Files
simgear/simgear/scene/material/Makefile.am
T
timoore 01a896ef5b New effects from Till Busch: crops, water, landmass
As shown at LinuxTag, with modifications from Tim Moore: the base
landmass texture is mixed with the steepness and snow effects. Till's
new syntax for textures in effect files was also added. syntax for
textures. Also, syntax for accessing internal textures, such as Till's
3D noise texture, was added.

Several bugs in the effect inheritance algorithm were fixed.
2009-08-09 23:56:10 +02:00

36 lines
577 B
Makefile

includedir = @includedir@/scene/material
lib_LIBRARIES = libsgmaterial.a
noinst_HEADERS =
include_HEADERS = \
Effect.hxx \
EffectBuilder.hxx \
EffectCullVisitor.hxx \
EffectGeode.hxx \
GLPredicate.hxx \
Pass.hxx \
Technique.hxx \
TextureBuilder.hxx \
mat.hxx \
matlib.hxx \
matmodel.hxx
libsgmaterial_a_SOURCES = \
Effect.cxx \
EffectBuilder.cxx \
EffectCullVisitor.cxx \
EffectGeode.cxx \
GLPredicate.cxx \
Pass.cxx \
Technique.cxx \
TextureBuilder.cxx \
makeEffect.cxx \
mat.cxx \
matlib.cxx \
matmodel.cxx \
Noise.cxx
INCLUDES = -I$(top_srcdir)