207 lines
6.7 KiB
C++
207 lines
6.7 KiB
C++
// Copyright (C) 2007 Tim Moore timoore@redhat.com
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// Copyright (C) 2008 Till Busch buti@bux.at
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// Copyright (C) 2011 Mathias Froehlich
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifndef SGREADERWRITEROPTIONS_HXX
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#define SGREADERWRITEROPTIONS_HXX 1
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#include <osgDB/Options>
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#include <simgear/scene/model/modellib.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/props/props.hxx>
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#ifdef ENABLE_GDAL
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#include <simgear/scene/dem/SGDem.hxx>
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#endif
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class SGPropertyNode;
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class SGPath;
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typedef std::vector < std::string > string_list;
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namespace simgear
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{
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class SGReaderWriterOptions : public osgDB::Options {
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public:
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enum LoadOriginHint
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{
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ORIGIN_MODEL,
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ORIGIN_EFFECTS,
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ORIGIN_EFFECTS_NORMALIZED,
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ORIGIN_SPLASH_SCREEN,
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ORIGIN_CANVAS,
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};
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//SGReaderWriterOptions* cloneOptions(const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) const { return static_cast<SGReaderWriterOptions*>(clone(copyop)); }
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SGReaderWriterOptions() :
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_materialLib(0),
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_load_panel(0),
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_instantiateEffects(false),
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_instantiateMaterialEffects(false),
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_autoTooltipsMaster(false),
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_autoTooltipsMasterMax(0),
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_LoadOriginHint(ORIGIN_MODEL)
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{ }
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SGReaderWriterOptions(const std::string& str) :
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osgDB::Options(str),
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_materialLib(0),
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_load_panel(0),
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_instantiateEffects(false),
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_instantiateMaterialEffects(false),
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_autoTooltipsMaster(false),
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_autoTooltipsMasterMax(0),
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_LoadOriginHint(ORIGIN_MODEL)
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{ }
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SGReaderWriterOptions(const osgDB::Options& options,
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const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) :
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osgDB::Options(options, copyop),
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_materialLib(0),
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_load_panel(0),
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_instantiateEffects(false),
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_instantiateMaterialEffects(false),
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_autoTooltipsMaster(false),
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_autoTooltipsMasterMax(0),
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_LoadOriginHint(ORIGIN_MODEL)
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{ }
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SGReaderWriterOptions(const SGReaderWriterOptions& options,
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const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) :
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osgDB::Options(options, copyop),
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_propertyNode(options._propertyNode),
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_materialLib(options._materialLib),
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#ifdef ENABLE_GDAL
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_dem(options._dem),
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#endif
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_load_panel(options._load_panel),
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_model_data(options._model_data),
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_instantiateEffects(options._instantiateEffects),
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_instantiateMaterialEffects(options._instantiateMaterialEffects),
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_materialName(options._materialName),
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_sceneryPathSuffixes(options._sceneryPathSuffixes),
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_autoTooltipsMaster(options._autoTooltipsMaster),
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_autoTooltipsMasterMax(options._autoTooltipsMasterMax),
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_LoadOriginHint(ORIGIN_MODEL)
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{ }
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META_Object(simgear, SGReaderWriterOptions);
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const SGSharedPtr<SGPropertyNode>& getPropertyNode() const
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{ return _propertyNode; }
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void setPropertyNode(const SGSharedPtr<SGPropertyNode>& propertyNode)
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{ _propertyNode = propertyNode; }
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SGMaterialLibPtr getMaterialLib() const
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{ return _materialLib; }
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void setMaterialLib(SGMaterialLib* materialLib)
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{ _materialLib = materialLib; }
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#ifdef ENABLE_GDAL
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SGDemPtr getDem() const
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{ return _dem; }
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void setDem(SGDem* dem)
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{ _dem = dem; }
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#endif
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typedef osg::Node *(*panel_func)(SGPropertyNode *);
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panel_func getLoadPanel() const
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{ return _load_panel; }
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void setLoadPanel(panel_func pf)
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{ _load_panel=pf; }
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SGModelData *getModelData() const
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{ return _model_data.get(); }
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void setModelData(SGModelData *modelData)
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{ _model_data=modelData; }
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bool getInstantiateEffects() const
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{ return _instantiateEffects; }
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void setInstantiateEffects(bool instantiateEffects)
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{ _instantiateEffects = instantiateEffects; }
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bool getInstantiateMaterialEffects() const
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{ return _instantiateMaterialEffects; }
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void setInstantiateMaterialEffects(bool instantiateMaterialEffects)
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{ _instantiateMaterialEffects = instantiateMaterialEffects; }
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string getMaterialName() const
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{ return _materialName; }
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void setMaterialName(string materialName)
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{ _materialName = materialName; }
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const string_list& getSceneryPathSuffixes() const
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{ return _sceneryPathSuffixes; }
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void setSceneryPathSuffixes(const string_list& suffixes)
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{ _sceneryPathSuffixes = suffixes; }
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bool getAutoTooltipsMaster() const
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{ return _autoTooltipsMaster; }
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void setAutoTooltipsMaster(bool autoTooltipsMaster)
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{ _autoTooltipsMaster = autoTooltipsMaster; }
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int getAutoTooltipsMasterMax() const
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{ return _autoTooltipsMasterMax; }
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void setAutoTooltipsMasterMax(int autoTooltipsMasterMax)
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{ _autoTooltipsMasterMax = autoTooltipsMasterMax; }
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static SGReaderWriterOptions* copyOrCreate(const osgDB::Options* options);
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static SGReaderWriterOptions* fromPath(const SGPath& path);
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void setLocation(double lon, double lat)
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{ _geod = SGGeod::fromDeg(lon, lat); }
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const SGGeod& getLocation() const
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{ return _geod; }
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// the load origin defines where the load request has come from.
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// example usage; to allow the DDS Texture Cache (DTC) to ignore
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// any texture that is used in a shader, as these often have special values
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// encoded into the channels that aren't suitable for conversion.
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void setLoadOriginHint(LoadOriginHint _v) const { _LoadOriginHint = _v; }
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LoadOriginHint getLoadOriginHint() const { return _LoadOriginHint; }
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protected:
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virtual ~SGReaderWriterOptions();
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private:
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SGSharedPtr<SGPropertyNode> _propertyNode;
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SGSharedPtr<SGMaterialLib> _materialLib;
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#ifdef ENABLE_GDAL
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SGSharedPtr<SGDem> _dem;
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#endif
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osg::Node *(*_load_panel)(SGPropertyNode *);
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osg::ref_ptr<SGModelData> _model_data;
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bool _instantiateEffects;
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bool _instantiateMaterialEffects;
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string _materialName;
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string_list _sceneryPathSuffixes;
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bool _autoTooltipsMaster;
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int _autoTooltipsMasterMax;
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SGGeod _geod;
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mutable LoadOriginHint _LoadOriginHint;
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};
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}
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#endif
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