///@file /// Placement for putting a canvas texture onto OpenSceneGraph objects /// /// It also provides a SGPickCallback for passing mouse events to the canvas and /// manages emissive lighting of the placed canvas. // // Copyright (C) 2013 Thomas Geymayer // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA #ifndef CANVAS_OBJECT_PLACEMENT_HXX_ #define CANVAS_OBJECT_PLACEMENT_HXX_ #include "CanvasPlacement.hxx" #include "canvas_fwd.hxx" #include #include namespace simgear { namespace canvas { /** * Place a Canvas onto an osg object (as texture). */ class ObjectPlacement: public Placement { public: typedef osg::ref_ptr GroupPtr; typedef osg::ref_ptr MaterialPtr; ObjectPlacement( SGPropertyNode* node, const GroupPtr& group, const CanvasWeakPtr& canvas ); virtual ~ObjectPlacement(); /** * Set emissive lighting of the object the canvas is placed on. */ void setEmission(float emit); /** * Set whether pick events should be captured. */ void setCaptureEvents(bool enable); bool childChanged(SGPropertyNode* child) override; protected: typedef SGSharedPtr PickCallbackPtr; typedef osg::ref_ptr SGSceneUserDataPtr; GroupPtr _group; MaterialPtr _material; CanvasWeakPtr _canvas; PickCallbackPtr _pick_cb; SGSceneUserDataPtr _scene_user_data; }; } // namespace canvas } // namespace simgear #endif /* CANVAS_OBJECT_PLACEMENT_HXX_ */