Moved material property and texture management back to Simulator/Objects/
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@@ -5,10 +5,8 @@ noinst_LIBRARIES = libMisc.a
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libMisc_a_SOURCES = \
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fgpath.cxx fgpath.hxx \
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fgstream.cxx fgstream.hxx \
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material.cxx material.hxx \
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stopwatch.hxx \
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strutils.cxx strutils.hxx \
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texload.c texload.h colours.h \
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zfstream.cxx zfstream.hxx
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INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
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