A better fix for crash in the Effect System
Stuart has improved the UniformCache approach, here are his changes: - We have a UniformCache so that each unique Uniform is only created once - As part of the UniformFactory we also have a queue of listeners that are still to be added - When the main thread sends an Update node visitor across the Effects, all queued listeners are de-queued and added.
This commit is contained in:
@@ -30,6 +30,7 @@
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#include <functional>
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#include <functional>
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#include <iterator>
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#include <iterator>
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#include <map>
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#include <map>
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#include <queue>
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#include <utility>
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#include <utility>
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#include <boost/tr1/unordered_map.hpp>
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#include <boost/tr1/unordered_map.hpp>
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@@ -77,7 +78,8 @@
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#include <simgear/structure/OSGUtils.hxx>
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#include <simgear/structure/OSGUtils.hxx>
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#include <simgear/structure/SGExpression.hxx>
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#include <simgear/structure/SGExpression.hxx>
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#include <simgear/props/vectorPropTemplates.hxx>
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#include <simgear/props/vectorPropTemplates.hxx>
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#include <simgear/threads/SGThread.hxx>
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#include <simgear/threads/SGGuard.hxx>
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namespace simgear
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namespace simgear
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{
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{
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@@ -94,12 +96,22 @@ public:
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Uniform::Type uniformType,
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Uniform::Type uniformType,
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SGConstPropertyNode_ptr valProp,
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SGConstPropertyNode_ptr valProp,
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const SGReaderWriterOptions* options );
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const SGReaderWriterOptions* options );
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void updateListeners( SGPropertyNode* propRoot );
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void addListener(DeferredPropertyListener* listener);
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private:
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private:
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// Default names for vector property components
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// Default names for vector property components
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static const char* vec3Names[];
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static const char* vec3Names[];
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static const char* vec4Names[];
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static const char* vec4Names[];
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std::map<std::string,ref_ptr<Uniform> > uniformCache;
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SGMutex _mutex;
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typedef boost::tuple<std::string, Uniform::Type, std::string> UniformCacheKey;
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typedef boost::tuple<ref_ptr<Uniform>, SGPropertyChangeListener*> UniformCacheValue;
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//std::map<UniformCacheKey,UniformCacheValue > uniformCache;
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std::map<UniformCacheKey,ref_ptr<Uniform> > uniformCache;
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typedef std::queue<DeferredPropertyListener*> DeferredListenerList;
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DeferredListenerList deferredListenerList;
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};
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};
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const char* UniformFactoryImpl::vec3Names[] = {"x", "y", "z"};
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const char* UniformFactoryImpl::vec3Names[] = {"x", "y", "z"};
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@@ -111,36 +123,63 @@ ref_ptr<Uniform> UniformFactoryImpl::getUniform( Effect * effect,
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SGConstPropertyNode_ptr valProp,
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SGConstPropertyNode_ptr valProp,
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const SGReaderWriterOptions* options )
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const SGReaderWriterOptions* options )
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{
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{
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SGGuard<SGMutex> scopeLock(_mutex);
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std::string val = "0";
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ref_ptr<Uniform> uniform = uniformCache[name];
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if (valProp->nChildren() == 0) {
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if( !uniform.valid() ) {
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// Completely static value
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SG_LOG(SG_ALL,SG_ALERT,"new uniform '" << name << "'");
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val = valProp->getStringValue();
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uniformCache[name] = uniform = new Uniform;
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} else {
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} else {
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// Value references <parameters> section of Effect
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SG_LOG(SG_ALL,SG_ALERT,"reusing uniform '" << name << "'");
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const SGPropertyNode* prop = getEffectPropertyNode(effect, valProp);
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return uniform;
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if (prop) {
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if (prop->nChildren() == 0) {
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// Static value in parameters section
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val = prop->getStringValue();
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} else {
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// Dynamic property value in parameters section
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val = getGlobalProperty(prop, options);
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}
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} else {
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SG_LOG(SG_GL,SG_DEBUG,"Invalid parameter " << valProp->getName() << " for uniform " << name << " in Effect ");
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}
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}
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UniformCacheKey key = boost::make_tuple(name, uniformType, val);
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//UniformCacheValue value = uniformCache[key];
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//ref_ptr<Uniform> uniform = value.get_head();
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ref_ptr<Uniform> uniform = uniformCache[key];
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if (uniform.valid()) {
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// We've got a hit to cache - simply return it
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return uniform;
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}
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}
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SG_LOG(SG_GL,SG_DEBUG,"new uniform " << name << " value " << uniformCache.size());
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uniformCache[key] = uniform = new Uniform;
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DeferredPropertyListener* updater = 0;
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uniform->setName(name);
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uniform->setName(name);
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uniform->setType(uniformType);
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uniform->setType(uniformType);
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switch (uniformType) {
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switch (uniformType) {
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case Uniform::BOOL:
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case Uniform::BOOL:
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initFromParameters(effect, valProp, uniform.get(),
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updater = initFromParameters(effect, valProp, uniform.get(),
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static_cast<bool (Uniform::*)(bool)>(&Uniform::set),
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static_cast<bool (Uniform::*)(bool)>(&Uniform::set),
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options);
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options);
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break;
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break;
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case Uniform::FLOAT:
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case Uniform::FLOAT:
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initFromParameters(effect, valProp, uniform.get(),
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updater = initFromParameters(effect, valProp, uniform.get(),
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static_cast<bool (Uniform::*)(float)>(&Uniform::set),
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static_cast<bool (Uniform::*)(float)>(&Uniform::set),
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options);
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options);
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break;
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break;
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case Uniform::FLOAT_VEC3:
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case Uniform::FLOAT_VEC3:
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initFromParameters(effect, valProp, uniform.get(),
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updater = initFromParameters(effect, valProp, uniform.get(),
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static_cast<bool (Uniform::*)(const Vec3&)>(&Uniform::set),
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static_cast<bool (Uniform::*)(const Vec3&)>(&Uniform::set),
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vec3Names, options);
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vec3Names, options);
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break;
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break;
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case Uniform::FLOAT_VEC4:
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case Uniform::FLOAT_VEC4:
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initFromParameters(effect, valProp, uniform.get(),
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updater = initFromParameters(effect, valProp, uniform.get(),
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static_cast<bool (Uniform::*)(const Vec4&)>(&Uniform::set),
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static_cast<bool (Uniform::*)(const Vec4&)>(&Uniform::set),
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vec4Names, options);
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vec4Names, options);
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break;
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break;
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@@ -151,17 +190,43 @@ ref_ptr<Uniform> UniformFactoryImpl::getUniform( Effect * effect,
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case Uniform::SAMPLER_1D_SHADOW:
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case Uniform::SAMPLER_1D_SHADOW:
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case Uniform::SAMPLER_2D_SHADOW:
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case Uniform::SAMPLER_2D_SHADOW:
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case Uniform::SAMPLER_CUBE:
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case Uniform::SAMPLER_CUBE:
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initFromParameters(effect, valProp, uniform.get(),
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updater = initFromParameters(effect, valProp, uniform.get(),
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static_cast<bool (Uniform::*)(int)>(&Uniform::set),
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static_cast<bool (Uniform::*)(int)>(&Uniform::set),
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options);
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options);
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break;
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break;
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default: // avoid compiler warning
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default: // avoid compiler warning
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SG_LOG(SG_ALL,SG_ALERT,"UNKNOWN Uniform type '" << uniformType << "'");
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break;
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break;
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}
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}
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addListener(updater);
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return uniform;
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return uniform;
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}
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}
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void UniformFactoryImpl::addListener(DeferredPropertyListener* listener)
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{
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if (listener != 0) {
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// Uniform requires a property listener. Add it to the list to be
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// created when the main thread gets to it.
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deferredListenerList.push(listener);
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}
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}
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void UniformFactoryImpl::updateListeners( SGPropertyNode* propRoot )
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{
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SGGuard<SGMutex> scopeLock(_mutex);
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if (deferredListenerList.empty()) return;
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SG_LOG(SG_GL,SG_DEBUG,"Adding " << deferredListenerList.size() << " listeners for effects.");
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// Instantiate all queued listeners
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while (! deferredListenerList.empty()) {
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DeferredPropertyListener* listener = deferredListenerList.front();
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listener->activate(propRoot);
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deferredListenerList.pop();
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}
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}
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typedef Singleton<UniformFactoryImpl> UniformFactory;
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typedef Singleton<UniformFactoryImpl> UniformFactory;
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@@ -183,6 +248,8 @@ Effect::Effect(const Effect& rhs, const CopyOp& copyop)
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techniques.push_back(static_cast<Technique*>(copyop(itr->get())));
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techniques.push_back(static_cast<Technique*>(copyop(itr->get())));
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generator = rhs.generator;
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generator = rhs.generator;
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_name = rhs._name;
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_name += " clone";
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}
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}
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// Assume that the last technique is always valid.
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// Assume that the last technique is always valid.
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@@ -1385,6 +1452,10 @@ void Effect::InitializeCallback::doUpdate(osg::Node* node, osg::NodeVisitor* nv)
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if (!effect)
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if (!effect)
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return;
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return;
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SGPropertyNode* root = getPropertyRoot();
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SGPropertyNode* root = getPropertyRoot();
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// Initialize all queued listeners
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UniformFactory::instance()->updateListeners(root);
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for (vector<SGSharedPtr<Updater> >::iterator itr = effect->_extraData.begin(),
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for (vector<SGSharedPtr<Updater> >::iterator itr = effect->_extraData.begin(),
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end = effect->_extraData.end();
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end = effect->_extraData.end();
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itr != end;
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itr != end;
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@@ -73,6 +73,13 @@ private:
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bool _initialized;
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bool _initialized;
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};
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};
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class DeferredPropertyListener {
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public:
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virtual void activate(SGPropertyNode* propRoot) {};
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virtual ~DeferredPropertyListener() {};
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};
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class Effect : public osg::Object
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class Effect : public osg::Object
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{
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{
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public:
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public:
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@@ -495,8 +495,7 @@ make_OSGFunctor(Obj* obj, void (Obj::*const func)(const OSGParam&))
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template<typename OSGParamType, typename ObjType, typename F>
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template<typename OSGParamType, typename ObjType, typename F>
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class ScalarChangeListener
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class ScalarChangeListener
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: public SGPropertyChangeListener, public InitializeWhenAdded,
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: public SGPropertyChangeListener, public DeferredPropertyListener
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public Effect::Updater
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{
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{
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public:
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public:
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ScalarChangeListener(ObjType* obj, const F& setter,
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ScalarChangeListener(ObjType* obj, const F& setter,
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@@ -504,6 +503,7 @@ public:
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: _obj(obj), _setter(setter)
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: _obj(obj), _setter(setter)
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{
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{
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_propName = new std::string(propName);
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_propName = new std::string(propName);
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SG_LOG(SG_GL,SG_DEBUG,"Creating ScalarChangeListener for " << *_propName );
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}
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}
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virtual ~ScalarChangeListener()
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virtual ~ScalarChangeListener()
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{
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{
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@@ -514,9 +514,9 @@ public:
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{
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{
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_setter(_obj.get(), node->getValue<OSGParamType>());
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_setter(_obj.get(), node->getValue<OSGParamType>());
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}
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}
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void initOnAddImpl(Effect* effect, SGPropertyNode* propRoot)
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void activate(SGPropertyNode* propRoot)
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{
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{
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SG_LOG(SG_ALL,SG_ALERT,"Adding change listener to " << *_propName );
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SG_LOG(SG_GL,SG_DEBUG,"Adding change listener to " << *_propName );
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SGPropertyNode* listenProp = makeNode(propRoot, *_propName);
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SGPropertyNode* listenProp = makeNode(propRoot, *_propName);
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delete _propName;
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delete _propName;
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_propName = 0;
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_propName = 0;
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@@ -530,8 +530,7 @@ private:
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};
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};
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template<typename T, typename Func>
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template<typename T, typename Func>
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class EffectExtendedPropListener : public InitializeWhenAdded,
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class EffectExtendedPropListener : public DeferredPropertyListener
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public Effect::Updater
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{
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{
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public:
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public:
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template<typename Itr>
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template<typename Itr>
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@@ -550,7 +549,7 @@ public:
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delete _propName;
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delete _propName;
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delete _childNames;
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delete _childNames;
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}
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}
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void initOnAddImpl(Effect* effect, SGPropertyNode* propRoot)
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void activate(SGPropertyNode* propRoot)
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{
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{
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SGPropertyNode* parent = 0;
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SGPropertyNode* parent = 0;
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if (_propName)
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if (_propName)
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@@ -574,7 +573,7 @@ private:
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};
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};
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template<typename T, typename Func, typename Itr>
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template<typename T, typename Func, typename Itr>
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Effect::Updater*
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DeferredPropertyListener*
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new_EEPropListener(const Func& func, const std::string* propName,
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new_EEPropListener(const Func& func, const std::string* propName,
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const Itr& namesBegin, const Itr& namesEnd)
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const Itr& namesBegin, const Itr& namesEnd)
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{
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{
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@@ -608,32 +607,33 @@ inline void setDynamicVariance(osg::Object* obj)
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* used.
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* used.
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*/
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*/
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template<typename OSGParamType, typename ObjType, typename F>
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template<typename OSGParamType, typename ObjType, typename F>
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void
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DeferredPropertyListener*
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initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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const F& setter, const SGReaderWriterOptions* options)
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const F& setter, const SGReaderWriterOptions* options)
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{
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{
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const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
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const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
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ScalarChangeListener<OSGParamType, ObjType, F>* listener = 0;
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if (!valProp)
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if (!valProp)
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return;
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return listener;
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if (valProp->nChildren() == 0) {
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if (valProp->nChildren() == 0) {
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setter(obj, valProp->getValue<OSGParamType>());
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setter(obj, valProp->getValue<OSGParamType>());
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} else {
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} else {
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setDynamicVariance(obj);
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setDynamicVariance(obj);
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std::string propName = getGlobalProperty(valProp, options);
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std::string propName = getGlobalProperty(valProp, options);
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ScalarChangeListener<OSGParamType, ObjType, F>* listener
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listener
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= new ScalarChangeListener<OSGParamType, ObjType, F>(obj, setter,
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= new ScalarChangeListener<OSGParamType, ObjType, F>(obj, setter,
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propName);
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propName);
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effect->addUpdater(listener);
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}
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}
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return listener;
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}
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}
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template<typename OSGParamType, typename ObjType, typename SetterReturn>
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template<typename OSGParamType, typename ObjType, typename SetterReturn>
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inline void
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inline DeferredPropertyListener*
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initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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SetterReturn (ObjType::*setter)(const OSGParamType),
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SetterReturn (ObjType::*setter)(const OSGParamType),
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const SGReaderWriterOptions* options)
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const SGReaderWriterOptions* options)
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{
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{
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initFromParameters<OSGParamType>(effect, prop, obj,
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return initFromParameters<OSGParamType>(effect, prop, obj,
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boost::bind(setter, _1, _2), options);
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boost::bind(setter, _1, _2), options);
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}
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}
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@@ -658,16 +658,17 @@ initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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*/
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*/
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template<typename OSGParamType, typename ObjType, typename NameItrType,
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template<typename OSGParamType, typename ObjType, typename NameItrType,
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typename F>
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typename F>
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void
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DeferredPropertyListener*
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initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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const F& setter,
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const F& setter,
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NameItrType nameItr, const SGReaderWriterOptions* options)
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NameItrType nameItr, const SGReaderWriterOptions* options)
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{
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{
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typedef typename Bridge<OSGParamType>::sg_type sg_type;
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typedef typename Bridge<OSGParamType>::sg_type sg_type;
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DeferredPropertyListener* listener = 0;
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const int numComponents = props::NumComponents<sg_type>::num_components;
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const int numComponents = props::NumComponents<sg_type>::num_components;
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const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
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const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
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if (!valProp)
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if (!valProp)
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return;
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return listener;
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if (valProp->nChildren() == 0) { // Has <use>?
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if (valProp->nChildren() == 0) { // Has <use>?
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setter(obj, Bridge<OSGParamType>::get(valProp->getValue<sg_type>()));
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setter(obj, Bridge<OSGParamType>::get(valProp->getValue<sg_type>()));
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} else {
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} else {
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@@ -677,22 +678,22 @@ initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
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if (paramNames.empty())
|
if (paramNames.empty())
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throw BuilderException();
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throw BuilderException();
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std::vector<std::string>::const_iterator pitr = paramNames.begin();
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std::vector<std::string>::const_iterator pitr = paramNames.begin();
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Effect::Updater* listener
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listener
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= new_EEPropListener<sg_type>(make_OSGFunctor<OSGParamType>
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= new_EEPropListener<sg_type>(make_OSGFunctor<OSGParamType>
|
||||||
(obj, setter),
|
(obj, setter),
|
||||||
0, pitr, pitr + numComponents);
|
0, pitr, pitr + numComponents);
|
||||||
effect->addUpdater(listener);
|
|
||||||
}
|
}
|
||||||
|
return listener;
|
||||||
}
|
}
|
||||||
|
|
||||||
template<typename OSGParamType, typename ObjType, typename NameItrType,
|
template<typename OSGParamType, typename ObjType, typename NameItrType,
|
||||||
typename SetterReturn>
|
typename SetterReturn>
|
||||||
inline void
|
inline DeferredPropertyListener*
|
||||||
initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
|
initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
|
||||||
SetterReturn (ObjType::*setter)(const OSGParamType&),
|
SetterReturn (ObjType::*setter)(const OSGParamType&),
|
||||||
NameItrType nameItr, const SGReaderWriterOptions* options)
|
NameItrType nameItr, const SGReaderWriterOptions* options)
|
||||||
{
|
{
|
||||||
initFromParameters<OSGParamType>(effect, prop, obj,
|
return initFromParameters<OSGParamType>(effect, prop, obj,
|
||||||
boost::bind(setter, _1, _2), nameItr,
|
boost::bind(setter, _1, _2), nameItr,
|
||||||
options);
|
options);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -858,10 +858,14 @@ TexEnvCombine* buildTexEnvCombine(Effect* effect, const SGPropertyNode* envProp,
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
const SGPropertyNode* colorNode = envProp->getChild("constant-color");
|
const SGPropertyNode* colorNode = envProp->getChild("constant-color");
|
||||||
if (colorNode)
|
if (colorNode) {
|
||||||
initFromParameters(effect, colorNode, result,
|
DeferredPropertyListener* listener = initFromParameters(effect, colorNode, result,
|
||||||
&TexEnvCombine::setConstantColor, colorFields,
|
&TexEnvCombine::setConstantColor, colorFields,
|
||||||
options);
|
options);
|
||||||
|
if (listener != 0) {
|
||||||
|
SG_LOG(SG_ALL,SG_ALERT,"Texture with property defined parameter");
|
||||||
|
}
|
||||||
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user