Fix for OBJECT_BUILDING_MESH_DETAILED
This commit is contained in:
@@ -287,10 +287,10 @@ struct ReaderWriterSTG::_ModelBin {
|
|||||||
bool read(const std::string& absoluteFileName, const osgDB::Options* options)
|
bool read(const std::string& absoluteFileName, const osgDB::Options* options)
|
||||||
{
|
{
|
||||||
|
|
||||||
// Determine object ranges
|
// Determine object ranges. Mesh size needs to be accounted for.
|
||||||
_object_range_bare = atof(options->getPluginStringData("SimGear::BARE_LOD_RANGE").c_str());
|
_object_range_bare = 2000.0f + atof(options->getPluginStringData("SimGear::LOD_RANGE_BARE").c_str());
|
||||||
_object_range_rough = atof(options->getPluginStringData("SimGear::ROUGH_LOD_RANGE").c_str());
|
_object_range_rough = 2000.0f + atof(options->getPluginStringData("SimGear::LOD_RANGE_ROUGH").c_str());
|
||||||
_object_range_detailed = atof(options->getPluginStringData("SimGear::DETAILED_LOD_RANGE").c_str());
|
_object_range_detailed = 2000.0f + atof(options->getPluginStringData("SimGear::LOD_RANGE_DETAILED").c_str());
|
||||||
_building_mesh_enabled = (options->getPluginStringData("SimGear::RENDER_BUILDING_MESH") == "true");
|
_building_mesh_enabled = (options->getPluginStringData("SimGear::RENDER_BUILDING_MESH") == "true");
|
||||||
|
|
||||||
if (absoluteFileName.empty())
|
if (absoluteFileName.empty())
|
||||||
|
|||||||
Reference in New Issue
Block a user