change MAX_PATH to max_path to avoid Windows compilation problems
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@@ -54,8 +54,8 @@ void
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sg_location::setPath (const char* path)
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sg_location::setPath (const char* path)
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{
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{
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if (path) {
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if (path) {
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strncpy(_path, path, MAX_PATH);
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strncpy(_path, path, max_path);
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_path[MAX_PATH -1] = '\0';
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_path[max_path -1] = '\0';
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} else {
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} else {
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_path[0] = '\0';
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_path[0] = '\0';
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}
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}
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@@ -26,7 +26,7 @@ using std::string;
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class sg_location
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class sg_location
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{
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{
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public:
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public:
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enum {MAX_PATH = 1024};
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enum {max_path = 1024};
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sg_location ();
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sg_location ();
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sg_location(const std::string& path, int line = -1, int column = -1);
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sg_location(const std::string& path, int line = -1, int column = -1);
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explicit sg_location(const char* path, int line = -1, int column = -1);
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explicit sg_location(const char* path, int line = -1, int column = -1);
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@@ -41,7 +41,7 @@ public:
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virtual void setByte (int byte);
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virtual void setByte (int byte);
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virtual std::string asString () const;
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virtual std::string asString () const;
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private:
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private:
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char _path[MAX_PATH];
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char _path[max_path];
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int _line;
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int _line;
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int _column;
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int _column;
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int _byte;
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int _byte;
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