Updates for v0.3.10-pre1.
This commit is contained in:
@@ -22,7 +22,7 @@ PROJECT_NAME = SimGear
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# This could be handy for archiving the generated documentation or
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# This could be handy for archiving the generated documentation or
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# if some version control system is used.
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# if some version control system is used.
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PROJECT_NUMBER = 0.3.9
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PROJECT_NUMBER = 0.3.10
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
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# base path where the generated documentation will be put.
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# base path where the generated documentation will be put.
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@@ -1,3 +1,27 @@
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New in 0.3.10-pre1
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* March 20, 2006
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* Add a small accessor function to expose local timezone offset.
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* Improved exception handling and made output more helpful in various places.
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* Better pbuffer runtime detection.
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* Add directory creation capability to file/path library.
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* Added a basic reference counting class to improve robustness of
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memory management in places. Use this for all scenegraph
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references, sgmaterial references, sgmatmodel references, and
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sgsoundsample references.
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* Add support for point sprites.
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* Add a new vector library and integrate that with improved coordinate
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system conversion code.
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* Mutex locking and cleanup improvements in the threading abstraction
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library.
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* Add MacOS RenderTexture support.
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* Add a Nasal based io libarary that is not activated by default.
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* Various platform related bug fixes.
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* Various compiler related bug/warning fixes.
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* Clean up some things that triggered valgrind warnings.
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New in 0.3.9
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New in 0.3.9
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* November 17, 2005
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* November 17, 2005
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+2161
-2116
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+29
-29
@@ -1,29 +1,29 @@
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Microsoft Developer Studio Workspace File, Format Version 6.00
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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###############################################################################
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Project: "SimGear"=".\SimGear.dsp" - Package Owner=<4>
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Project: "SimGear"=".\SimGear.dsp" - Package Owner=<4>
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Package=<5>
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Package=<5>
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{{{
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{{{
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}}}
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}}}
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Package=<4>
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Package=<4>
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{{{
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{{{
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}}}
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}}}
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###############################################################################
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###############################################################################
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Global:
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Global:
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Package=<5>
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Package=<5>
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{{{
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{{{
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}}}
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}}}
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Package=<3>
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Package=<3>
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{{{
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{{{
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}}}
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}}}
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###############################################################################
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###############################################################################
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+1
-1
@@ -8,7 +8,7 @@ dnl Require at least automake 2.52
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AC_PREREQ(2.52)
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AC_PREREQ(2.52)
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dnl Initialize the automake stuff
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dnl Initialize the automake stuff
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AM_INIT_AUTOMAKE(SimGear, 0.3.9)
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AM_INIT_AUTOMAKE(SimGear, 0.3.10-pre1)
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dnl Specify KAI C++ compiler and flags.
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dnl Specify KAI C++ compiler and flags.
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dnl Borrowed with slight modification from blitz distribution.
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dnl Borrowed with slight modification from blitz distribution.
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