45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// CopyOp.cxx - Simgear CopyOp for copying our own classes
|
|
//
|
|
// Copyright (C) 2009 Tim Moore timoore@redhat.com
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Library General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Library General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Library General Public
|
|
// License along with this library; if not, write to the
|
|
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
// Boston, MA 02111-1307, USA.
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include <simgear_config.h>
|
|
#endif
|
|
|
|
#include "CopyOp.hxx"
|
|
|
|
#include <simgear/scene/material/Effect.hxx>
|
|
#include <simgear/scene/material/Technique.hxx>
|
|
|
|
namespace simgear
|
|
{
|
|
osg::Object* CopyOp::operator()(const osg::Object* obj) const
|
|
{
|
|
if (dynamic_cast<const Effect*>(obj)
|
|
|| dynamic_cast<const Technique*>(obj)) {
|
|
if (_flags & DEEP_COPY_STATESETS)
|
|
return obj->clone(*this);
|
|
else
|
|
return const_cast<osg::Object*>(obj);
|
|
}
|
|
else {
|
|
return osg::CopyOp::operator()(obj);
|
|
}
|
|
}
|
|
}
|