Refactor Canvas and add some helpers.

- Refactor Canvas from FlightGear and fix lazy rendering with
   recursive canvases.
 - New classes PropertyBasedElement and PropertyBasedManager for
   creating subsystems controlled by the property tree.
 - New method parseColor to parse CSS 3 conformant color strings
   (only basic color schemes supported)
 - New Rect class representing a rectangle.
This commit is contained in:
Thomas Geymayer
2012-11-04 14:12:05 +01:00
parent a7f64cf7aa
commit b99f53fda3
41 changed files with 4381 additions and 271 deletions
+2 -1
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@@ -1,7 +1,8 @@
include (SimGearComponent)
set(HEADERS
set(HEADERS
Rect.hxx
SGBox.hxx
SGCMath.hxx
SGGeoc.hxx
+85
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@@ -0,0 +1,85 @@
// Class representing a rectangular region
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_RECT_HXX_
#define SG_RECT_HXX_
#include <osg/Vec2>
namespace simgear
{
template<typename T>
class Rect
{
public:
Rect():
_x1(0),
_x2(0),
_y1(0),
_y2(0)
{}
Rect(T x, T y, T w, T h):
_x1(x),
_x2(x + w),
_y1(y),
_y2(y + h)
{}
void set(T x, T y, T w, T h)
{
_x1 = x;
_x2 = x + w;
_y1 = y;
_y2 = y + h;
}
T x() const { return _x1; }
T y() const { return _y1; }
T width() const { return _x2 - _x1; }
T height() const { return _y2 - _y1; }
void setX(T x) { T w = width(); _x1 = x; _x2 = x + w; }
void setY(T y) { T h = height(); _y1 = y; _y2 = y + h; }
void setWidth(T w) { _x2 = _x1 + w; }
void setHeight(T h) { _y2 = _y1 + h; }
T l() const { return _x1; }
T r() const { return _x2; }
T t() const { return _y1; }
T b() const { return _y2; }
void setLeft(T l) { _x1 = l; }
void setRight(T r) { _x2 = r; }
void setTop(T t) { _y1 = t; }
void setBottom(T b) { _y2 = b; }
bool contains(T x, T y) const
{
return _x1 <= x && x <= _x2
&& _y1 <= y && y <= _y2;
}
private:
T _x1, _x2, _y1, _y2;
};
} // namespace simgear
#endif /* SG_RECT_HXX_ */