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simgear/simgear/props/condition.hxx
T
frohlich 3fb8e19a38 Modified Files:
condition.hxx: Also derive from SGReferenced
2007-01-04 12:51:13 +00:00

180 lines
4.4 KiB
C++

/**
* \file condition.hxx
* Declarations and inline methods for property conditions.
* Written by David Megginson, started 2000.
* CLO May 2003 - Split out condition specific code.
*
* This file is in the Public Domain, and comes with no warranty.
*/
#ifndef __SG_CONDITION_HXX
#define __SG_CONDITION_HXX
#include <simgear/debug/logstream.hxx>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/structure/SGReferenced.hxx>
////////////////////////////////////////////////////////////////////////
// Conditions.
////////////////////////////////////////////////////////////////////////
/**
* An encoded condition.
*
* This class encodes a single condition of some sort, possibly
* connected with properties.
*
* This class should migrate to somewhere more general.
*/
class SGCondition : public SGReferenced
{
public:
SGCondition ();
virtual ~SGCondition ();
virtual bool test () const = 0;
};
/**
* Condition for a single property.
*
* This condition is true only if the property returns a boolean
* true value.
*/
class SGPropertyCondition : public SGCondition
{
public:
SGPropertyCondition ( SGPropertyNode *prop_root,
const char * propname );
virtual ~SGPropertyCondition ();
virtual bool test () const { return _node->getBoolValue(); }
private:
SGConstPropertyNode_ptr _node;
};
/**
* Condition for a 'not' operator.
*
* This condition is true only if the child condition is false.
*/
class SGNotCondition : public SGCondition
{
public:
SGNotCondition (SGCondition * condition);
virtual ~SGNotCondition ();
virtual bool test () const;
private:
SGSharedPtr<SGCondition> _condition;
};
/**
* Condition for an 'and' group.
*
* This condition is true only if all of the conditions
* in the group are true.
*/
class SGAndCondition : public SGCondition
{
public:
SGAndCondition ();
virtual ~SGAndCondition ();
virtual bool test () const;
// transfer pointer ownership
virtual void addCondition (SGCondition * condition);
private:
std::vector<SGSharedPtr<SGCondition> > _conditions;
};
/**
* Condition for an 'or' group.
*
* This condition is true if at least one of the conditions in the
* group is true.
*/
class SGOrCondition : public SGCondition
{
public:
SGOrCondition ();
virtual ~SGOrCondition ();
virtual bool test () const;
// transfer pointer ownership
virtual void addCondition (SGCondition * condition);
private:
std::vector<SGSharedPtr<SGCondition> > _conditions;
};
/**
* Abstract base class for property comparison conditions.
*/
class SGComparisonCondition : public SGCondition
{
public:
enum Type {
LESS_THAN,
GREATER_THAN,
EQUALS
};
SGComparisonCondition (Type type, bool reverse = false);
virtual ~SGComparisonCondition ();
virtual bool test () const;
virtual void setLeftProperty( SGPropertyNode *prop_root,
const char * propname );
virtual void setRightProperty( SGPropertyNode *prop_root,
const char * propname );
// will make a local copy
virtual void setRightValue (const SGPropertyNode * value);
private:
Type _type;
bool _reverse;
SGConstPropertyNode_ptr _left_property;
SGConstPropertyNode_ptr _right_property;
SGConstPropertyNode_ptr _right_value;
};
/**
* Base class for a conditional components.
*
* This class manages the conditions and tests; the component should
* invoke the test() method whenever it needs to decide whether to
* active itself, draw itself, and so on.
*/
class SGConditional : public SGReferenced
{
public:
SGConditional ();
virtual ~SGConditional ();
// transfer pointer ownership
virtual void setCondition (SGCondition * condition);
virtual const SGCondition * getCondition () const { return _condition; }
virtual bool test () const;
private:
SGSharedPtr<SGCondition> _condition;
};
/**
* Global function to make a condition out of properties.
*
* The top-level is always an implicit 'and' group, whatever the
* node's name (it should usually be "condition").
*
* @param node The top-level condition node (usually named "condition").
* @return A pointer to a newly-allocated condition; it is the
* responsibility of the caller to delete the condition when
* it is no longer needed.
*/
SGCondition *sgReadCondition( SGPropertyNode *prop_root,
const SGPropertyNode *node );
#endif // __SG_CONDITION_HXX