Set the listener position to it's default value, just like the samples position
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@@ -11,7 +11,6 @@
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#include "soundmgr_openal.hxx"
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#include "soundmgr_openal.hxx"
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SGGeod pos = SGGeod::fromDeg(0,0);
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int main( int argc, char *argv[] ) {
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int main( int argc, char *argv[] ) {
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SGSampleGroup *sgr;
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SGSampleGroup *sgr;
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@@ -23,7 +22,6 @@ int main( int argc, char *argv[] ) {
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smgr->init();
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smgr->init();
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sgr = smgr->find("default", true);
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sgr = smgr->find("default", true);
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smgr->set_volume(0.9);
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smgr->set_volume(0.9);
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smgr->set_position( SGVec3d::fromGeod(pos), pos );
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smgr->activate();
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smgr->activate();
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SGPath srcDir(SRC_DIR);
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SGPath srcDir(SRC_DIR);
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