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simgear/simgear/sky/oursun.hxx
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// oursun.hxx -- model earth's sun
//
// Written by Durk Talsma. Originally started October 1997, for distribution
// with the FlightGear project. Version 2 was written in August and
// September 1998. This code is based upon algorithms and data kindly
// provided by Mr. Paul Schlyter. (pausch@saaf.se).
//
// Separated out rendering pieces and converted to ssg by Curt Olson,
// March 2000
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
//
// $Id$
#ifndef _SG_SUN_HXX_
#define _SG_SUN_HXX_
#include <plib/ssg.h>
#include <simgear/misc/fgpath.hxx>
class SGSun {
ssgTransform *sun_transform;
ssgSimpleState *orb_state;
ssgSimpleState *halo_state;
ssgColourArray *cl;
ssgVertexArray *halo_vl;
ssgTexCoordArray *halo_tl;
GLuint sun_texid;
GLubyte *sun_texbuf;
public:
// Constructor
SGSun( void );
// Destructor
~SGSun( void );
// return the sun object
ssgBranch *build( FGPath path, double sun_size );
// repaint the sun colors based on current value of sun_anglein
// degrees relative to verticle
// 0 degrees = high noon
// 90 degrees = sun rise/set
// 180 degrees = darkest midnight
bool repaint( double sun_angle );
// reposition the sun at the specified right ascension and
// declination, offset by our current position (p) so that it
// appears fixed at a great distance from the viewer. Also add in
// an optional rotation (i.e. for the current time of day.)
bool reposition( sgVec3 p, double angle,
double rightAscension, double declination,
double sun_dist );
};
#endif // _SG_SUN_HXX_