empty.wait(mutex);
@@ -382,12 +382,12 @@ public:
* @return Size of queue.
*/
virtual size_t size() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
return this->queue.size();
}
void waitOnNotEmpty() {
SGGuard<SGMutex> g(mutex);
std::lock_guard<std::mutex> g(mutex);
while (this->queue.empty())
not_empty.wait(mutex);
}
@@ -396,7 +396,7 @@ private:
/**
* Mutex to serialise access.
*/
SGMutex mutex;
std::mutex mutex;
/**
* Condition to signal when queue not empty.
+48 -162
View File
@@ -29,29 +29,26 @@
#include "SGThread.hxx"
#ifdef _WIN32
/////////////////////////////////////////////////////////////////////////////
/// win32 threads
/////////////////////////////////////////////////////////////////////////////
#include <list>
#include <windows.h>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <chrono>
#include <climits>
struct SGThread::PrivateData {
PrivateData() :
_handle(INVALID_HANDLE_VALUE)
PrivateData()
{
}
~PrivateData()
{
if (_handle == INVALID_HANDLE_VALUE)
// If we are still having a started thread and nobody waited,
// now detach ...
if (!_started)
return;
CloseHandle(_handle);
_handle = INVALID_HANDLE_VALUE;
_thread.detach();
}
static DWORD WINAPI start_routine(LPVOID data)
static void *start_routine(void* data)
{
SGThread* thread = reinterpret_cast<SGThread*>(data);
thread->run();
@@ -60,55 +57,50 @@ struct SGThread::PrivateData {
bool start(SGThread& thread)
{
if (_handle != INVALID_HANDLE_VALUE)
if (_started)
return false;
_handle = CreateThread(0, 0, start_routine, &thread, 0, 0);
if (_handle == INVALID_HANDLE_VALUE)
try {
_thread = std::thread(start_routine, &thread);
} catch (std::runtime_error &ex) {
return false;
}
_started = true;
return true;
}
void join()
{
if (_handle == INVALID_HANDLE_VALUE)
if (!_started)
return;
DWORD ret = WaitForSingleObject(_handle, INFINITE);
if (ret != WAIT_OBJECT_0)
return;
CloseHandle(_handle);
_handle = INVALID_HANDLE_VALUE;
_thread.join();
_started = false;
}
HANDLE _handle;
std::thread _thread;
bool _started = false;
};
long SGThread::current( void ) {
long SGThread::current( void )
{
#ifdef _WIN32
return (long)GetCurrentThreadId();
#else
return (long)pthread_self();
#endif
}
struct SGMutex::PrivateData {
PrivateData()
{
InitializeCriticalSection((LPCRITICAL_SECTION)&_criticalSection);
}
~PrivateData()
{
DeleteCriticalSection((LPCRITICAL_SECTION)&_criticalSection);
}
#if _WIN32
void lock(void)
{
EnterCriticalSection((LPCRITICAL_SECTION)&_criticalSection);
}
/////////////////////////////////////////////////////////////////////////////
/// win32 threads
/////////////////////////////////////////////////////////////////////////////
void unlock(void)
{
LeaveCriticalSection((LPCRITICAL_SECTION)&_criticalSection);
}
CRITICAL_SECTION _criticalSection;
};
#include <list>
#include <windows.h>
struct SGWaitCondition::PrivateData {
~PrivateData(void)
@@ -138,7 +130,7 @@ struct SGWaitCondition::PrivateData {
_mutex.unlock();
}
bool wait(SGMutex::PrivateData& externalMutex, DWORD msec)
bool wait(std::mutex& externalMutex, DWORD msec)
{
_mutex.lock();
if (_pool.empty())
@@ -163,13 +155,13 @@ struct SGWaitCondition::PrivateData {
return result == WAIT_OBJECT_0;
}
void wait(SGMutex::PrivateData& externalMutex)
void wait(std::mutex& externalMutex)
{
wait(externalMutex, INFINITE);
}
// Protect the list of waiters
SGMutex::PrivateData _mutex;
std::mutex _mutex;
std::list<HANDLE> _waiters;
std::list<HANDLE> _pool;
@@ -185,89 +177,6 @@ struct SGWaitCondition::PrivateData {
#include <cerrno>
#include <sys/time.h>
struct SGThread::PrivateData {
PrivateData() :
_started(false)
{
}
~PrivateData()
{
// If we are still having a started thread and nobody waited,
// now detach ...
if (!_started)
return;
pthread_detach(_thread);
}
static void *start_routine(void* data)
{
SGThread* thread = reinterpret_cast<SGThread*>(data);
thread->run();
return 0;
}
bool start(SGThread& thread)
{
if (_started)
return false;
int ret = pthread_create(&_thread, 0, start_routine, &thread);
if (0 != ret)
return false;
_started = true;
return true;
}
void join()
{
if (!_started)
return;
pthread_join(_thread, 0);
_started = false;
}
pthread_t _thread;
bool _started;
};
long SGThread::current( void ) {
return (long)pthread_self();
}
struct SGMutex::PrivateData {
PrivateData()
{
int err = pthread_mutex_init(&_mutex, 0);
assert(err == 0);
(void)err;
}
~PrivateData()
{
int err = pthread_mutex_destroy(&_mutex);
assert(err == 0);
(void)err;
}
void lock(void)
{
int err = pthread_mutex_lock(&_mutex);
assert(err == 0);
(void)err;
}
void unlock(void)
{
int err = pthread_mutex_unlock(&_mutex);
assert(err == 0);
(void)err;
}
pthread_mutex_t _mutex;
};
struct SGWaitCondition::PrivateData {
PrivateData(void)
{
@@ -296,14 +205,14 @@ struct SGWaitCondition::PrivateData {
(void)err;
}
void wait(SGMutex::PrivateData& mutex)
void wait(std::mutex& mutex)
{
int err = pthread_cond_wait(&_condition, &mutex._mutex);
int err = pthread_cond_wait(&_condition, mutex.native_handle());
assert(err == 0);
(void)err;
}
bool wait(SGMutex::PrivateData& mutex, unsigned msec)
bool wait(std::mutex& mutex, unsigned msec)
{
struct timespec ts;
#ifdef HAVE_CLOCK_GETTIME
@@ -324,7 +233,7 @@ struct SGWaitCondition::PrivateData {
}
ts.tv_sec += msec / 1000;
int evalue = pthread_cond_timedwait(&_condition, &mutex._mutex, &ts);
int evalue = pthread_cond_timedwait(&_condition, mutex.native_handle(), &ts);
if (evalue == 0)
return true;
@@ -360,29 +269,6 @@ SGThread::join()
_privateData->join();
}
SGMutex::SGMutex() :
_privateData(new PrivateData)
{
}
SGMutex::~SGMutex()
{
delete _privateData;
_privateData = 0;
}
void
SGMutex::lock()
{
_privateData->lock();
}
void
SGMutex::unlock()
{
_privateData->unlock();
}
SGWaitCondition::SGWaitCondition() :
_privateData(new PrivateData)
{
@@ -395,15 +281,15 @@ SGWaitCondition::~SGWaitCondition()
}
void
SGWaitCondition::wait(SGMutex& mutex)
SGWaitCondition::wait(std::mutex& mutex)
{
_privateData->wait(*mutex._privateData);
_privateData->wait(mutex);
}
bool
SGWaitCondition::wait(SGMutex& mutex, unsigned msec)
SGWaitCondition::wait(std::mutex& mutex, unsigned msec)
{
return _privateData->wait(*mutex._privateData, msec);
return _privateData->wait(mutex, msec);
}
void
+2 -45
View File
@@ -86,49 +86,6 @@ private:
class SGWaitCondition;
/**
* A mutex is used to protect a section of code such that at any time
* only a single thread can execute the code.
*/
class SGMutex {
public:
/**
* Create a new mutex.
* Under Linux this is a 'fast' mutex.
*/
SGMutex();
/**
* Destroy a mutex object.
* Note: it is the responsibility of the caller to ensure the mutex is
* unlocked before destruction occurs.
*/
~SGMutex();
/**
* Lock this mutex.
* If the mutex is currently unlocked, it becomes locked and owned by
* the calling thread. If the mutex is already locked by another thread,
* the calling thread is suspended until the mutex is unlocked. If the
* mutex is already locked and owned by the calling thread, the calling
* thread is suspended until the mutex is unlocked, effectively causing
* the calling thread to deadlock.
*/
void lock();
/**
* Unlock this mutex.
* It is assumed that the mutex is locked and owned by the calling thread.
*/
void unlock();
private:
struct PrivateData;
PrivateData* _privateData;
friend class SGWaitCondition;
};
/**
* A condition variable is a synchronization device that allows threads to
* suspend execution until some predicate on shared data is satisfied.
@@ -152,7 +109,7 @@ public:
*
* @param mutex Reference to a locked mutex.
*/
void wait(SGMutex& mutex);
void wait(std::mutex& mutex);
/**
* Wait for this condition variable to be signaled for at most \a 'msec'
@@ -163,7 +120,7 @@ public:
*
* @return
*/
bool wait(SGMutex& mutex, unsigned msec);
bool wait(std::mutex& mutex, unsigned msec);
/**
* Wake one thread waiting on this condition variable.