#include #include "Debug/logstream.hxx" class Test { public: Test() { //cout << "Cout seems to work" << endl; //cerr << "Cerr seems to work" << endl; sglog().setLogLevels( SG_ALL, SG_INFO ); SG_LOG(SG_EVENT, SG_INFO, "Test::Test" << "foo"); } }; Test test; int main( int argc, char* argv[] ) { sglog().setLogLevels( SG_ALL, SG_INFO ); //SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear //SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear //SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" ); //SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" ); //SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" ); int i = 12345; long l = 54321L; double d = 3.14159; string s = "Hello world!"; SG_LOG( SG_EVENT, SG_INFO, "event::info " << "i=" << i << ", l=" << l << ", d=" << d << ", d*l=" << d*l << ", s=\"" << s << "\"" ); // This shouldn't appear in log output: SG_LOG( SG_EVENT, SG_DEBUG, "event::debug " << "- this should be seen - " << "d=" << d << ", s=\"" << s << "\"" ); return 0; }