Custom folder locations were not being picked up. Fixes: https://sourceforge.net/p/flightgear/codetickets/2019/
1095 lines
28 KiB
C++
1095 lines
28 KiB
C++
// sg_path.cxx -- routines to abstract out path separator differences
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// between MacOS and the rest of the world
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//
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// Written by Curtis L. Olson, started April 1999.
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//
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// Copyright (C) 1999 Curtis L. Olson - http://www.flightgear.org/~curt
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#include <simgear/compiler.h>
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#include <simgear_config.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/io/iostreams/sgstream.hxx>
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#include <stdio.h>
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#include <sys/stat.h>
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#include <errno.h>
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#include <fstream>
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#include <cstdlib>
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#if !defined(SG_WINDOWS)
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# include <sys/types.h>
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# include <utime.h>
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#endif
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#if defined(SG_WINDOWS)
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# include <direct.h>
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# include <sys/utime.h>
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#endif
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#include "sg_path.hxx"
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#include <boost/algorithm/string/case_conv.hpp>
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using std::string;
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using simgear::strutils::starts_with;
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/**
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* define directory path separators
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*/
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static const char sgDirPathSep = '/';
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static const char sgDirPathSepBad = '\\';
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#if defined(SG_WINDOWS)
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const char SGPath::pathListSep[] = ";"; // this is null-terminated
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#else
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const char SGPath::pathListSep[] = ":"; // ditto
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#endif
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#if defined(SG_WINDOWS)
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#include <ShlObj.h> // for CSIDL
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// TODO: replace this include file with the official <versionhelpers.h> header
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// included in the Windows 8.1 SDK
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#include "sgversionhelpers.hxx"
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#define ENABLE_OLD_PATH_API 1
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static SGPath pathForCSIDL(int csidl, const SGPath& def)
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{
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typedef BOOL (WINAPI*GetSpecialFolderPath)(HWND, PWSTR, int, BOOL);
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static GetSpecialFolderPath SHGetSpecialFolderPath = NULL;
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// lazy open+resolve of shell32
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if (!SHGetSpecialFolderPath) {
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HINSTANCE shellDll = ::LoadLibrary("shell32");
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SHGetSpecialFolderPath = (GetSpecialFolderPath) GetProcAddress(shellDll, "SHGetSpecialFolderPathW");
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}
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if (!SHGetSpecialFolderPath){
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return def;
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}
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wchar_t path[MAX_PATH];
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if (SHGetSpecialFolderPath(0, path, csidl, false)) {
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return SGPath(std::wstring(path), def.getPermissionChecker());
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}
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return def;
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}
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static SGPath pathForKnownFolder(REFKNOWNFOLDERID folderId, const SGPath& def)
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{
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typedef HRESULT (WINAPI*PSHGKFP)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR*);
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HINSTANCE shellDll = LoadLibrary(TEXT("shell32"));
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if (shellDll != NULL) {
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PSHGKFP pSHGetKnownFolderPath = (PSHGKFP) GetProcAddress(shellDll, "SHGetKnownFolderPath");
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if (pSHGetKnownFolderPath != NULL) {
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// system call will allocate dynamic memory... which we must release when done
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wchar_t* localFolder = 0;
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if (pSHGetKnownFolderPath(folderId, KF_FLAG_DONT_VERIFY, NULL, &localFolder) == S_OK) {
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SGPath folder_path = SGPath(localFolder, def.getPermissionChecker());
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// release dynamic memory
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CoTaskMemFree(static_cast<void*>(localFolder));
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return folder_path;
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}
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}
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FreeLibrary(shellDll);
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}
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return def;
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}
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#elif __APPLE__
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// defined in CocoaHelpers.mm
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SGPath appleSpecialFolder(int dirType, int domainMask, const SGPath& def);
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#else
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static SGPath getXDGDir( const std::string& name,
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const SGPath& def,
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const std::string& fallback )
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{
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// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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// $XDG_CONFIG_HOME defines the base directory relative to which user specific
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// configuration files should be stored. If $XDG_CONFIG_HOME is either not set
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// or empty, a default equal to $HOME/.config should be used.
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const SGPath user_dirs = SGPath::fromEnv( "XDG_CONFIG_HOME",
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SGPath::home() / ".config")
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/ "user-dirs.dirs";
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// Format is XDG_xxx_DIR="$HOME/yyy", where yyy is a shell-escaped
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// homedir-relative path, or XDG_xxx_DIR="/yyy", where /yyy is an absolute
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// path. No other format is supported.
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const std::string XDG_ID = "XDG_" + name + "_DIR=\"";
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sg_ifstream user_dirs_file( user_dirs );
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std::string line;
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while( std::getline(user_dirs_file, line).good() )
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{
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if( !starts_with(line, XDG_ID) || *line.rbegin() != '"' )
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continue;
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// Extract dir from XDG_<name>_DIR="<dir>"
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line = line.substr(XDG_ID.length(), line.length() - XDG_ID.length() - 1 );
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const std::string HOME = "$HOME";
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if( starts_with(line, HOME) )
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return SGPath::home(def)
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/ simgear::strutils::unescape(line.substr(HOME.length()));
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return SGPath(line, def.getPermissionChecker());
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}
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if( def.isNull() )
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return SGPath::home(def) / fallback;
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return def;
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}
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#endif
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// For windows, replace "\" by "/".
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void
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SGPath::fix()
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{
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string::size_type sz = path.size();
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for ( string::size_type i = 0; i < sz; ++i ) {
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if ( path[i] == sgDirPathSepBad ) {
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path[i] = sgDirPathSep;
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}
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}
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// drop trailing "/"
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while ((sz>1)&&(path[sz-1]==sgDirPathSep))
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{
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path.resize(--sz);
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}
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}
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// default constructor
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SGPath::SGPath(PermissionChecker validator)
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: path(""),
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_permission_checker(validator),
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_cached(false),
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_rwCached(false),
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_cacheEnabled(true)
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{
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}
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// create a path based on "path"
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SGPath::SGPath( const std::string& p, PermissionChecker validator )
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: path(p),
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_permission_checker(validator),
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_cached(false),
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_rwCached(false),
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_cacheEnabled(true)
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{
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fix();
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}
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// create a path based on "path"
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SGPath::SGPath(const std::wstring& p, PermissionChecker validator) :
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_permission_checker(validator),
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_cached(false),
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_rwCached(false),
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_cacheEnabled(true)
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{
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path = simgear::strutils::convertWStringToUtf8(p);
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fix();
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}
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// create a path based on "path" and a "subpath"
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SGPath::SGPath( const SGPath& p,
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const std::string& r,
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PermissionChecker validator )
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: path(p.path),
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_permission_checker(validator),
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_cached(false),
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_rwCached(false),
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_cacheEnabled(p._cacheEnabled)
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{
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append(r);
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fix();
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}
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SGPath SGPath::fromLocal8Bit(const char *name)
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{
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return SGPath(simgear::strutils::convertWindowsLocal8BitToUtf8(name));
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}
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SGPath SGPath::fromUtf8(const std::string& bytes, PermissionChecker p)
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{
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return SGPath(bytes, p);
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}
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// set path
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void SGPath::set( const string& p ) {
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path = p;
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fix();
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_cached = false;
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_rwCached = false;
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}
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//------------------------------------------------------------------------------
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void SGPath::setPermissionChecker(PermissionChecker validator)
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{
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_permission_checker = validator;
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_rwCached = false;
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}
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//------------------------------------------------------------------------------
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SGPath::PermissionChecker SGPath::getPermissionChecker() const
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{
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return _permission_checker;
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}
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//------------------------------------------------------------------------------
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void SGPath::set_cached(bool cached)
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{
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_cacheEnabled = cached;
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_cached = false;
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}
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// append another piece to the existing path
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void SGPath::append( const string& p ) {
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if ( path.empty() ) {
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path = p;
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} else {
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if ( p[0] != sgDirPathSep ) {
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path += sgDirPathSep;
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}
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path += p;
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}
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fix();
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_cached = false;
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_rwCached = false;
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}
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//------------------------------------------------------------------------------
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SGPath SGPath::operator/( const std::string& p ) const
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{
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SGPath ret = *this;
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ret.append(p);
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return ret;
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}
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#if defined(ENABLE_OLD_PATH_API)
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//add a new path component to the existing path string
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void SGPath::add( const string& p ) {
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append( SGPath::pathListSep[0] + p );
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}
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#endif
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// concatenate a string to the end of the path without inserting a
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// path separator
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void SGPath::concat( const string& p ) {
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if ( path.empty() ) {
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path = p;
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} else {
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path += p;
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}
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fix();
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_cached = false;
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_rwCached = false;
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}
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std::string SGPath::local8BitStr() const
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{
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return simgear::strutils::convertUtf8ToWindowsLocal8Bit(path);
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}
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// Get the file part of the path (everything after the last path sep)
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string SGPath::file() const
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{
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string::size_type index = path.rfind(sgDirPathSep);
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if (index != string::npos) {
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return path.substr(index + 1);
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} else {
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return path;
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}
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}
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// get the directory part of the path.
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string SGPath::dir() const {
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int index = path.rfind(sgDirPathSep);
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if (index >= 0) {
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return path.substr(0, index);
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} else {
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return "";
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}
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}
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SGPath SGPath::dirPath() const
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{
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return SGPath::fromUtf8(dir());
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}
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// get the base part of the path (everything but the extension.)
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string SGPath::base() const
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{
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string::size_type index = path.rfind(".");
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string::size_type lastSep = path.rfind(sgDirPathSep);
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// tolerate dots inside directory names
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if ((lastSep != string::npos) && (index < lastSep)) {
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return path;
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}
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if (index != string::npos) {
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return path.substr(0, index);
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} else {
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return path;
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}
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}
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string SGPath::file_base() const
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{
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string::size_type index = path.rfind(sgDirPathSep);
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if (index == string::npos) {
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index = 0; // no separator in the name
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} else {
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++index; // skip past the separator
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}
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string::size_type firstDot = path.find(".", index);
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if (firstDot == string::npos) {
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return path.substr(index); // no extensions
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}
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return path.substr(index, firstDot - index);
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}
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// get the extension (everything after the final ".")
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// but make sure no "/" follows the "." character (otherwise it
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// is has to be a directory name containing a ".").
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string SGPath::extension() const {
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int index = path.rfind(".");
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if ((index >= 0) && (path.find("/", index) == string::npos)) {
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return path.substr(index + 1);
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} else {
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return "";
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}
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}
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string SGPath::lower_extension() const {
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return boost::to_lower_copy(extension());
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}
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string SGPath::complete_lower_extension() const
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{
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string::size_type index = path.rfind(sgDirPathSep);
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if (index == string::npos) {
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index = 0; // no separator in the name
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} else {
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++index; // skip past the separator
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}
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string::size_type firstDot = path.find(".", index);
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if ((firstDot != string::npos) && (path.find(sgDirPathSep, firstDot) == string::npos)) {
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return boost::to_lower_copy(path.substr(firstDot + 1));
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} else {
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return "";
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}
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}
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//------------------------------------------------------------------------------
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void SGPath::validate() const
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{
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if (_cached && _cacheEnabled) {
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return;
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}
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if (path.empty()) {
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_exists = false;
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_canWrite = _canRead = false;
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return;
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}
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#if defined(SG_WINDOWS)
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struct _stat buf ;
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bool remove_trailing = false;
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std::wstring statPath(wstr());
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if ((path.length() > 1) && (path.back() == '/')) {
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statPath.pop_back();
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}
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if (_wstat(statPath.c_str(), &buf ) < 0) {
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_exists = false;
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_canRead = false;
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// check parent directory for write-ability
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std::wstring parentPath = simgear::strutils::convertUtf8ToWString(dir());
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struct _stat parentBuf;
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if (_wstat(parentPath.c_str(), &parentBuf) >= 0) {
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_canWrite = parentBuf.st_mode & _S_IWRITE;
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} else {
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_canWrite = false;
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}
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} else {
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_exists = true;
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_isFile = ((S_IFREG & buf.st_mode ) !=0);
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_isDir = ((S_IFDIR & buf.st_mode ) !=0);
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_modTime = buf.st_mtime;
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_size = buf.st_size;
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_canRead = _S_IREAD & buf.st_mode;
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_canWrite = _S_IWRITE & buf.st_mode;
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}
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#else
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struct stat buf ;
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if (stat(path.c_str(), &buf ) < 0) {
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_exists = false;
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_canRead = false;
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// check parent directory for write-ability
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std::string parentPath = dir();
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struct stat parentBuf;
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if (stat(parentPath.c_str(), &parentBuf) >= 0) {
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_canWrite = parentBuf.st_mode & S_IWUSR;
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} else {
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_canWrite = false;
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}
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} else {
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_exists = true;
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_isFile = ((S_ISREG(buf.st_mode )) != 0);
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_isDir = ((S_ISDIR(buf.st_mode )) != 0);
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_modTime = buf.st_mtime;
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_size = buf.st_size;
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_canRead = S_IRUSR & buf.st_mode;
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_canWrite = S_IWUSR & buf.st_mode;
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}
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#endif
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// ensure permissions are no less restrictive than what the
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// permissions checker offers
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if ( _permission_checker ) {
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Permissions p = _permission_checker(*this);
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_canRead &= p.read;
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_canWrite &= p.write;
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}
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_cached = true;
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}
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//------------------------------------------------------------------------------
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void SGPath::checkAccess() const
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{
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if ( _rwCached && _cacheEnabled ) {
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return;
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}
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validate();
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_rwCached = true;
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}
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bool SGPath::exists() const
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{
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validate();
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return _exists;
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}
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//------------------------------------------------------------------------------
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bool SGPath::canRead() const
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{
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checkAccess();
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return _canRead;
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}
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//------------------------------------------------------------------------------
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bool SGPath::canWrite() const
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{
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checkAccess();
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return _canWrite;
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}
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bool SGPath::isDir() const
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{
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validate();
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return _exists && _isDir;
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}
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bool SGPath::isFile() const
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{
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validate();
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return _exists && _isFile;
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}
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//------------------------------------------------------------------------------
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int SGPath::create_dir(mode_t mode)
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{
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if ( !permissionsAllowsWrite() )
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{
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SG_LOG( SG_IO,
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SG_WARN, "Error creating directory for '" << *this << "'"
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" reason: access denied" );
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return -3;
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}
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SGPath dirP = dirPath();
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if (dirP.isNull() )
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return -1;
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string_list path_elements = sgPathBranchSplit(dirP.utf8Str());
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bool absolute = dirP.isAbsolute();
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unsigned int i = 1;
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#if defined(SG_WINDOWS)
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SGPath dir(path_elements.front(), _permission_checker);
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// exists() does not work for drive letter paths, eg 'C:\'.
|
|
// Detect this case and skip to the next element immediately
|
|
if (absolute && path_elements.size() >= 2) {
|
|
dir.append(path_elements[i++]);
|
|
}
|
|
#else
|
|
SGPath dir((absolute ? "/" : "") + path_elements.front(), _permission_checker);
|
|
#endif
|
|
while (dir.exists() && (i < path_elements.size())) {
|
|
dir.append(path_elements[i++]);
|
|
}
|
|
|
|
// already exists
|
|
if (dir.exists() && (i == path_elements.size())) {
|
|
return 0;
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
#if defined (SG_WINDOWS)
|
|
std::wstring ds = dir.wstr();
|
|
if (_wmkdir(ds.c_str()))
|
|
#else
|
|
std::string ds = dir.utf8Str();
|
|
if( mkdir(ds.c_str(), mode) )
|
|
#endif
|
|
{
|
|
SG_LOG( SG_IO, SG_ALERT, "Error creating directory: (" << dir << "):"
|
|
<< simgear::strutils::error_string(errno) );
|
|
return errno;
|
|
}
|
|
else
|
|
SG_LOG(SG_IO, SG_DEBUG, "Directory created: " << dir);
|
|
|
|
if (i >= path_elements.size()) {
|
|
break;
|
|
}
|
|
|
|
dir.append(path_elements[i++]);
|
|
}
|
|
|
|
_cached = false; // re-stat on next query
|
|
return 0;
|
|
}
|
|
|
|
string_list sgPathBranchSplit( const string &dirpath ) {
|
|
string_list path_elements;
|
|
string element, path = dirpath;
|
|
while ( ! path.empty() ) {
|
|
size_t p = path.find( sgDirPathSep );
|
|
if ( p != string::npos ) {
|
|
element = path.substr( 0, p );
|
|
path.erase( 0, p + 1 );
|
|
} else {
|
|
element = path;
|
|
path = "";
|
|
}
|
|
if ( ! element.empty() )
|
|
path_elements.push_back( element );
|
|
}
|
|
return path_elements;
|
|
}
|
|
|
|
|
|
string_list sgPathSplit( const string &search_path ) {
|
|
string tmp = search_path;
|
|
string_list result;
|
|
result.clear();
|
|
|
|
bool done = false;
|
|
|
|
while ( !done ) {
|
|
int index = tmp.find(SGPath::pathListSep[0]);
|
|
if (index >= 0) {
|
|
result.push_back( tmp.substr(0, index) );
|
|
tmp = tmp.substr( index + 1 );
|
|
} else {
|
|
if ( !tmp.empty() )
|
|
result.push_back( tmp );
|
|
done = true;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool SGPath::isAbsolute() const
|
|
{
|
|
if (path.empty()) {
|
|
return false;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
// detect '[A-Za-z]:/'
|
|
if (path.size() > 2) {
|
|
if (isalpha(path[0]) && (path[1] == ':') && (path[2] == sgDirPathSep)) {
|
|
return true;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return (path[0] == sgDirPathSep);
|
|
}
|
|
|
|
bool SGPath::isNull() const
|
|
{
|
|
return path.empty();
|
|
}
|
|
|
|
#if defined(ENABLE_OLD_PATH_API)
|
|
std::string SGPath::str_native() const
|
|
{
|
|
#ifdef _WIN32
|
|
std::string s = local8BitStr();
|
|
std::string::size_type pos;
|
|
std::string nativeSeparator;
|
|
nativeSeparator = sgDirPathSepBad;
|
|
|
|
while( (pos=s.find( sgDirPathSep )) != std::string::npos ) {
|
|
s.replace( pos, 1, nativeSeparator );
|
|
}
|
|
return s;
|
|
#else
|
|
return utf8Str();
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool SGPath::remove()
|
|
{
|
|
if( !permissionsAllowsWrite() )
|
|
{
|
|
SG_LOG( SG_IO, SG_WARN, "file remove failed: (" << *this << ")"
|
|
" reason: access denied" );
|
|
return false;
|
|
}
|
|
|
|
#if defined(SG_WINDOWS)
|
|
std::wstring ps = wstr();
|
|
|
|
// windows forbids removing a read-only file, let's try to deal
|
|
// with that case
|
|
int err = _wchmod(ps.c_str(), _S_IWRITE | _S_IREAD);
|
|
if (err != 0) {
|
|
SG_LOG(SG_IO, SG_WARN, "failed to make file writeable prior to remove:" << *this);
|
|
} else {
|
|
err = _wunlink(ps.c_str());
|
|
}
|
|
#else
|
|
std::string ps = local8BitStr();
|
|
int err = ::unlink(ps.c_str());
|
|
#endif
|
|
if( err )
|
|
{
|
|
SG_LOG( SG_IO, SG_WARN, "file remove failed: (" << *this << ") "
|
|
" reason: " << strerror(errno) );
|
|
// TODO check if failed unlink can really change any of the cached values
|
|
}
|
|
|
|
_cached = false; // stat again if required
|
|
_rwCached = false;
|
|
return (err == 0);
|
|
}
|
|
|
|
time_t SGPath::modTime() const
|
|
{
|
|
validate();
|
|
return _modTime;
|
|
}
|
|
|
|
size_t SGPath::sizeInBytes() const
|
|
{
|
|
validate();
|
|
return _size;
|
|
}
|
|
|
|
bool SGPath::operator==(const SGPath& other) const
|
|
{
|
|
return (path == other.path);
|
|
}
|
|
|
|
bool SGPath::operator!=(const SGPath& other) const
|
|
{
|
|
return (path != other.path);
|
|
}
|
|
|
|
bool operator<(const SGPath& lhs, const SGPath& rhs)
|
|
{ return lhs.path < rhs.path; }
|
|
|
|
bool operator>(const SGPath& lhs, const SGPath& rhs)
|
|
{ return operator<(rhs, lhs); }
|
|
|
|
bool operator<=(const SGPath& lhs, const SGPath& rhs)
|
|
{ return !operator>(lhs, rhs); }
|
|
|
|
bool operator>=(const SGPath& lhs, const SGPath& rhs)
|
|
{ return !operator<(lhs, rhs); }
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool SGPath::rename(const SGPath& newName)
|
|
{
|
|
if( !canRead() || !canWrite() || !newName.canWrite() )
|
|
{
|
|
SG_LOG( SG_IO, SG_WARN, "rename failed: from " << *this <<
|
|
" to " << newName <<
|
|
" reason: access denied" );
|
|
return false;
|
|
}
|
|
|
|
#ifdef SG_WINDOWS
|
|
if (newName.exists()) {
|
|
SGPath r(newName);
|
|
if (!r.remove()) {
|
|
return false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if defined(SG_WINDOWS)
|
|
std::wstring p = wstr();
|
|
std::wstring np = newName.wstr();
|
|
if (_wrename(p.c_str(), np.c_str()) != 0)
|
|
#else
|
|
std::string p = local8BitStr();
|
|
std::string np = newName.local8BitStr();
|
|
if( ::rename(p.c_str(), np.c_str()) != 0 )
|
|
#endif
|
|
|
|
{
|
|
SG_LOG( SG_IO, SG_WARN, "rename failed: from " << *this <<
|
|
" to " << newName <<
|
|
" reason: " << strerror(errno) );
|
|
return false;
|
|
}
|
|
|
|
path = newName.path;
|
|
|
|
// Do not remove permission checker (could happen for example if just using
|
|
// a std::string as new name)
|
|
if( newName._permission_checker )
|
|
_permission_checker = newName._permission_checker;
|
|
|
|
_cached = false;
|
|
_rwCached = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
SGPath SGPath::standardLocation(StandardLocation type, const SGPath& def)
|
|
{
|
|
switch(type)
|
|
{
|
|
case HOME:
|
|
return home(def);
|
|
|
|
#ifdef _WIN32
|
|
case DESKTOP:
|
|
if (IsWindowsVistaOrGreater())
|
|
return pathForKnownFolder(FOLDERID_Desktop, def);
|
|
|
|
return pathForCSIDL(CSIDL_DESKTOPDIRECTORY, def);
|
|
|
|
case DOWNLOADS:
|
|
if (IsWindowsVistaOrGreater())
|
|
return pathForKnownFolder(FOLDERID_Downloads, def);
|
|
|
|
if (!def.isNull())
|
|
return def;
|
|
|
|
return pathForCSIDL(CSIDL_DESKTOPDIRECTORY, def);
|
|
|
|
case DOCUMENTS:
|
|
if (IsWindowsVistaOrGreater())
|
|
return pathForKnownFolder(FOLDERID_Documents, def);
|
|
|
|
return pathForCSIDL(CSIDL_MYDOCUMENTS, def);
|
|
|
|
case PICTURES:
|
|
if (IsWindowsVistaOrGreater())
|
|
return pathForKnownFolder(FOLDERID_Pictures, def);
|
|
|
|
return pathForCSIDL(CSIDL_MYPICTURES, def);
|
|
|
|
#elif __APPLE__
|
|
// since this is C++, we can't include NSPathUtilities.h to access the enum
|
|
// values, so hard-coding them here (they are stable, don't worry)
|
|
case DOWNLOADS:
|
|
return appleSpecialFolder(15, 1, def);
|
|
case DESKTOP:
|
|
return appleSpecialFolder(12, 1, def);
|
|
case DOCUMENTS:
|
|
return appleSpecialFolder(9, 1, def);
|
|
case PICTURES:
|
|
return appleSpecialFolder(19, 1, def);
|
|
#else
|
|
case DESKTOP:
|
|
return getXDGDir("DESKTOP", def, "Desktop");
|
|
case DOWNLOADS:
|
|
return getXDGDir("DOWNLOADS", def, "Downloads");
|
|
case DOCUMENTS:
|
|
return getXDGDir("DOCUMENTS", def, "Documents");
|
|
case PICTURES:
|
|
return getXDGDir("PICTURES", def, "Pictures");
|
|
#endif
|
|
default:
|
|
SG_LOG( SG_GENERAL,
|
|
SG_WARN,
|
|
"SGPath::standardLocation() unhandled type: " << type );
|
|
return def;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
SGPath SGPath::fromEnv(const char* name, const SGPath& def)
|
|
{
|
|
#if defined(SG_WINDOWS)
|
|
std::wstring wname = simgear::strutils::convertUtf8ToWString(name);
|
|
const wchar_t* val = _wgetenv(wname.c_str());
|
|
if (val && val[0])
|
|
return SGPath(val, def._permission_checker);
|
|
#else
|
|
const char* val = getenv(name);
|
|
if( val && val[0] )
|
|
return SGPath(val, def._permission_checker);
|
|
#endif
|
|
return def;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
std::vector<SGPath> SGPath::pathsFromEnv(const char *name)
|
|
{
|
|
std::vector<SGPath> r;
|
|
#if defined(SG_WINDOWS)
|
|
std::wstring wname = simgear::strutils::convertUtf8ToWString(name);
|
|
const wchar_t* val = _wgetenv(wname.c_str());
|
|
#else
|
|
const char* val = getenv(name);
|
|
#endif
|
|
if (!val) {
|
|
return r;
|
|
}
|
|
|
|
#if defined(SG_WINDOWS)
|
|
return pathsFromUtf8(simgear::strutils::convertWStringToUtf8(val));
|
|
#else
|
|
return pathsFromUtf8(val);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
std::vector<SGPath> SGPath::pathsFromUtf8(const std::string& paths)
|
|
{
|
|
std::vector<SGPath> r;
|
|
string_list items = sgPathSplit(paths);
|
|
string_list_iterator it;
|
|
for (it = items.begin(); it != items.end(); ++it) {
|
|
r.push_back(SGPath::fromUtf8(it->c_str()));
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
std::vector<SGPath> SGPath::pathsFromLocal8Bit(const std::string& paths)
|
|
{
|
|
std::vector<SGPath> r;
|
|
string_list items = sgPathSplit(paths);
|
|
string_list_iterator it;
|
|
for (it = items.begin(); it != items.end(); ++it) {
|
|
r.push_back(SGPath::fromLocal8Bit(it->c_str()));
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
SGPath SGPath::home(const SGPath& def)
|
|
{
|
|
#ifdef _WIN32
|
|
return fromEnv("USERPROFILE", def);
|
|
#else
|
|
return fromEnv("HOME", def);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
SGPath SGPath::desktop(const SGPath& def)
|
|
{
|
|
return standardLocation(DESKTOP, def);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
SGPath SGPath::documents(const SGPath& def)
|
|
{
|
|
return standardLocation(DOCUMENTS, def);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
SGPath SGPath::realpath() const
|
|
{
|
|
#if defined(SG_WINDOWS)
|
|
// with absPath NULL, will allocate, and ignore length
|
|
std::wstring ws = wstr();
|
|
wchar_t *buf = _wfullpath( NULL, ws.c_str(), _MAX_PATH );
|
|
#else
|
|
// POSIX
|
|
char* buf = ::realpath(path.c_str(), NULL);
|
|
#endif
|
|
if (!buf) // File does not exist: return the realpath it would have if created now
|
|
// (needed for fgValidatePath security)
|
|
{
|
|
if (path.empty()) {
|
|
return SGPath(".").realpath(); // current directory
|
|
}
|
|
std::string this_dir = dir();
|
|
if (isAbsolute() && this_dir.empty()) { // top level
|
|
this_dir = "/";
|
|
}
|
|
if (file() == "..") {
|
|
this_dir = SGPath(this_dir).realpath().dir();
|
|
if (this_dir.empty()) { // invalid path: .. above root
|
|
return SGPath();
|
|
}
|
|
return SGPath(this_dir).realpath(); // use native path separator,
|
|
// and handle 'existing/nonexisting/../symlink' paths
|
|
}
|
|
return SGPath(this_dir).realpath() / file();
|
|
}
|
|
|
|
#if defined(SG_WINDOWS)
|
|
SGPath p = SGPath(std::wstring(buf), NULL);
|
|
#else
|
|
SGPath p(SGPath::fromLocal8Bit(buf));
|
|
#endif
|
|
free(buf);
|
|
return p;
|
|
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
std::string SGPath::join(const std::vector<SGPath>& paths, const std::string& joinWith)
|
|
{
|
|
std::string r;
|
|
if (paths.empty()) {
|
|
return r;
|
|
}
|
|
|
|
r = paths[0].utf8Str();
|
|
for (size_t i=1; i<paths.size(); ++i) {
|
|
r += joinWith + paths[i].utf8Str();
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
std::wstring SGPath::wstr() const
|
|
{
|
|
return simgear::strutils::convertUtf8ToWString(path);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool SGPath::permissionsAllowsWrite() const
|
|
{
|
|
return _permission_checker ? _permission_checker(*this).write : true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
std::string SGPath::fileUrl() const
|
|
{
|
|
// we should really URL encode the names here?
|
|
if (isAbsolute()) {
|
|
// check for a windows drive letter
|
|
#if defined(SG_WINDOWS)
|
|
if (isalpha(path.front())) {
|
|
// file URLs on Windows must look like file:///C:/Foo/Bar
|
|
return "file:///" + utf8Str();
|
|
}
|
|
#endif
|
|
// the leading directory seperator of the path becomes the required
|
|
// third slash in this case.
|
|
return "file://" + utf8Str();
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_WARN, "Cannot convert relative path to a URL:" << path);
|
|
return {};
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
bool SGPath::touch()
|
|
{
|
|
if (!permissionsAllowsWrite())
|
|
{
|
|
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
|
|
" reason: access denied" );
|
|
return false;
|
|
}
|
|
|
|
if (!exists()) {
|
|
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
|
|
" reason: missing file");
|
|
return false;
|
|
}
|
|
#if defined(SG_WINDOWS)
|
|
auto ws = wstr();
|
|
// set this link for docs on behaviour here, about passing nullptr
|
|
// https://msdn.microsoft.com/en-us/library/aa273399(v=vs.60).aspx
|
|
if (_wutime(ws.c_str(), nullptr) != 0) {
|
|
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
|
|
" reason: _wutime failed with error:" << simgear::strutils::error_string(errno));
|
|
return false;
|
|
}
|
|
#else
|
|
if (::utime(path.c_str(), nullptr) != 0) {
|
|
SG_LOG(SG_IO, SG_WARN, "file touch failed: (" << *this << ")"
|
|
" reason: utime failed with error:" << simgear::strutils::error_string(errno));
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
// reset the cache flag so we re-stat() on next request
|
|
_cached = false;
|
|
return true;
|
|
}
|