Files
simgear/simgear/misc/sg_path.cxx
T
curt 0ff748987b Pass strings by const reference instead of by value,
Made fix_path() a private member function, SGPath::fix(),
Added bool SGPath::exists(),
Added an assignment operator that acts like SGPath::append().
2002-02-04 20:23:41 +00:00

125 lines
2.6 KiB
C++

// sg_path.cxx -- routines to abstract out path separator differences
// between MacOS and the rest of the world
//
// Written by Curtis L. Olson, started April 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
//
// $Id$
#include <simgear_config.h>
#include <stdio.h>
#include "sg_path.hxx"
// If Unix, replace all ":" with "/". If MacOS, replace all "/" with
// ":" it should go without saying that neither of these characters
// should be used in file or directory names. In windoze, allow the
// second character to be a ":" for things like c:\foo\bar
void
SGPath::fix()
{
for ( string::size_type i = 0; i < path.size(); ++i ) {
#if defined( WIN32 )
// for windoze, don't replace the ":" for the second character
if ( i == 1 ) {
continue;
}
#endif
if ( path[i] == SG_BAD_PATH_SEP ) {
path[i] = SG_PATH_SEP;
}
}
}
// default constructor
SGPath::SGPath()
: path("")
{
}
// create a path based on "path"
SGPath::SGPath( const std::string& p )
: path(p)
{
fix();
}
// destructor
SGPath::~SGPath() {
}
// set path
void SGPath::set( const string& p ) {
path = p;
fix();
}
// append another piece to the existing path
void SGPath::append( const string& p ) {
if ( path.size() == 0 ) {
path = p;
} else {
if ( p[0] != SG_PATH_SEP ) {
path += SG_PATH_SEP;
}
path += p;
}
fix();
}
// concatenate a string to the end of the path without inserting a
// path separator
void SGPath::concat( const string& p ) {
if ( path.size() == 0 ) {
path = p;
} else {
path += p;
}
fix();
}
// get the directory part of the path.
string SGPath::dir() {
int index = path.rfind(SG_PATH_SEP);
if (index >= 0) {
return path.substr(0, index);
} else {
return "";
}
}
bool SGPath::exists() const {
FILE* fp = fopen( path.c_str(), "r");
if (fp == 0) {
return false;
}
fclose(fp);
return true;
}