///@file /// A text on the Canvas // // Copyright (C) 2012 Thomas Geymayer // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA #ifndef CANVAS_TEXT_HXX_ #define CANVAS_TEXT_HXX_ #include "CanvasElement.hxx" #include #include #include namespace simgear { namespace canvas { class TextLine; class Text: public Element { public: static const std::string TYPE_NAME; static void staticInit(); Text( const CanvasWeakPtr& canvas, const SGPropertyNode_ptr& node, const Style& parent_style, ElementWeakPtr parent = 0 ); ~Text(); void setText(const char* text); void setFont(const char* name); void setAlignment(const char* align); int heightForWidth(int w) const; int maxWidth() const; /// Number of text lines. size_t lineCount() const; /// Number of characters in @a line. size_t lineLength(size_t line) const; osg::Vec2 getNearestCursor(const osg::Vec2& pos) const; osg::Vec2 getCursorPos(size_t line, size_t character) const; protected: friend class TextLine; class TextOSG; osg::ref_ptr _text; virtual osg::StateSet* getOrCreateStateSet(); }; } // namespace canvas } // namespace simgear #endif /* CANVAS_TEXT_HXX_ */