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simgear/simgear/structure/SGSharedPtr.hxx
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/* -*-c++-*-
*
* Copyright (C) 2005-2009 Mathias Froehlich
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SGSharedPtr_HXX
#define SGSharedPtr_HXX
#include "SGReferenced.hxx"
/// This class is a pointer proxy doing reference counting on the object
/// it is pointing to.
/// The SGSharedPtr class handles reference counting and possible
/// destruction if no nore references are in use automatically.
/// Classes derived from @SGReferenced can be handled with SGSharedPtr.
/// Once you have a SGSharedPtr available you can use it just like
/// a usual pointer with the exception that you don't need to delete it.
/// Such a reference is initialized by zero if not initialized with a
/// class pointer.
/// One thing you need to avoid are cyclic loops with such pointers.
/// As long as such a cyclic loop exists the reference count never drops
/// to zero and consequently the objects will never be destroyed.
/// Always try to use directed graphs where the references away from the
/// top node are made with SGSharedPtr's and the back references are done with
/// ordinary pointers or SGWeakPtr's.
/// There is a very good description of OpenSceneGraphs ref_ptr which is
/// pretty much the same than this one at
/// http://dburns.dhs.org/OSG/Articles/RefPointers/RefPointers.html
template<typename T>
class SGWeakPtr;
template<typename T>
class SGSharedPtr {
public:
SGSharedPtr(void) : _ptr(0)
{}
SGSharedPtr(T* ptr) : _ptr(ptr)
{ get(_ptr); }
SGSharedPtr(const SGSharedPtr& p) : _ptr(p.get())
{ get(_ptr); }
template<typename U>
SGSharedPtr(const SGSharedPtr<U>& p) : _ptr(p.get())
{ get(_ptr); }
~SGSharedPtr(void)
{ put(); }
SGSharedPtr& operator=(const SGSharedPtr& p)
{ assign(p.get()); return *this; }
template<typename U>
SGSharedPtr& operator=(const SGSharedPtr<U>& p)
{ assign(p.get()); return *this; }
template<typename U>
SGSharedPtr& operator=(U* p)
{ assign(p); return *this; }
T* operator->(void) const
{ return _ptr; }
T& operator*(void) const
{ return *_ptr; }
operator T*(void) const
{ return _ptr; }
T* ptr(void) const
{ return _ptr; }
T* get(void) const
{ return _ptr; }
T* release()
{ T* tmp = _ptr; _ptr = 0; T::put(tmp); return tmp; }
bool isShared(void) const
{ return T::shared(_ptr); }
unsigned getNumRefs(void) const
{ return T::count(_ptr); }
bool valid(void) const
{ return _ptr; }
void clear()
{ put(); }
void swap(SGSharedPtr& sharedPtr)
{ T* tmp = _ptr; _ptr = sharedPtr._ptr; sharedPtr._ptr = tmp; }
private:
void assign(T* p)
{ get(p); put(); _ptr = p; }
void assignNonRef(T* p)
{ put(); _ptr = p; }
void get(const T* p) const
{ T::get(p); }
void put(void)
{ if (!T::put(_ptr)) { delete _ptr; _ptr = 0; } }
// The reference itself.
T* _ptr;
template<typename U>
friend class SGWeakPtr;
};
/**
* Support for boost::mem_fn
*/
template<typename T>
T* get_pointer(SGSharedPtr<T> const & p)
{
return p.ptr();
}
#endif