diff --git a/simgear/scene/util/SGNodeMasks.hxx b/simgear/scene/util/SGNodeMasks.hxx index 7a81a823..79ac6eb9 100644 --- a/simgear/scene/util/SGNodeMasks.hxx +++ b/simgear/scene/util/SGNodeMasks.hxx @@ -30,10 +30,11 @@ #define SG_NODEMASK_CASTSHADOW_BIT (1<<2) /// If set, cast recieves shadows #define SG_NODEMASK_RECIEVESHADOW_BIT (1<<3) -/// If set, the node is pickable -#define SG_NODEMASK_PICK_BIT (1<<4) - /// If set, the node is a gui element -#define SG_NODEMASK_GUI_BIT (1<<5) +#define SG_NODEMASK_GUI_BIT (1<<4) +/// If set, the node is a 2D panel +#define SG_NODEMASK_2DPANEL_BIT (1<<5) +/// If set, the node is pickable +#define SG_NODEMASK_PICK_BIT (1<<6) #endif