rewrite of sky dome code
Add more points to the dome, giving it a dome shape rather than a dunce cap shape. Represent as OpenGL DrawElements instead of as triangle strips. Only calculate have the sky colors and reflect those across the dome.
This commit is contained in:
@@ -20,6 +20,7 @@ include_HEADERS = \
|
||||
sg_random.h \
|
||||
sg_types.hxx \
|
||||
vector.hxx \
|
||||
Math.hxx \
|
||||
SGBox.hxx \
|
||||
SGCMath.hxx \
|
||||
SGGeoc.hxx \
|
||||
|
||||
Reference in New Issue
Block a user