Files
simgear/simgear/screen/win32-printer.h
T
2000-02-09 19:27:02 +00:00

326 lines
9.2 KiB
C++

class CGlPrinter
{
public:
typedef enum { RENDER_TO_PRINTER, RENDER_TO_BITMAP, READ_BITMAP, PRINT_BITMAP } PRINTMODE;
public:
inline CGlPrinter( PRINTMODE mode = READ_BITMAP );
inline ~CGlPrinter();
inline bool Begin( char *title, int w=0, int h=0 );
inline void End( GLubyte *bm=NULL );
inline double GetAspect();
inline int GetHorzRes();
inline int GetVertRes();
private:
PRINTMODE m_printMode;
PRINTDLG m_printDLG;
BITMAPINFO m_bitmapInfo;
void *m_bitmap;
HBITMAP bitmapHandle;
HDC m_bitmapDC;
HGLRC m_printerHGLRC;
HGLRC m_bitmapHGLRC;
int m_pageWidth; // Dimension of printer page (x)
int m_pageHeight; // Dimension of printer page (y)
};
inline double CGlPrinter::GetAspect()
{
return (double)m_pageWidth/(double)m_pageHeight;
}
inline int CGlPrinter::GetHorzRes()
{
return m_pageWidth;
}
inline int CGlPrinter::GetVertRes()
{
return m_pageHeight;
}
inline CGlPrinter::CGlPrinter( PRINTMODE mode ) :
m_printerHGLRC( 0 ), m_bitmapHGLRC( 0 ), m_printMode( mode ), m_bitmap( NULL )
{
}
inline CGlPrinter::~CGlPrinter()
{
}
inline bool CGlPrinter::Begin( char *title, int w, int h )
{
// Pixel format for Printer Device context
static PIXELFORMATDESCRIPTOR pPrintfd = {
sizeof(PIXELFORMATDESCRIPTOR), // Size of this structure
1, // Version of this structure
PFD_DRAW_TO_WINDOW | // Draw to Window (not to m_bitmap)
PFD_SUPPORT_OPENGL | // Support OpenGL calls
PFD_SUPPORT_GDI | // Allow GDI drawing in window too
PFD_DEPTH_DONTCARE, // Don't care about depth buffering
PFD_TYPE_RGBA, // RGBA Color mode
24, // Want 24bit color
0,0,0,0,0,0, // Not used to select mode
0,0, // Not used to select mode
0,0,0,0,0, // Not used to select mode
0, // Size of depth buffer
0, // Not used to select mode
0, // Not used to select mode
0, // Not used to select mode
0, // Not used to select mode
0,0,0 }; // Not used to select mode
DOCINFO docInfo; // Document Info
int nPixelFormat; // Pixel format requested
// Get printer information
memset(&m_printDLG,0,sizeof(PRINTDLG));
m_printDLG.lStructSize = sizeof(PRINTDLG);
m_printDLG.hwndOwner = GetForegroundWindow();
m_printDLG.hDevMode = NULL;
m_printDLG.hDevNames = NULL;
m_printDLG.Flags = PD_RETURNDC | PD_ALLPAGES;
// Display printer dialog
if(!PrintDlg(&m_printDLG))
{
printf( "PrintDlg() failed %lx\n", GetLastError() );
return false;
}
// Get the dimensions of the page
m_pageWidth = GetDeviceCaps(m_printDLG.hDC, HORZRES);
m_pageHeight = GetDeviceCaps(m_printDLG.hDC, VERTRES);
// Initialize DocInfo structure
docInfo.cbSize = sizeof(DOCINFO);
docInfo.lpszDocName = title;
docInfo.lpszOutput = NULL;
// Choose a pixel format that best matches that described in pfd
nPixelFormat = ChoosePixelFormat(m_printDLG.hDC, &pPrintfd);
// Watch for no pixel format available for this printer
if(nPixelFormat == 0)
{
// Delete the printer context
DeleteDC(m_printDLG.hDC);
printf( "ChoosePixelFormat() failed %lx\n", GetLastError() );
return false;
}
// Start the document and page
StartDoc(m_printDLG.hDC, &docInfo);
StartPage(m_printDLG.hDC);
// Set the pixel format for the device context, but watch for failure
if(!SetPixelFormat(m_printDLG.hDC, nPixelFormat, &pPrintfd))
{
// Delete the printer context
DeleteDC(m_printDLG.hDC);
printf( "SetPixelFormat() failed %lx\n", GetLastError() );
return false;
}
// Create the Rendering context and make it current
if ( m_printMode == RENDER_TO_PRINTER )
{
m_printerHGLRC = wglCreateContext(m_printDLG.hDC);
wglMakeCurrent(m_printDLG.hDC, m_printerHGLRC);
}
else
{
memset( &m_bitmapInfo, 0, sizeof(BITMAPINFO) );
m_bitmapInfo.bmiHeader.biSize = sizeof( BITMAPINFOHEADER );
if ( m_printMode == READ_BITMAP )
{
GLint vp[4];
glGetIntegerv( GL_VIEWPORT, vp );
m_bitmapInfo.bmiHeader.biWidth = vp[2];
m_bitmapInfo.bmiHeader.biHeight = (vp[3] + 3) & ~3;
}
else
{
if ( m_printMode == RENDER_TO_BITMAP )
{
m_bitmapInfo.bmiHeader.biWidth = m_pageWidth;
m_bitmapInfo.bmiHeader.biHeight = m_pageHeight;
}
else
{
// PRINT_BITMAP
m_bitmapInfo.bmiHeader.biWidth = w;
m_bitmapInfo.bmiHeader.biHeight = h;
}
}
m_bitmapInfo.bmiHeader.biPlanes = 1;
m_bitmapInfo.bmiHeader.biBitCount = 24;
m_bitmapInfo.bmiHeader.biCompression = BI_RGB;
m_bitmapInfo.bmiHeader.biSizeImage = m_bitmapInfo.bmiHeader.biWidth*m_bitmapInfo.bmiHeader.biHeight*3;
m_bitmapInfo.bmiHeader.biXPelsPerMeter = 2952; // 75dpi
m_bitmapInfo.bmiHeader.biYPelsPerMeter = 2952; // 75dpi
m_bitmapInfo.bmiHeader.biClrUsed = 0;
m_bitmapInfo.bmiHeader.biClrImportant = 0;
bitmapHandle = CreateDIBSection( NULL, &m_bitmapInfo, DIB_RGB_COLORS, &m_bitmap, NULL, 0);
m_bitmapDC = CreateCompatibleDC( NULL );
if ( m_bitmapDC == NULL )
{
DeleteDC(m_printDLG.hDC);
printf( "CreateCompatibleDC() failed %lx\n", GetLastError() );
return false;
}
if ( SelectObject( m_bitmapDC, bitmapHandle ) == NULL )
{
DeleteDC(m_printDLG.hDC);
DeleteDC(m_bitmapDC);
printf( "SelectObject() failed %lx\n", GetLastError() );
return false;
}
PIXELFORMATDESCRIPTOR pfd;
memset( &pfd, 0, sizeof(PIXELFORMATDESCRIPTOR) );
pfd.nVersion = 1 ;
pfd.dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_OPENGL;
pfd.iPixelType = PFD_TYPE_RGBA ;
pfd.cColorBits = 24;
pfd.iLayerType = PFD_MAIN_PLANE;
int pixelFormat = ::ChoosePixelFormat(m_bitmapDC, &pfd);
SetPixelFormat (m_bitmapDC, pixelFormat, &pfd);
if ( m_printMode == RENDER_TO_BITMAP )
{
m_bitmapHGLRC = wglCreateContext( m_bitmapDC );
wglMakeCurrent( m_bitmapDC, m_bitmapHGLRC );
}
}
if ( m_printMode == RENDER_TO_PRINTER || m_printMode == RENDER_TO_BITMAP )
{
// Set viewing volume info
//glViewport(0,0,m_pageWidth/2,m_pageHeight/2); // Put this in to restrict area of page.
GLfloat nRange = 100.0f;
// Reset projection matrix stack
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
// Establish clipping volume (left, right, bottom, top, near, far)
// This keeps the perspective square regardless of window or page size
if (m_pageHeight <= m_pageWidth)
{
glOrtho (-nRange, nRange, -nRange*m_pageHeight/m_pageWidth, nRange*m_pageHeight/m_pageWidth, -nRange, nRange);
}
else
{
glOrtho (-nRange*m_pageWidth/m_pageHeight, nRange*m_pageWidth/m_pageHeight, -nRange, nRange, -nRange, nRange);
}
// Reset Model view matrix stack
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glRotatef(270.0f, 1.0, 0.0, 0.0);
}
return true;
}
inline void CGlPrinter::End( GLubyte *bm )
{
if ( m_printDLG.hDC )
{
glFinish();
if ( m_printMode == RENDER_TO_PRINTER )
{
if ( m_printerHGLRC )
{
wglDeleteContext( m_printerHGLRC );
}
}
else
{
if ( m_printMode == RENDER_TO_BITMAP )
{
BitBlt( m_printDLG.hDC, 0,0, m_pageWidth,m_pageHeight, m_bitmapDC, 0,0, SRCCOPY );
}
else
{
if ( m_printMode == READ_BITMAP )
{
glPixelStorei( GL_PACK_ALIGNMENT, 4 );
glPixelStorei( GL_PACK_ROW_LENGTH, 0 );
glPixelStorei( GL_PACK_SKIP_ROWS, 0 );
glPixelStorei( GL_PACK_SKIP_PIXELS, 0 );
//GLubyte *tempbitmap = (GLubyte *) malloc(m_bitmapInfo.bmiHeader.biWidth*m_bitmapInfo.bmiHeader.biHeight*4);
glReadPixels( 0,0, m_bitmapInfo.bmiHeader.biWidth,m_bitmapInfo.bmiHeader.biHeight,
GL_RGB, GL_UNSIGNED_BYTE, m_bitmap );
}
else
{
//PRINT_BITMAP
memcpy( m_bitmap, bm, m_bitmapInfo.bmiHeader.biSizeImage );
}
int i,j;
GLubyte *rgb, temp;
for ( i = 0; i < m_bitmapInfo.bmiHeader.biHeight; i++ )
{
for ( j = 0, rgb = ((GLubyte *)m_bitmap) + i * m_bitmapInfo.bmiHeader.biWidth * 3;
j < m_bitmapInfo.bmiHeader.biWidth;
j++, rgb +=3 )
{
temp = rgb[0];
rgb[0] = rgb[2];
rgb[2] = temp;
}
}
long width = m_pageWidth;
long height = width * m_bitmapInfo.bmiHeader.biHeight / m_bitmapInfo.bmiHeader.biWidth;
if ( height > m_pageHeight )
{
height = m_pageHeight;
width = height * m_bitmapInfo.bmiHeader.biWidth / m_bitmapInfo.bmiHeader.biHeight;
}
long xoffset = (m_pageWidth - width) / 2;
long yoffset = (m_pageHeight - height) / 2;
StretchBlt( m_printDLG.hDC, xoffset, yoffset, width, height, m_bitmapDC, 0, 0,
m_bitmapInfo.bmiHeader.biWidth, m_bitmapInfo.bmiHeader.biHeight, SRCCOPY );
}
if ( m_bitmapDC )
{
DeleteDC( m_bitmapDC );
}
if ( bitmapHandle )
{
DeleteObject( bitmapHandle );
}
if ( m_bitmapHGLRC )
{
wglDeleteContext( m_bitmapHGLRC );
}
}
/* EndPage... */
if ( EndPage( m_printDLG.hDC ) <=0 )
{
printf( "EndPage() failed\n" );
}
/* EndDoc... */
if ( EndDoc( m_printDLG.hDC ) <=0 )
{
printf( "EndDoc() failed\n" );
}
// Delete the printer context when done with it
DeleteDC(m_printDLG.hDC);
// Restore window rendering context
//wglMakeCurrent(hDC, hRC);
wglMakeCurrent( NULL, NULL );
}
}