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simgear/simgear/scene/util/SGReaderWriterOptions.hxx
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// Copyright (C) 2007 Tim Moore timoore@redhat.com
// Copyright (C) 2008 Till Busch buti@bux.at
// Copyright (C) 2011 Mathias Froehlich
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifndef SGREADERWRITEROPTIONS_HXX
#define SGREADERWRITEROPTIONS_HXX 1
#include <osgDB/Options>
#include <simgear/scene/model/modellib.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/props/props.hxx>
#ifdef ENABLE_GDAL
#include <simgear/scene/dem/SGDem.hxx>
#endif
class SGPropertyNode;
class SGPath;
typedef std::vector < std::string > string_list;
namespace simgear
{
class SGReaderWriterOptions : public osgDB::Options {
public:
enum LoadOriginHint
{
ORIGIN_MODEL,
ORIGIN_EFFECTS,
ORIGIN_EFFECTS_NORMALIZED,
ORIGIN_SPLASH_SCREEN,
ORIGIN_CANVAS,
};
//SGReaderWriterOptions* cloneOptions(const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) const { return static_cast<SGReaderWriterOptions*>(clone(copyop)); }
SGReaderWriterOptions() :
_materialLib(0),
_load_panel(0),
_instantiateEffects(false),
_instantiateMaterialEffects(false),
_autoTooltipsMaster(false),
_autoTooltipsMasterMax(0),
_LoadOriginHint(ORIGIN_MODEL)
{ }
SGReaderWriterOptions(const std::string& str) :
osgDB::Options(str),
_materialLib(0),
_load_panel(0),
_instantiateEffects(false),
_instantiateMaterialEffects(false),
_autoTooltipsMaster(false),
_autoTooltipsMasterMax(0),
_LoadOriginHint(ORIGIN_MODEL)
{ }
SGReaderWriterOptions(const osgDB::Options& options,
const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) :
osgDB::Options(options, copyop),
_materialLib(0),
_load_panel(0),
_instantiateEffects(false),
_instantiateMaterialEffects(false),
_autoTooltipsMaster(false),
_autoTooltipsMasterMax(0),
_LoadOriginHint(ORIGIN_MODEL)
{ }
SGReaderWriterOptions(const SGReaderWriterOptions& options,
const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) :
osgDB::Options(options, copyop),
_propertyNode(options._propertyNode),
_materialLib(options._materialLib),
#ifdef ENABLE_GDAL
_dem(options._dem),
#endif
_load_panel(options._load_panel),
_model_data(options._model_data),
_instantiateEffects(options._instantiateEffects),
_instantiateMaterialEffects(options._instantiateMaterialEffects),
_materialName(options._materialName),
_sceneryPathSuffixes(options._sceneryPathSuffixes),
_autoTooltipsMaster(options._autoTooltipsMaster),
_autoTooltipsMasterMax(options._autoTooltipsMasterMax),
_LoadOriginHint(ORIGIN_MODEL)
{ }
META_Object(simgear, SGReaderWriterOptions);
const SGSharedPtr<SGPropertyNode>& getPropertyNode() const
{ return _propertyNode; }
void setPropertyNode(const SGSharedPtr<SGPropertyNode>& propertyNode)
{ _propertyNode = propertyNode; }
SGMaterialLibPtr getMaterialLib() const
{ return _materialLib; }
void setMaterialLib(SGMaterialLib* materialLib)
{ _materialLib = materialLib; }
#ifdef ENABLE_GDAL
SGDemPtr getDem() const
{ return _dem; }
void setDem(SGDem* dem)
{ _dem = dem; }
#endif
typedef osg::Node *(*panel_func)(SGPropertyNode *);
panel_func getLoadPanel() const
{ return _load_panel; }
void setLoadPanel(panel_func pf)
{ _load_panel=pf; }
SGModelData *getModelData() const
{ return _model_data.get(); }
void setModelData(SGModelData *modelData)
{ _model_data=modelData; }
bool getInstantiateEffects() const
{ return _instantiateEffects; }
void setInstantiateEffects(bool instantiateEffects)
{ _instantiateEffects = instantiateEffects; }
bool getInstantiateMaterialEffects() const
{ return _instantiateMaterialEffects; }
void setInstantiateMaterialEffects(bool instantiateMaterialEffects)
{ _instantiateMaterialEffects = instantiateMaterialEffects; }
string getMaterialName() const
{ return _materialName; }
void setMaterialName(string materialName)
{ _materialName = materialName; }
const string_list& getSceneryPathSuffixes() const
{ return _sceneryPathSuffixes; }
void setSceneryPathSuffixes(const string_list& suffixes)
{ _sceneryPathSuffixes = suffixes; }
bool getAutoTooltipsMaster() const
{ return _autoTooltipsMaster; }
void setAutoTooltipsMaster(bool autoTooltipsMaster)
{ _autoTooltipsMaster = autoTooltipsMaster; }
int getAutoTooltipsMasterMax() const
{ return _autoTooltipsMasterMax; }
void setAutoTooltipsMasterMax(int autoTooltipsMasterMax)
{ _autoTooltipsMasterMax = autoTooltipsMasterMax; }
static SGReaderWriterOptions* copyOrCreate(const osgDB::Options* options);
static SGReaderWriterOptions* fromPath(const SGPath& path);
void setLocation(double lon, double lat)
{ _geod = SGGeod::fromDeg(lon, lat); }
const SGGeod& getLocation() const
{ return _geod; }
// the load origin defines where the load request has come from.
// example usage; to allow the DDS Texture Cache (DTC) to ignore
// any texture that is used in a shader, as these often have special values
// encoded into the channels that aren't suitable for conversion.
void setLoadOriginHint(LoadOriginHint _v) const { _LoadOriginHint = _v; }
LoadOriginHint getLoadOriginHint() const { return _LoadOriginHint; }
protected:
virtual ~SGReaderWriterOptions();
private:
SGSharedPtr<SGPropertyNode> _propertyNode;
SGSharedPtr<SGMaterialLib> _materialLib;
#ifdef ENABLE_GDAL
SGSharedPtr<SGDem> _dem;
#endif
osg::Node *(*_load_panel)(SGPropertyNode *);
osg::ref_ptr<SGModelData> _model_data;
bool _instantiateEffects;
bool _instantiateMaterialEffects;
string _materialName;
string_list _sceneryPathSuffixes;
bool _autoTooltipsMaster;
int _autoTooltipsMasterMax;
SGGeod _geod;
mutable LoadOriginHint _LoadOriginHint;
};
}
#endif