48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Copyright (C) 2008 Timothy Moore timoore@redhat.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef SIMGEAR_EFFECT_DATA_HXX
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#define SIMGEAR_EFFECT_DATA_HXX 1
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#include <osg/Vec4f>
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#include "EffectElement.hxx"
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#include "EffectElementBuilder.hxx"
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namespace simgear
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{
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class ParamaterContext;
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template<typename T>
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class EffectData : public EffectElement
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{
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public:
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EffectData() {}
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EffectData(const EffectData& rhs) _value(rhs._value) {}
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virtual ~EffectData() {}
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T getValue(const ParameterContext*) const {return _value};
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void setValue(const T& value) { _value = value; }
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private:
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T _value;
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};
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typedef EffectData<float> EffectFloat;
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typedef EffectData<osg::Vec4f> EffectVec4f;
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}
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#endif
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