Improve logging classes.

Replace SG_GENERAL by more specific log classes in many places.
This commit is contained in:
ThorstenB
2011-12-11 13:57:54 +01:00
parent fd8c677b87
commit cfdf992600
4 changed files with 26 additions and 26 deletions
+3 -3
View File
@@ -181,7 +181,7 @@ void SGSampleGroup::update( double dt ) {
alSourcePlay( source ); alSourcePlay( source );
testForALError("sample play"); testForALError("sample play");
} else } else
SG_LOG( SG_GENERAL, SG_ALERT, "No such buffer!\n"); SG_LOG( SG_SOUND, SG_ALERT, "No such buffer!\n");
} }
} }
@@ -463,7 +463,7 @@ void SGSampleGroup::update_sample_config( SGSoundSample *sample ) {
bool SGSampleGroup::testForError(void *p, string s) bool SGSampleGroup::testForError(void *p, string s)
{ {
if (p == NULL) { if (p == NULL) {
SG_LOG( SG_GENERAL, SG_ALERT, "Error (sample group): " << s); SG_LOG( SG_SOUND, SG_ALERT, "Error (sample group): " << s);
return true; return true;
} }
return false; return false;
@@ -473,7 +473,7 @@ bool SGSampleGroup::testForALError(string s)
{ {
ALenum error = alGetError(); ALenum error = alGetError();
if (error != AL_NO_ERROR) { if (error != AL_NO_ERROR) {
SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (" << _refname << "): " SG_LOG( SG_SOUND, SG_ALERT, "AL Error (" << _refname << "): "
<< alGetString(error) << " at " << s); << alGetString(error) << " at " << s);
return true; return true;
} }
+2 -2
View File
@@ -148,7 +148,7 @@ SGSoundSample::SGSoundSample( const unsigned char** data,
_static_changed(true), _static_changed(true),
_is_file(false) _is_file(false)
{ {
SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" ); SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
_data = (unsigned char*)*data; *data = NULL; _data = (unsigned char*)*data; *data = NULL;
} }
@@ -184,7 +184,7 @@ SGSoundSample::SGSoundSample( void** data, int len, int freq, int format ) :
_static_changed(true), _static_changed(true),
_is_file(false) _is_file(false)
{ {
SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" ); SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
_data = (unsigned char*)*data; *data = NULL; _data = (unsigned char*)*data; *data = NULL;
} }
+9 -9
View File
@@ -111,7 +111,7 @@ SGSoundMgr::~SGSoundMgr() {
// initialize the sound manager // initialize the sound manager
void SGSoundMgr::init(const char *devname) { void SGSoundMgr::init(const char *devname) {
SG_LOG( SG_GENERAL, SG_INFO, "Initializing OpenAL sound manager" ); SG_LOG( SG_SOUND, SG_INFO, "Initializing OpenAL sound manager" );
ALCdevice *device = alcOpenDevice(devname); ALCdevice *device = alcOpenDevice(devname);
if ( testForError(device, "Audio device not available, trying default") ) { if ( testForError(device, "Audio device not available, trying default") ) {
@@ -137,7 +137,7 @@ void SGSoundMgr::init(const char *devname) {
} }
if (_context != NULL) if (_context != NULL)
SG_LOG(SG_GENERAL, SG_ALERT, "context is already assigned"); SG_LOG(SG_SOUND, SG_ALERT, "context is already assigned");
_context = context; _context = context;
_working = true; _working = true;
@@ -184,7 +184,7 @@ void SGSoundMgr::init(const char *devname) {
} }
if (_free_sources.size() == 0) { if (_free_sources.size() == 0) {
SG_LOG(SG_GENERAL, SG_ALERT, "Unable to grab any OpenAL sources!"); SG_LOG(SG_SOUND, SG_ALERT, "Unable to grab any OpenAL sources!");
} }
} }
@@ -427,7 +427,7 @@ unsigned int SGSoundMgr::request_source()
_sources_in_use.push_back(source); _sources_in_use.push_back(source);
} }
else else
SG_LOG( SG_GENERAL, SG_ALERT, "Sound manager: No more free sources available!\n"); SG_LOG( SG_SOUND, SG_ALERT, "Sound manager: No more free sources available!\n");
return source; return source;
} }
@@ -480,7 +480,7 @@ unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample)
bool res = load(sample_name, &sample_data, &format, &size, &freq); bool res = load(sample_name, &sample_data, &format, &size, &freq);
if (res == false) return NO_BUFFER; if (res == false) return NO_BUFFER;
} catch (sg_exception& e) { } catch (sg_exception& e) {
SG_LOG(SG_GENERAL, SG_ALERT, SG_LOG(SG_SOUND, SG_ALERT,
"failed to load sound buffer: " << e.getFormattedMessage()); "failed to load sound buffer: " << e.getFormattedMessage());
sample->set_buffer( SGSoundMgr::FAILED_BUFFER ); sample->set_buffer( SGSoundMgr::FAILED_BUFFER );
return FAILED_BUFFER; return FAILED_BUFFER;
@@ -661,7 +661,7 @@ vector<const char*> SGSoundMgr::get_available_devices()
bool SGSoundMgr::testForError(void *p, string s) bool SGSoundMgr::testForError(void *p, string s)
{ {
if (p == NULL) { if (p == NULL) {
SG_LOG( SG_GENERAL, SG_ALERT, "Error: " << s); SG_LOG( SG_SOUND, SG_ALERT, "Error: " << s);
return true; return true;
} }
return false; return false;
@@ -672,7 +672,7 @@ bool SGSoundMgr::testForALError(string s)
{ {
ALenum error = alGetError(); ALenum error = alGetError();
if (error != AL_NO_ERROR) { if (error != AL_NO_ERROR) {
SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (sound manager): " SG_LOG( SG_SOUND, SG_ALERT, "AL Error (sound manager): "
<< alGetString(error) << " at " << s); << alGetString(error) << " at " << s);
return true; return true;
} }
@@ -684,7 +684,7 @@ bool SGSoundMgr::testForALCError(string s)
ALCenum error; ALCenum error;
error = alcGetError(_device); error = alcGetError(_device);
if (error != ALC_NO_ERROR) { if (error != ALC_NO_ERROR) {
SG_LOG( SG_GENERAL, SG_ALERT, "ALC Error (sound manager): " SG_LOG( SG_SOUND, SG_ALERT, "ALC Error (sound manager): "
<< alcGetString(_device, error) << " at " << alcGetString(_device, error) << " at "
<< s); << s);
return true; return true;
@@ -698,7 +698,7 @@ bool SGSoundMgr::testForALUTError(string s)
ALenum error; ALenum error;
error = alutGetError (); error = alutGetError ();
if (error != ALUT_ERROR_NO_ERROR) { if (error != ALUT_ERROR_NO_ERROR) {
SG_LOG( SG_GENERAL, SG_ALERT, "ALUT Error (sound manager): " SG_LOG( SG_SOUND, SG_ALERT, "ALUT Error (sound manager): "
<< alutGetErrorString(error) << " at " << alutGetErrorString(error) << " at "
<< s); << s);
return true; return true;
+12 -12
View File
@@ -94,7 +94,7 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
// //
_name = node->getStringValue("name", ""); _name = node->getStringValue("name", "");
SG_LOG(SG_GENERAL, SG_DEBUG, "Loading sound information for: " << _name ); SG_LOG(SG_SOUND, SG_DEBUG, "Loading sound information for: " << _name );
string mode_str = node->getStringValue("mode", ""); string mode_str = node->getStringValue("mode", "");
if ( mode_str == "looped" ) { if ( mode_str == "looped" ) {
@@ -121,7 +121,7 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
_condition = sgReadCondition(root, condition); _condition = sgReadCondition(root, condition);
if (!_property && !_condition) if (!_property && !_condition)
SG_LOG(SG_GENERAL, SG_WARN, SG_LOG(SG_SOUND, SG_WARN,
" Neither a condition nor a property specified"); " Neither a condition nor a property specified");
_delay = node->getDoubleValue("delay-sec", 0.0); _delay = node->getDoubleValue("delay-sec", 0.0);
@@ -161,19 +161,19 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
} }
if (!volume.fn) if (!volume.fn)
SG_LOG(SG_GENERAL,SG_INFO, SG_LOG(SG_SOUND,SG_INFO,
" Unknown volume type, default to 'lin'"); " Unknown volume type, default to 'lin'");
} }
volume.offset = kids[i]->getDoubleValue("offset", 0.0); volume.offset = kids[i]->getDoubleValue("offset", 0.0);
if ((volume.min = kids[i]->getDoubleValue("min", 0.0)) < 0.0) if ((volume.min = kids[i]->getDoubleValue("min", 0.0)) < 0.0)
SG_LOG( SG_GENERAL, SG_WARN, SG_LOG( SG_SOUND, SG_WARN,
"Volume minimum value below 0. Forced to 0."); "Volume minimum value below 0. Forced to 0.");
volume.max = kids[i]->getDoubleValue("max", 0.0); volume.max = kids[i]->getDoubleValue("max", 0.0);
if (volume.max && (volume.max < volume.min) ) if (volume.max && (volume.max < volume.min) )
SG_LOG(SG_GENERAL,SG_ALERT, SG_LOG(SG_SOUND,SG_ALERT,
" Volume maximum below minimum. Neglected."); " Volume maximum below minimum. Neglected.");
_volume.push_back(volume); _volume.push_back(volume);
@@ -219,19 +219,19 @@ SGXmlSound::init(SGPropertyNode *root, SGPropertyNode *node,
} }
if (!pitch.fn) if (!pitch.fn)
SG_LOG(SG_GENERAL,SG_INFO, SG_LOG(SG_SOUND,SG_INFO,
" Unknown pitch type, default to 'lin'"); " Unknown pitch type, default to 'lin'");
} }
pitch.offset = kids[i]->getDoubleValue("offset", 1.0); pitch.offset = kids[i]->getDoubleValue("offset", 1.0);
if ((pitch.min = kids[i]->getDoubleValue("min", 0.0)) < 0.0) if ((pitch.min = kids[i]->getDoubleValue("min", 0.0)) < 0.0)
SG_LOG(SG_GENERAL,SG_WARN, SG_LOG(SG_SOUND,SG_WARN,
" Pitch minimum value below 0. Forced to 0."); " Pitch minimum value below 0. Forced to 0.");
pitch.max = kids[i]->getDoubleValue("max", 0.0); pitch.max = kids[i]->getDoubleValue("max", 0.0);
if (pitch.max && (pitch.max < pitch.min) ) if (pitch.max && (pitch.max < pitch.min) )
SG_LOG(SG_GENERAL,SG_ALERT, SG_LOG(SG_SOUND,SG_ALERT,
" Pitch maximum below minimum. Neglected"); " Pitch maximum below minimum. Neglected");
_pitch.push_back(pitch); _pitch.push_back(pitch);
@@ -326,7 +326,7 @@ SGXmlSound::update (double dt)
if ((_mode != SGXmlSound::IN_TRANSIT) || (_stopping > MAX_TRANSIT_TIME)) if ((_mode != SGXmlSound::IN_TRANSIT) || (_stopping > MAX_TRANSIT_TIME))
{ {
if (_sample->is_playing()) { if (_sample->is_playing()) {
SG_LOG(SG_GENERAL, SG_DEBUG, "Stopping audio after " << _dt_play SG_LOG(SG_SOUND, SG_DEBUG, "Stopping audio after " << _dt_play
<< " sec: " << _name ); << " sec: " << _name );
_sample->stop(); _sample->stop();
@@ -447,7 +447,7 @@ SGXmlSound::update (double dt)
double vol = volume_offset + volume; double vol = volume_offset + volume;
if (vol > 1.0) { if (vol > 1.0) {
SG_LOG(SG_GENERAL, SG_DEBUG, "Sound volume too large for '" SG_LOG(SG_SOUND, SG_DEBUG, "Sound volume too large for '"
<< _name << "': " << vol << " -> clipping to 1.0"); << _name << "': " << vol << " -> clipping to 1.0");
vol = 1.0; vol = 1.0;
} }
@@ -466,9 +466,9 @@ SGXmlSound::update (double dt)
else else
_sample->play(true); _sample->play(true);
SG_LOG(SG_GENERAL, SG_DEBUG, "Playing audio after " << _dt_stop SG_LOG(SG_SOUND, SG_DEBUG, "Playing audio after " << _dt_stop
<< " sec: " << _name); << " sec: " << _name);
SG_LOG(SG_GENERAL, SG_DEBUG, SG_LOG(SG_SOUND, SG_DEBUG,
"Playing " << ((_mode == ONCE) ? "once" : "looped")); "Playing " << ((_mode == ONCE) ? "once" : "looped"));
_active = true; _active = true;