First stab at sky dome actually starting to look reasonable. :-)
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+7
-4
@@ -91,7 +91,7 @@ void fgAstroRender() {
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xglDisable( GL_FOG );
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/* set the sun position */
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xglLightfv( GL_LIGHT0, GL_POSITION, l->sun_vec_inv );
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/* xglLightfv( GL_LIGHT0, GL_POSITION, l->sun_vec_inv ); */
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xglPushMatrix();
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@@ -122,10 +122,13 @@ void fgAstroRender() {
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/* $Log$
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/* Revision 1.8 1997/12/15 23:54:57 curt
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/* Add xgl wrappers for debugging.
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/* Generate terrain normals on the fly.
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/* Revision 1.9 1997/12/18 23:32:35 curt
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/* First stab at sky dome actually starting to look reasonable. :-)
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/*
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* Revision 1.8 1997/12/15 23:54:57 curt
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* Add xgl wrappers for debugging.
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* Generate terrain normals on the fly.
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*
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* Revision 1.7 1997/12/15 20:59:09 curt
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* Misc. tweaks.
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*
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