Updates for v0.3.10-pre1.

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curt
2006-03-20 19:22:20 +00:00
parent ed20ce388a
commit c8098b9eac
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New in 0.3.10-pre1
* March 20, 2006
* Add a small accessor function to expose local timezone offset.
* Improved exception handling and made output more helpful in various places.
* Better pbuffer runtime detection.
* Add directory creation capability to file/path library.
* Added a basic reference counting class to improve robustness of
memory management in places. Use this for all scenegraph
references, sgmaterial references, sgmatmodel references, and
sgsoundsample references.
* Add support for point sprites.
* Add a new vector library and integrate that with improved coordinate
system conversion code.
* Mutex locking and cleanup improvements in the threading abstraction
library.
* Add MacOS RenderTexture support.
* Add a Nasal based io libarary that is not activated by default.
* Various platform related bug fixes.
* Various compiler related bug/warning fixes.
* Clean up some things that triggered valgrind warnings.
New in 0.3.9
* November 17, 2005