Updates for v0.3.10-pre1.
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New in 0.3.10-pre1
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* March 20, 2006
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* Add a small accessor function to expose local timezone offset.
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* Improved exception handling and made output more helpful in various places.
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* Better pbuffer runtime detection.
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* Add directory creation capability to file/path library.
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* Added a basic reference counting class to improve robustness of
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memory management in places. Use this for all scenegraph
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references, sgmaterial references, sgmatmodel references, and
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sgsoundsample references.
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* Add support for point sprites.
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* Add a new vector library and integrate that with improved coordinate
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system conversion code.
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* Mutex locking and cleanup improvements in the threading abstraction
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library.
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* Add MacOS RenderTexture support.
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* Add a Nasal based io libarary that is not activated by default.
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* Various platform related bug fixes.
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* Various compiler related bug/warning fixes.
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* Clean up some things that triggered valgrind warnings.
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New in 0.3.9
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* November 17, 2005
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