Added point3d.hxx to replace cheezy fgPoint3d struct.

This commit is contained in:
curt
1998-10-16 00:50:29 +00:00
parent 2f9619f02a
commit c5adb85741
4 changed files with 354 additions and 25 deletions
+6 -3
View File
@@ -27,7 +27,7 @@
#include <math.h>
#include <stdio.h>
#include <Include/fg_types.h>
// #include <Include/fg_types.h>
#include "vector.hxx"
@@ -135,9 +135,12 @@ double fgPointLineSquared(MAT3vec p, MAT3vec p0, MAT3vec d) {
/* $Log$
/* Revision 1.3 1998/08/24 20:04:12 curt
/* Various "inline" code optimizations contributed by Norman Vine.
/* Revision 1.4 1998/10/16 00:50:31 curt
/* Added point3d.hxx to replace cheezy fgPoint3d struct.
/*
* Revision 1.3 1998/08/24 20:04:12 curt
* Various "inline" code optimizations contributed by Norman Vine.
*
* Revision 1.2 1998/07/24 21:34:38 curt
* fgPointLine() rewritten into fgPointLineSquared() ... this ultimately saves
* us from doing a sqrt().