Canvas: fix position for drag events and multiclick handling.
- Calculate local/client position for every drag event instead of just reporting the position of the initial mousedown event. - Only pressing the same button multiple times increases the mouse clickcount.
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@@ -303,6 +303,18 @@ namespace canvas
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return _transform.get();
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}
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//----------------------------------------------------------------------------
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osg::Vec2f Element::posToLocal(const osg::Vec2f& pos) const
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{
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getMatrix();
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const osg::Matrix& m = _transform->getInverseMatrix();
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return osg::Vec2f
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(
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m(0, 0) * pos[0] + m(1, 0) * pos[1] + m(3, 0),
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m(0, 1) * pos[0] + m(1, 1) * pos[1] + m(3, 1)
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);
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}
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//----------------------------------------------------------------------------
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void Element::childAdded(SGPropertyNode* parent, SGPropertyNode* child)
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{
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@@ -129,6 +129,11 @@ namespace canvas
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osg::MatrixTransform* getMatrixTransform();
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osg::MatrixTransform const* getMatrixTransform() const;
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/**
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* Transform position to local coordinages.
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*/
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osg::Vec2f posToLocal(const osg::Vec2f& pos) const;
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virtual void childAdded( SGPropertyNode * parent,
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SGPropertyNode * child );
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virtual void childRemoved( SGPropertyNode * parent,
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