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simgear/simgear/misc/sg_path.cxx
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2018-06-15 11:08:53 +01:00

1095 lines
28 KiB
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// sg_path.cxx -- routines to abstract out path separator differences
// between MacOS and the rest of the world
//
// Written by Curtis L. Olson, started April 1999.
//
// Copyright (C) 1999 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#include <simgear/compiler.h>
#include <simgear_config.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/strutils.hxx>
#include <simgear/io/iostreams/sgstream.hxx>
#include <stdio.h>
#include <sys/stat.h>
#include <errno.h>
#include <fstream>
#include <cstdlib>
#if !defined(SG_WINDOWS)
# include <sys/types.h>
# include <utime.h>
#endif
#if defined(SG_WINDOWS)
# include <direct.h>
# include <sys/utime.h>
#endif
#include "sg_path.hxx"
#include <boost/algorithm/string/case_conv.hpp>
using std::string;
using simgear::strutils::starts_with;
/**
* define directory path separators
*/
static const char sgDirPathSep = '/';
static const char sgDirPathSepBad = '\\';
#if defined(SG_WINDOWS)
const char SGPath::pathListSep[] = ";"; // this is null-terminated
#else
const char SGPath::pathListSep[] = ":"; // ditto
#endif
#if defined(SG_WINDOWS)
#include <ShlObj.h> // for CSIDL
// TODO: replace this include file with the official <versionhelpers.h> header
// included in the Windows 8.1 SDK
#include "sgversionhelpers.hxx"
#define ENABLE_OLD_PATH_API 1
static SGPath pathForCSIDL(int csidl, const SGPath& def)
{
typedef BOOL (WINAPI*GetSpecialFolderPath)(HWND, PWSTR, int, BOOL);
static GetSpecialFolderPath SHGetSpecialFolderPath = NULL;
// lazy open+resolve of shell32
if (!SHGetSpecialFolderPath) {
HINSTANCE shellDll = ::LoadLibrary("shell32");
SHGetSpecialFolderPath = (GetSpecialFolderPath) GetProcAddress(shellDll, "SHGetSpecialFolderPathW");
}
if (!SHGetSpecialFolderPath){
return def;
}
wchar_t path[MAX_PATH];
if (SHGetSpecialFolderPath(0, path, csidl, false)) {
return SGPath(std::wstring(path), def.getPermissionChecker());
}
return def;
}
static SGPath pathForKnownFolder(REFKNOWNFOLDERID folderId, const SGPath& def)
{
typedef HRESULT (WINAPI*PSHGKFP)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR*);
HINSTANCE shellDll = LoadLibrary(TEXT("shell32"));
if (shellDll != NULL) {
PSHGKFP pSHGetKnownFolderPath = (PSHGKFP) GetProcAddress(shellDll, "SHGetKnownFolderPath");
if (pSHGetKnownFolderPath != NULL) {
// system call will allocate dynamic memory... which we must release when done
wchar_t* localFolder = 0;
if (pSHGetKnownFolderPath(folderId, KF_FLAG_DONT_VERIFY, NULL, &localFolder) == S_OK) {
SGPath folder_path = SGPath(localFolder, def.getPermissionChecker());
// release dynamic memory
CoTaskMemFree(static_cast<void*>(localFolder));
return folder_path;
}
}
FreeLibrary(shellDll);
}
return def;
}
#elif __APPLE__
// defined in CocoaHelpers.mm
SGPath appleSpecialFolder(int dirType, int domainMask, const SGPath& def);
#else
static SGPath getXDGDir( const std::string& name,
const SGPath& def,
const std::string& fallback )
{
// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
// $XDG_CONFIG_HOME defines the base directory relative to which user specific
// configuration files should be stored. If $XDG_CONFIG_HOME is either not set
// or empty, a default equal to $HOME/.config should be used.
const SGPath user_dirs = SGPath::fromEnv( "XDG_CONFIG_HOME",
SGPath::home() / ".config")
/ "user-dirs.dirs";
// Format is XDG_xxx_DIR="$HOME/yyy", where yyy is a shell-escaped
// homedir-relative path, or XDG_xxx_DIR="/yyy", where /yyy is an absolute
// path. No other format is supported.
const std::string XDG_ID = "XDG_" + name + "_DIR=\"";
sg_ifstream user_dirs_file( user_dirs );
std::string line;
while( std::getline(user_dirs_file, line).good() )
{
if( !starts_with(line, XDG_ID) || *line.rbegin() != '"' )
continue;
// Extract dir from XDG_<name>_DIR="<dir>"
line = line.substr(XDG_ID.length(), line.length() - XDG_ID.length() - 1 );
const std::string HOME = "$HOME";
if( starts_with(line, HOME) )
return SGPath::home(def)
/ simgear::strutils::unescape(line.substr(HOME.length()));
return SGPath(line, def.getPermissionChecker());
}
if( def.isNull() )
return SGPath::home(def) / fallback;
return def;
}
#endif
// For windows, replace "\" by "/".
void
SGPath::fix()
{
string::size_type sz = path.size();
for ( string::size_type i = 0; i < sz; ++i ) {
if ( path[i] == sgDirPathSepBad ) {
path[i] = sgDirPathSep;
}
}
// drop trailing "/"
while ((sz>1)&&(path[sz-1]==sgDirPathSep))
{
path.resize(--sz);
}
}
// default constructor
SGPath::SGPath(PermissionChecker validator)
: path(""),
_permission_checker(validator),
_cached(false),
_rwCached(false),
_cacheEnabled(true)
{
}
// create a path based on "path"
SGPath::SGPath( const std::string& p, PermissionChecker validator )
: path(p),
_permission_checker(validator),
_cached(false),
_rwCached(false),
_cacheEnabled(true)
{
fix();
}
// create a path based on "path"
SGPath::SGPath(const std::wstring& p, PermissionChecker validator) :
_permission_checker(validator),
_cached(false),
_rwCached(false),
_cacheEnabled(true)
{
path = simgear::strutils::convertWStringToUtf8(p);
fix();
}
// create a path based on "path" and a "subpath"
SGPath::SGPath( const SGPath& p,
const std::string& r,
PermissionChecker validator )
: path(p.path),
_permission_checker(validator),
_cached(false),
_rwCached(false),
_cacheEnabled(p._cacheEnabled)
{
append(r);
fix();
}
SGPath SGPath::fromLocal8Bit(const char *name)
{
return SGPath(simgear::strutils::convertWindowsLocal8BitToUtf8(name));
}
SGPath SGPath::fromUtf8(const std::string& bytes, PermissionChecker p)
{
return SGPath(bytes, p);
}
// set path
void SGPath::set( const string& p ) {
path = p;
fix();
_cached = false;
_rwCached = false;
}
//------------------------------------------------------------------------------
void SGPath::setPermissionChecker(PermissionChecker validator)
{
_permission_checker = validator;
_rwCached = false;
}
//------------------------------------------------------------------------------
SGPath::PermissionChecker SGPath::getPermissionChecker() const
{
return _permission_checker;
}
//------------------------------------------------------------------------------
void SGPath::set_cached(bool cached)
{
_cacheEnabled = cached;
_cached = false;
}
// append another piece to the existing path
void SGPath::append( const string& p ) {
if ( path.empty() ) {
path = p;
} else {
if ( p[0] != sgDirPathSep ) {
path += sgDirPathSep;
}
path += p;
}
fix();
_cached = false;
_rwCached = false;
}
//------------------------------------------------------------------------------
SGPath SGPath::operator/( const std::string& p ) const
{
SGPath ret = *this;
ret.append(p);
return ret;
}
#if defined(ENABLE_OLD_PATH_API)
//add a new path component to the existing path string
void SGPath::add( const string& p ) {
append( SGPath::pathListSep[0] + p );
}
#endif
// concatenate a string to the end of the path without inserting a
// path separator
void SGPath::concat( const string& p ) {
if ( path.empty() ) {
path = p;
} else {
path += p;
}
fix();
_cached = false;
_rwCached = false;
}
std::string SGPath::local8BitStr() const
{
return simgear::strutils::convertUtf8ToWindowsLocal8Bit(path);
}
// Get the file part of the path (everything after the last path sep)
string SGPath::file() const
{
string::size_type index = path.rfind(sgDirPathSep);
if (index != string::npos) {
return path.substr(index + 1);
} else {
return path;
}
}
// get the directory part of the path.
string SGPath::dir() const {
int index = path.rfind(sgDirPathSep);
if (index >= 0) {
return path.substr(0, index);
} else {
return "";
}
}
SGPath SGPath::dirPath() const
{
return SGPath::fromUtf8(dir());
}
// get the base part of the path (everything but the extension.)
string SGPath::base() const
{
string::size_type index = path.rfind(".");
string::size_type lastSep = path.rfind(sgDirPathSep);
// tolerate dots inside directory names
if ((lastSep != string::npos) && (index < lastSep)) {
return path;
}
if (index != string::npos) {
return path.substr(0, index);
} else {
return path;
}
}
string SGPath::file_base() const
{
string::size_type index = path.rfind(sgDirPathSep);
if (index == string::npos) {
index = 0; // no separator in the name
} else {
++index; // skip past the separator
}
string::size_type firstDot = path.find(".", index);
if (firstDot == string::npos) {
return path.substr(index); // no extensions
}
return path.substr(index, firstDot - index);
}
// get the extension (everything after the final ".")
// but make sure no "/" follows the "." character (otherwise it
// is has to be a directory name containing a ".").
string SGPath::extension() const {
int index = path.rfind(".");
if ((index >= 0) && (path.find("/", index) == string::npos)) {
return path.substr(index + 1);
} else {
return "";
}
}
string SGPath::lower_extension() const {
return boost::to_lower_copy(extension());
}
string SGPath::complete_lower_extension() const
{
string::size_type index = path.rfind(sgDirPathSep);
if (index == string::npos) {
index = 0; // no separator in the name
} else {
++index; // skip past the separator
}
string::size_type firstDot = path.find(".", index);
if ((firstDot != string::npos) && (path.find(sgDirPathSep, firstDot) == string::npos)) {
return boost::to_lower_copy(path.substr(firstDot + 1));
} else {
return "";
}
}
//------------------------------------------------------------------------------
void SGPath::validate() const
{
if (_cached && _cacheEnabled) {
return;
}
if (path.empty()) {
_exists = false;
_canWrite = _canRead = false;
return;
}
#if defined(SG_WINDOWS)
struct _stat buf ;
bool remove_trailing = false;
std::wstring statPath(wstr());
if ((path.length() > 1) && (path.back() == '/')) {
statPath.pop_back();
}
if (_wstat(statPath.c_str(), &buf ) < 0) {
_exists = false;
_canRead = false;
// check parent directory for write-ability
std::wstring parentPath = simgear::strutils::convertUtf8ToWString(dir());
struct _stat parentBuf;
if (_wstat(parentPath.c_str(), &parentBuf) >= 0) {
_canWrite = parentBuf.st_mode & _S_IWRITE;
} else {
_canWrite = false;
}
} else {
_exists = true;
_isFile = ((S_IFREG & buf.st_mode ) !=0);
_isDir = ((S_IFDIR & buf.st_mode ) !=0);
_modTime = buf.st_mtime;
_size = buf.st_size;
_canRead = _S_IREAD & buf.st_mode;
_canWrite = _S_IWRITE & buf.st_mode;
}
#else
struct stat buf ;
if (stat(path.c_str(), &buf ) < 0) {
_exists = false;
_canRead = false;
// check parent directory for write-ability
std::string parentPath = dir();
struct stat parentBuf;
if (stat(parentPath.c_str(), &parentBuf) >= 0) {
_canWrite = parentBuf.st_mode & S_IWUSR;
} else {
_canWrite = false;
}
} else {
_exists = true;
_isFile = ((S_ISREG(buf.st_mode )) != 0);
_isDir = ((S_ISDIR(buf.st_mode )) != 0);
_modTime = buf.st_mtime;
_size = buf.st_size;
_canRead = S_IRUSR & buf.st_mode;
_canWrite = S_IWUSR & buf.st_mode;
}
#endif
// ensure permissions are no less restrictive than what the
// permissions checker offers
if ( _permission_checker ) {
Permissions p = _permission_checker(*this);
_canRead &= p.read;
_canWrite &= p.write;
}
_cached = true;
}
//------------------------------------------------------------------------------
void SGPath::checkAccess() const
{
if ( _rwCached && _cacheEnabled ) {
return;
}
validate();
_rwCached = true;
}
bool SGPath::exists() const
{
validate();
return _exists;
}
//------------------------------------------------------------------------------
bool SGPath::canRead() const
{
checkAccess();
return _canRead;
}
//------------------------------------------------------------------------------
bool SGPath::canWrite() const
{
checkAccess();
return _canWrite;
}
bool SGPath::isDir() const
{
validate();
return _exists && _isDir;
}
bool SGPath::isFile() const
{
validate();
return _exists && _isFile;
}
//------------------------------------------------------------------------------
int SGPath::create_dir(mode_t mode)
{
if ( !permissionsAllowsWrite() )
{
SG_LOG( SG_IO,
SG_WARN, "Error creating directory for '" << *this << "'"
" reason: access denied" );
return -3;
}
SGPath dirP = dirPath();
if (dirP.isNull() )
return -1;
string_list path_elements = sgPathBranchSplit(dirP.utf8Str());
bool absolute = dirP.isAbsolute();
unsigned int i = 1;
#if defined(SG_WINDOWS)
SGPath dir(path_elements.front(), _permission_checker);
// exists() does not work for drive letter paths, eg 'C:\'.
// Detect this case and skip to the next element immediately
if (absolute && path_elements.size() >= 2) {
dir.append(path_elements[i++]);
}
#else
SGPath dir((absolute ? "/" : "") + path_elements.front(), _permission_checker);
#endif
while (dir.exists() && (i < path_elements.size())) {
dir.append(path_elements[i++]);
}
// already exists
if (dir.exists() && (i == path_elements.size())) {
return 0;
}
for(;;)
{
#if defined (SG_WINDOWS)
std::wstring ds = dir.wstr();
if (_wmkdir(ds.c_str()))
#else
std::string ds = dir.utf8Str();
if( mkdir(ds.c_str(), mode) )
#endif
{
SG_LOG( SG_IO, SG_ALERT, "Error creating directory: (" << dir << "):"
<< simgear::strutils::error_string(errno) );
return errno;
}
else
SG_LOG(SG_IO, SG_DEBUG, "Directory created: " << dir);
if (i >= path_elements.size()) {
break;
}
dir.append(path_elements[i++]);
}
_cached = false; // re-stat on next query
return 0;
}
string_list sgPathBranchSplit( const string &dirpath ) {
string_list path_elements;
string element, path = dirpath;
while ( ! path.empty() ) {
size_t p = path.find( sgDirPathSep );
if ( p != string::npos ) {
element = path.substr( 0, p );
path.erase( 0, p + 1 );
} else {
element = path;
path = "";
}
if ( ! element.empty() )
path_elements.push_back( element );
}
return path_elements;
}
string_list sgPathSplit( const string &search_path ) {
string tmp = search_path;
string_list result;
result.clear();
bool done = false;
while ( !done ) {
int index = tmp.find(SGPath::pathListSep[0]);
if (index >= 0) {
result.push_back( tmp.substr(0, index) );
tmp = tmp.substr( index + 1 );
} else {
if ( !tmp.empty() )
result.push_back( tmp );
done = true;
}
}
return result;
}
bool SGPath::isAbsolute() const
{
if (path.empty()) {
return false;
}
#ifdef _WIN32
// detect '[A-Za-z]:/'
if (path.size() > 2) {
if (isalpha(path[0]) && (path[1] == ':') && (path[2] == sgDirPathSep)) {
return true;
}
}
#endif
return (path[0] == sgDirPathSep);
}
bool SGPath::isNull() const
{
return path.empty();
}
#if defined(ENABLE_OLD_PATH_API)
std::string SGPath::str_native() const
{
#ifdef _WIN32
std::string s = local8BitStr();
std::string::size_type pos;
std::string nativeSeparator;
nativeSeparator = sgDirPathSepBad;
while( (pos=s.find( sgDirPathSep )) != std::string::npos ) {
s.replace( pos, 1, nativeSeparator );
}
return s;
#else
return utf8Str();
#endif
}
#endif
//------------------------------------------------------------------------------
bool SGPath::remove()
{
if( !permissionsAllowsWrite() )
{
SG_LOG( SG_IO, SG_WARN, "file remove failed: (" << *this << ")"
" reason: access denied" );
return false;
}
#if defined(SG_WINDOWS)
std::wstring ps = wstr();
// windows forbids removing a read-only file, let's try to deal
// with that case
int err = _wchmod(ps.c_str(), _S_IWRITE | _S_IREAD);
if (err != 0) {
SG_LOG(SG_IO, SG_WARN, "failed to make file writeable prior to remove:" << *this);
} else {
err = _wunlink(ps.c_str());
}
#else
std::string ps = local8BitStr();
int err = ::unlink(ps.c_str());
#endif
if( err )
{
SG_LOG( SG_IO, SG_WARN, "file remove failed: (" << *this << ") "
" reason: " << strerror(errno) );
// TODO check if failed unlink can really change any of the cached values
}
_cached = false; // stat again if required
_rwCached = false;
return (err == 0);
}
time_t SGPath::modTime() const
{
validate();
return _modTime;
}
size_t SGPath::sizeInBytes() const
{
validate();
return _size;
}
bool SGPath::operator==(const SGPath& other) const
{
return (path == other.path);
}
bool SGPath::operator!=(const SGPath& other) const
{
return (path != other.path);
}
bool operator<(const SGPath& lhs, const SGPath& rhs)
{ return lhs.path < rhs.path; }
bool operator>(const SGPath& lhs, const SGPath& rhs)
{ return operator<(rhs, lhs); }
bool operator<=(const SGPath& lhs, const SGPath& rhs)
{ return !operator>(lhs, rhs); }
bool operator>=(const SGPath& lhs, const SGPath& rhs)
{ return !operator<(lhs, rhs); }
//------------------------------------------------------------------------------
bool SGPath::rename(const SGPath& newName)
{
if( !canRead() || !canWrite() || !newName.canWrite() )
{
SG_LOG( SG_IO, SG_WARN, "rename failed: from " << *this <<
" to " << newName <<
" reason: access denied" );
return false;
}
#ifdef SG_WINDOWS
if (newName.exists()) {
SGPath r(newName);
if (!r.remove()) {
return false;
}
}
#endif
#if defined(SG_WINDOWS)
std::wstring p = wstr();
std::wstring np = newName.wstr();
if (_wrename(p.c_str(), np.c_str()) != 0)
#else
std::string p = local8BitStr();
std::string np = newName.local8BitStr();
if( ::rename(p.c_str(), np.c_str()) != 0 )
#endif
{
SG_LOG( SG_IO, SG_WARN, "rename failed: from " << *this <<
" to " << newName <<
" reason: " << strerror(errno) );
return false;
}
path = newName.path;
// Do not remove permission checker (could happen for example if just using
// a std::string as new name)
if( newName._permission_checker )
_permission_checker = newName._permission_checker;
_cached = false;
_rwCached = false;
return true;
}
//------------------------------------------------------------------------------
SGPath SGPath::standardLocation(StandardLocation type, const SGPath& def)
{
switch(type)
{
case HOME:
return home(def);
#ifdef _WIN32
case DESKTOP:
if (IsWindowsVistaOrGreater())
return pathForKnownFolder(FOLDERID_Desktop, def);
return pathForCSIDL(CSIDL_DESKTOPDIRECTORY, def);
case DOWNLOADS:
if (IsWindowsVistaOrGreater())
return pathForKnownFolder(FOLDERID_Downloads, def);
if (!def.isNull())
return def;
return pathForCSIDL(CSIDL_DESKTOPDIRECTORY, def);
case DOCUMENTS:
if (IsWindowsVistaOrGreater())
return pathForKnownFolder(FOLDERID_Documents, def);
return pathForCSIDL(CSIDL_MYDOCUMENTS, def);
case PICTURES:
if (IsWindowsVistaOrGreater())
return pathForKnownFolder(FOLDERID_Pictures, def);
return pathForCSIDL(CSIDL_MYPICTURES, def);
#elif __APPLE__
// since this is C++, we can't include NSPathUtilities.h to access the enum
// values, so hard-coding them here (they are stable, don't worry)
case DOWNLOADS:
return appleSpecialFolder(15, 1, def);
case DESKTOP:
return appleSpecialFolder(12, 1, def);
case DOCUMENTS:
return appleSpecialFolder(9, 1, def);
case PICTURES:
return appleSpecialFolder(19, 1, def);
#else
case DESKTOP:
return getXDGDir("DESKTOP", def, "Desktop");
case DOWNLOADS:
return getXDGDir("DOWNLOADS", def, "Downloads");
case DOCUMENTS:
return getXDGDir("DOCUMENTS", def, "Documents");
case PICTURES:
return getXDGDir("PICTURES", def, "Pictures");
#endif
default:
SG_LOG( SG_GENERAL,
SG_WARN,
"SGPath::standardLocation() unhandled type: " << type );
return def;
}
}
//------------------------------------------------------------------------------
SGPath SGPath::fromEnv(const char* name, const SGPath& def)
{
#if defined(SG_WINDOWS)
std::wstring wname = simgear::strutils::convertUtf8ToWString(name);
const wchar_t* val = _wgetenv(wname.c_str());
if (val && val[0])
return SGPath(val, def._permission_checker);
#else
const char* val = getenv(name);
if( val && val[0] )
return SGPath(val, def._permission_checker);
#endif
return def;
}
//------------------------------------------------------------------------------
std::vector<SGPath> SGPath::pathsFromEnv(const char *name)
{
std::vector<SGPath> r;
#if defined(SG_WINDOWS)
std::wstring wname = simgear::strutils::convertUtf8ToWString(name);
const wchar_t* val = _wgetenv(wname.c_str());
#else
const char* val = getenv(name);
#endif
if (!val) {
return r;
}
#if defined(SG_WINDOWS)
return pathsFromUtf8(simgear::strutils::convertWStringToUtf8(val));
#else
return pathsFromUtf8(val);
#endif
}
//------------------------------------------------------------------------------
std::vector<SGPath> SGPath::pathsFromUtf8(const std::string& paths)
{
std::vector<SGPath> r;
string_list items = sgPathSplit(paths);
string_list_iterator it;
for (it = items.begin(); it != items.end(); ++it) {
r.push_back(SGPath::fromUtf8(it->c_str()));
}
return r;
}
//------------------------------------------------------------------------------
std::vector<SGPath> SGPath::pathsFromLocal8Bit(const std::string& paths)
{
std::vector<SGPath> r;
string_list items = sgPathSplit(paths);
string_list_iterator it;
for (it = items.begin(); it != items.end(); ++it) {
r.push_back(SGPath::fromLocal8Bit(it->c_str()));
}
return r;
}
//------------------------------------------------------------------------------
SGPath SGPath::home(const SGPath& def)
{
#ifdef _WIN32
return fromEnv("USERPROFILE", def);
#else
return fromEnv("HOME", def);
#endif
}
//------------------------------------------------------------------------------
SGPath SGPath::desktop(const SGPath& def)
{
return standardLocation(DESKTOP, def);
}
//------------------------------------------------------------------------------
SGPath SGPath::documents(const SGPath& def)
{
return standardLocation(DOCUMENTS, def);
}
//------------------------------------------------------------------------------
SGPath SGPath::realpath() const
{
#if defined(SG_WINDOWS)
// with absPath NULL, will allocate, and ignore length
std::wstring ws = wstr();
wchar_t *buf = _wfullpath( NULL, ws.c_str(), _MAX_PATH );
#else
// POSIX
char* buf = ::realpath(path.c_str(), NULL);
#endif
if (!buf) // File does not exist: return the realpath it would have if created now
// (needed for fgValidatePath security)
{
if (path.empty()) {
return SGPath(".").realpath(); // current directory
}
std::string this_dir = dir();
if (isAbsolute() && this_dir.empty()) { // top level
this_dir = "/";
}
if (file() == "..") {
this_dir = SGPath(this_dir).realpath().dir();
if (this_dir.empty()) { // invalid path: .. above root
return SGPath();
}
return SGPath(this_dir).realpath(); // use native path separator,
// and handle 'existing/nonexisting/../symlink' paths
}
return SGPath(this_dir).realpath() / file();
}
#if defined(SG_WINDOWS)
SGPath p = SGPath(std::wstring(buf), NULL);
#else
SGPath p(SGPath::fromLocal8Bit(buf));
#endif
free(buf);
return p;
}
//------------------------------------------------------------------------------
std::string SGPath::join(const std::vector<SGPath>& paths, const std::string& joinWith)
{
std::string r;
if (paths.empty()) {
return r;
}
r = paths[0].utf8Str();
for (size_t i=1; i<paths.size(); ++i) {
r += joinWith + paths[i].utf8Str();
}
return r;
}
//------------------------------------------------------------------------------
std::wstring SGPath::wstr() const
{
return simgear::strutils::convertUtf8ToWString(path);
}
//------------------------------------------------------------------------------
bool SGPath::permissionsAllowsWrite() const
{
return _permission_checker ? _permission_checker(*this).write : true;
}
//------------------------------------------------------------------------------
std::string SGPath::fileUrl() const
{
// we should really URL encode the names here?
if (isAbsolute()) {
// check for a windows drive letter
#if defined(SG_WINDOWS)
if (isalpha(path.front())) {
// file URLs on Windows must look like file:///C:/Foo/Bar
return "file:///" + utf8Str();
}
#endif
// the leading directory seperator of the path becomes the required
// third slash in this case.
return "file://" + utf8Str();
} else {
SG_LOG(SG_GENERAL, SG_WARN, "Cannot convert relative path to a URL:" << path);
return {};
}
}
//------------------------------------------------------------------------------
bool SGPath::touch()
{
if (!permissionsAllowsWrite())
{
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
" reason: access denied" );
return false;
}
if (!exists()) {
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
" reason: missing file");
return false;
}
#if defined(SG_WINDOWS)
auto ws = wstr();
// set this link for docs on behaviour here, about passing nullptr
// https://msdn.microsoft.com/en-us/library/aa273399(v=vs.60).aspx
if (_wutime(ws.c_str(), nullptr) != 0) {
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
" reason: _wutime failed with error:" << simgear::strutils::error_string(errno));
return false;
}
#else
if (::utime(path.c_str(), nullptr) != 0) {
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
" reason: utime failed with error:" << simgear::strutils::error_string(errno));
return false;
}
#endif
// reset the cache flag so we re-stat() on next request
_cached = false;
return true;
}