Set glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ; when done drawing

the Sun so that the cloud texture alpha blending will work correctly.
This commit is contained in:
curt
1999-10-22 12:34:06 +00:00
parent c0422839b9
commit cb0da2ca5e
+3 -2
View File
@@ -254,8 +254,8 @@ void Star::newImage(void)
} }
glPopMatrix(); glPopMatrix();
glDisable(GL_LIGHTING); //LIGHTING DISABLED glDisable(GL_LIGHTING); // LIGHTING DISABLED
glDisable(GL_BLEND); //BLEND DISABLED glDisable(GL_BLEND); // BLEND DISABLED
glPushMatrix(); glPushMatrix();
{ {
xglRotatef(((RAD_TO_DEG * rightAscension)- 90.0), 0.0, 0.0, 1.0); xglRotatef(((RAD_TO_DEG * rightAscension)- 90.0), 0.0, 0.0, 1.0);
@@ -266,6 +266,7 @@ void Star::newImage(void)
} }
glPopMatrix(); glPopMatrix();
glDisable(GL_TEXTURE_2D); // TEXTURE DISABLED glDisable(GL_TEXTURE_2D); // TEXTURE DISABLED
glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
glDisable(GL_BLEND); // BLEND DISABLED glDisable(GL_BLEND); // BLEND DISABLED
} }
} }