Files
simgear/simgear/misc/sg_path.cxx
T
James Turner 0f5cbc35a2 Apple directory helpers
- drop use of deprecated FSFindFolder (use NSFileManager)
- support Downloads and Pictures directories
2014-01-28 11:16:19 +00:00

808 lines
20 KiB
C++

// sg_path.cxx -- routines to abstract out path separator differences
// between MacOS and the rest of the world
//
// Written by Curtis L. Olson, started April 1999.
//
// Copyright (C) 1999 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#include <simgear/compiler.h>
#include <simgear_config.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/strutils.hxx>
#include <stdio.h>
#include <sys/stat.h>
#include <errno.h>
#include <fstream>
#ifdef _WIN32
# include <direct.h>
#endif
#include "sg_path.hxx"
#include <boost/algorithm/string/case_conv.hpp>
using std::string;
using simgear::strutils::starts_with;
/**
* define directory path separators
*/
static const char sgDirPathSep = '/';
static const char sgDirPathSepBad = '\\';
#ifdef _WIN32
static const char sgSearchPathSep = ';';
#else
static const char sgSearchPathSep = ':';
#endif
#ifdef _WIN32
#include <ShlObj.h> // for CSIDL
static SGPath pathForCSIDL(int csidl, const SGPath& def)
{
typedef BOOL (WINAPI*GetSpecialFolderPath)(HWND, LPSTR, int, BOOL);
static GetSpecialFolderPath SHGetSpecialFolderPath = NULL;
// lazy open+resolve of shell32
if (!SHGetSpecialFolderPath) {
HINSTANCE shellDll = ::LoadLibrary("shell32");
SHGetSpecialFolderPath = (GetSpecialFolderPath) GetProcAddress(shellDll, "SHGetSpecialFolderPathA");
}
if (!SHGetSpecialFolderPath){
return def;
}
char path[MAX_PATH];
if (SHGetSpecialFolderPath(0, path, csidl, false)) {
return SGPath(path, def.getPermissionChecker());
}
return def;
}
#elif __APPLE__
// defined in CocoaHelpers.mm
SGPath appleSpecialFolder(int dirType, int domainMask, const SGPath& def);
#else
static SGPath getXDGDir( const std::string& name,
const SGPath& def,
const std::string& fallback )
{
// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
// $XDG_CONFIG_HOME defines the base directory relative to which user specific
// configuration files should be stored. If $XDG_CONFIG_HOME is either not set
// or empty, a default equal to $HOME/.config should be used.
const SGPath user_dirs = SGPath::fromEnv( "XDG_CONFIG_HOME",
SGPath::home() / ".config")
/ "user-dirs.dirs";
// Format is XDG_xxx_DIR="$HOME/yyy", where yyy is a shell-escaped
// homedir-relative path, or XDG_xxx_DIR="/yyy", where /yyy is an absolute
// path. No other format is supported.
const std::string XDG_ID = "XDG_" + name + "_DIR=\"";
std::ifstream user_dirs_file( user_dirs.c_str() );
std::string line;
while( std::getline(user_dirs_file, line).good() )
{
if( !starts_with(line, XDG_ID) || *line.rbegin() != '"' )
continue;
// Extract dir from XDG_<name>_DIR="<dir>"
line = line.substr(XDG_ID.length(), line.length() - XDG_ID.length() - 1 );
const std::string HOME = "$HOME";
if( starts_with(line, HOME) )
return SGPath::home(def)
/ simgear::strutils::unescape(line.substr(HOME.length()));
return SGPath(line, def.getPermissionChecker());
}
if( def.isNull() )
return SGPath::home(def) / fallback;
return def;
}
#endif
// For windows, replace "\" by "/".
void
SGPath::fix()
{
string::size_type sz = path.size();
for ( string::size_type i = 0; i < sz; ++i ) {
if ( path[i] == sgDirPathSepBad ) {
path[i] = sgDirPathSep;
}
}
// drop trailing "/"
while ((sz>1)&&(path[sz-1]==sgDirPathSep))
{
path.resize(--sz);
}
}
// default constructor
SGPath::SGPath(PermissionChecker validator)
: path(""),
_permission_checker(validator),
_cached(false),
_rwCached(false),
_cacheEnabled(true)
{
}
// create a path based on "path"
SGPath::SGPath( const std::string& p, PermissionChecker validator )
: path(p),
_permission_checker(validator),
_cached(false),
_rwCached(false),
_cacheEnabled(true)
{
fix();
}
// create a path based on "path" and a "subpath"
SGPath::SGPath( const SGPath& p,
const std::string& r,
PermissionChecker validator )
: path(p.path),
_permission_checker(validator),
_cached(false),
_rwCached(false),
_cacheEnabled(p._cacheEnabled)
{
append(r);
fix();
}
SGPath::SGPath(const SGPath& p) :
path(p.path),
_permission_checker(p._permission_checker),
_cached(p._cached),
_rwCached(p._rwCached),
_cacheEnabled(p._cacheEnabled),
_canRead(p._canRead),
_canWrite(p._canWrite),
_exists(p._exists),
_isDir(p._isDir),
_isFile(p._isFile),
_modTime(p._modTime)
{
}
SGPath& SGPath::operator=(const SGPath& p)
{
path = p.path;
_permission_checker = p._permission_checker,
_cached = p._cached;
_rwCached = p._rwCached;
_cacheEnabled = p._cacheEnabled;
_canRead = p._canRead;
_canWrite = p._canWrite;
_exists = p._exists;
_isDir = p._isDir;
_isFile = p._isFile;
_modTime = p._modTime;
return *this;
}
// destructor
SGPath::~SGPath() {
}
// set path
void SGPath::set( const string& p ) {
path = p;
fix();
_cached = false;
_rwCached = false;
}
//------------------------------------------------------------------------------
void SGPath::setPermissionChecker(PermissionChecker validator)
{
_permission_checker = validator;
_rwCached = false;
}
//------------------------------------------------------------------------------
SGPath::PermissionChecker SGPath::getPermissionChecker() const
{
return _permission_checker;
}
//------------------------------------------------------------------------------
void SGPath::set_cached(bool cached)
{
_cacheEnabled = cached;
}
// append another piece to the existing path
void SGPath::append( const string& p ) {
if ( path.empty() ) {
path = p;
} else {
if ( p[0] != sgDirPathSep ) {
path += sgDirPathSep;
}
path += p;
}
fix();
_cached = false;
_rwCached = false;
}
//------------------------------------------------------------------------------
SGPath SGPath::operator/( const std::string& p ) const
{
SGPath ret = *this;
ret.append(p);
return ret;
}
//add a new path component to the existing path string
void SGPath::add( const string& p ) {
append( sgSearchPathSep+p );
}
// concatenate a string to the end of the path without inserting a
// path separator
void SGPath::concat( const string& p ) {
if ( path.empty() ) {
path = p;
} else {
path += p;
}
fix();
_cached = false;
_rwCached = false;
}
// Get the file part of the path (everything after the last path sep)
string SGPath::file() const
{
string::size_type index = path.rfind(sgDirPathSep);
if (index != string::npos) {
return path.substr(index + 1);
} else {
return path;
}
}
// get the directory part of the path.
string SGPath::dir() const {
int index = path.rfind(sgDirPathSep);
if (index >= 0) {
return path.substr(0, index);
} else {
return "";
}
}
// get the base part of the path (everything but the extension.)
string SGPath::base() const
{
string::size_type index = path.rfind(".");
string::size_type lastSep = path.rfind(sgDirPathSep);
// tolerate dots inside directory names
if ((lastSep != string::npos) && (index < lastSep)) {
return path;
}
if (index != string::npos) {
return path.substr(0, index);
} else {
return path;
}
}
string SGPath::file_base() const
{
string::size_type index = path.rfind(sgDirPathSep);
if (index == string::npos) {
index = 0; // no separator in the name
} else {
++index; // skip past the separator
}
string::size_type firstDot = path.find(".", index);
if (firstDot == string::npos) {
return path.substr(index); // no extensions
}
return path.substr(index, firstDot - index);
}
// get the extension (everything after the final ".")
// but make sure no "/" follows the "." character (otherwise it
// is has to be a directory name containing a ".").
string SGPath::extension() const {
int index = path.rfind(".");
if ((index >= 0) && (path.find("/", index) == string::npos)) {
return path.substr(index + 1);
} else {
return "";
}
}
string SGPath::lower_extension() const {
return boost::to_lower_copy(extension());
}
string SGPath::complete_lower_extension() const
{
string::size_type index = path.rfind(sgDirPathSep);
if (index == string::npos) {
index = 0; // no separator in the name
} else {
++index; // skip past the separator
}
string::size_type firstDot = path.find(".", index);
if ((firstDot != string::npos) && (path.find(sgDirPathSep, firstDot) == string::npos)) {
return boost::to_lower_copy(path.substr(firstDot + 1));
} else {
return "";
}
}
//------------------------------------------------------------------------------
void SGPath::validate() const
{
if (_cached && _cacheEnabled) {
return;
}
if (path.empty()) {
_exists = false;
return;
}
#ifdef _WIN32
struct _stat buf ;
bool remove_trailing = false;
string statPath(path);
if ((path.length() > 1) && (path.back() == '/')) {
statPath.pop_back();
}
if (_stat(statPath.c_str(), &buf ) < 0) {
_exists = false;
} else {
_exists = true;
_isFile = ((S_IFREG & buf.st_mode ) !=0);
_isDir = ((S_IFDIR & buf.st_mode ) !=0);
_modTime = buf.st_mtime;
}
#else
struct stat buf ;
if (stat(path.c_str(), &buf ) < 0) {
_exists = false;
} else {
_exists = true;
_isFile = ((S_ISREG(buf.st_mode )) != 0);
_isDir = ((S_ISDIR(buf.st_mode )) != 0);
_modTime = buf.st_mtime;
}
#endif
_cached = true;
}
//------------------------------------------------------------------------------
void SGPath::checkAccess() const
{
if( _rwCached && _cacheEnabled )
return;
if( _permission_checker )
{
Permissions p = _permission_checker(*this);
_canRead = p.read;
_canWrite = p.write;
}
else
{
_canRead = true;
_canWrite = true;
}
_rwCached = true;
}
bool SGPath::exists() const
{
validate();
return _exists;
}
//------------------------------------------------------------------------------
bool SGPath::canRead() const
{
checkAccess();
return _canRead;
}
//------------------------------------------------------------------------------
bool SGPath::canWrite() const
{
checkAccess();
return _canWrite;
}
bool SGPath::isDir() const
{
validate();
return _exists && _isDir;
}
bool SGPath::isFile() const
{
validate();
return _exists && _isFile;
}
#ifdef _WIN32
# define sgMkDir(d,m) _mkdir(d)
#else
# define sgMkDir(d,m) mkdir(d,m)
#endif
int SGPath::create_dir( mode_t mode ) {
string_list dirlist = sgPathSplit(dir());
if ( dirlist.empty() )
return -1;
string path = dirlist[0];
string_list path_elements = sgPathBranchSplit(path);
bool absolute = !path.empty() && path[0] == sgDirPathSep;
unsigned int i = 1;
SGPath dir(absolute ? string( 1, sgDirPathSep ) : "", _permission_checker);
dir.concat( path_elements[0] );
#ifdef _WIN32
if ( dir.str().find(':') != string::npos && path_elements.size() >= 2 ) {
dir.append( path_elements[1] );
i = 2;
}
#endif
struct stat info;
int r;
for(; ( r = stat( dir.c_str(), &info ) ) == 0 && i < path_elements.size(); i++) {
dir.append(path_elements[i]);
}
if ( r == 0 ) {
return 0; // Directory already exists
}
for(;;)
{
if( !dir.canWrite() )
{
SG_LOG( SG_IO,
SG_WARN, "Error creating directory: (" << dir.str() << ")" <<
" reason: access denied" );
return -3;
}
else if( sgMkDir(dir.c_str(), mode) )
{
SG_LOG( SG_IO,
SG_ALERT, "Error creating directory: (" << dir.str() << ")" );
return -2;
}
if( i >= path_elements.size() )
return 0;
dir.append(path_elements[i++]);
}
return 0;
}
string_list sgPathBranchSplit( const string &dirpath ) {
string_list path_elements;
string element, path = dirpath;
while ( ! path.empty() ) {
size_t p = path.find( sgDirPathSep );
if ( p != string::npos ) {
element = path.substr( 0, p );
path.erase( 0, p + 1 );
} else {
element = path;
path = "";
}
if ( ! element.empty() )
path_elements.push_back( element );
}
return path_elements;
}
string_list sgPathSplit( const string &search_path ) {
string tmp = search_path;
string_list result;
result.clear();
bool done = false;
while ( !done ) {
int index = tmp.find(sgSearchPathSep);
if (index >= 0) {
result.push_back( tmp.substr(0, index) );
tmp = tmp.substr( index + 1 );
} else {
if ( !tmp.empty() )
result.push_back( tmp );
done = true;
}
}
return result;
}
bool SGPath::isAbsolute() const
{
if (path.empty()) {
return false;
}
#ifdef _WIN32
// detect '[A-Za-z]:/'
if (path.size() > 2) {
if (isalpha(path[0]) && (path[1] == ':') && (path[2] == sgDirPathSep)) {
return true;
}
}
#endif
return (path[0] == sgDirPathSep);
}
bool SGPath::isNull() const
{
return path.empty();
}
std::string SGPath::str_native() const
{
#ifdef _WIN32
std::string s = str();
std::string::size_type pos;
std::string nativeSeparator;
nativeSeparator = sgDirPathSepBad;
while( (pos=s.find( sgDirPathSep )) != std::string::npos ) {
s.replace( pos, 1, nativeSeparator );
}
return s;
#else
return str();
#endif
}
//------------------------------------------------------------------------------
bool SGPath::remove()
{
if( !canWrite() )
{
SG_LOG( SG_IO, SG_WARN, "file remove failed: (" << str() << ")"
" reason: access denied" );
return false;
}
int err = ::unlink(c_str());
if( err )
{
SG_LOG( SG_IO, SG_WARN, "file remove failed: (" << str() << ") "
" reason: " << strerror(errno) );
// TODO check if failed unlink can really change any of the cached values
}
_cached = false; // stat again if required
_rwCached = false;
return (err == 0);
}
time_t SGPath::modTime() const
{
validate();
return _modTime;
}
bool SGPath::operator==(const SGPath& other) const
{
return (path == other.path);
}
bool SGPath::operator!=(const SGPath& other) const
{
return (path != other.path);
}
//------------------------------------------------------------------------------
bool SGPath::rename(const SGPath& newName)
{
if( !canRead() || !canWrite() || !newName.canWrite() )
{
SG_LOG( SG_IO, SG_WARN, "rename failed: from " << str() <<
" to " << newName.str() <<
" reason: access denied" );
return false;
}
#ifdef SG_WINDOWS
if (newName.exists()) {
SGPath r(newName);
if (!r.remove()) {
return false;
}
}
#endif
if( ::rename(c_str(), newName.c_str()) != 0 )
{
SG_LOG( SG_IO, SG_WARN, "rename failed: from " << str() <<
" to " << newName.str() <<
" reason: " << strerror(errno) );
return false;
}
path = newName.path;
// Do not remove permission checker (could happen for example if just using
// a std::string as new name)
if( newName._permission_checker )
_permission_checker = newName._permission_checker;
_cached = false;
_rwCached = false;
return true;
}
//------------------------------------------------------------------------------
SGPath SGPath::standardLocation(StandardLocation type, const SGPath& def)
{
switch(type)
{
case HOME:
return home(def);
#ifdef _WIN32
case DESKTOP:
return pathForCSIDL(CSIDL_DESKTOPDIRECTORY, def);
case DOWNLOADS:
// TODO use KnownFolders
// http://msdn.microsoft.com/en-us/library/bb776911%28v=vs.85%29.aspx
if( !def.isNull() )
return def;
return pathForCSIDL(CSIDL_DESKTOPDIRECTORY, def);
case DOCUMENTS:
return pathForCSIDL(CSIDL_MYDOCUMENTS, def);
case PICTURES:
return pathForCSIDL(CSIDL_MYPICTURES, def);
#elif __APPLE__
// since this is C++, we can't include NSPathUtilities.h to access the enum
// values, so hard-coding them here (they are stable, don't worry)
case DOWNLOADS:
return appleSpecialFolder(15, 1, def);
case DESKTOP:
return appleSpecialFolder(12, 1, def);
case DOCUMENTS:
return appleSpecialFolder(9, 1, def);
case PICTURES:
return appleSpecialFolder(19, 1, def);
#else
case DESKTOP:
return getXDGDir("DESKTOP", def, "Desktop");
case DOWNLOADS:
return getXDGDir("DOWNLOADS", def, "Downloads");
case DOCUMENTS:
return getXDGDir("DOCUMENTS", def, "Documents");
case PICTURES:
return getXDGDir("PICTURES", def, "Pictures");
#endif
default:
SG_LOG( SG_GENERAL,
SG_WARN,
"SGPath::standardLocation() unhandled type: " << type );
return def;
}
}
//------------------------------------------------------------------------------
SGPath SGPath::fromEnv(const char* name, const SGPath& def)
{
const char* val = getenv(name);
if( val && val[0] )
return SGPath(val, def._permission_checker);
return def;
}
#ifdef _WIN32
//------------------------------------------------------------------------------
SGPath SGPath::home(const SGPath& def)
{
// TODO
return def;
}
#else
//------------------------------------------------------------------------------
SGPath SGPath::home(const SGPath& def)
{
return fromEnv("HOME", def);
}
#endif
//------------------------------------------------------------------------------
SGPath SGPath::desktop(const SGPath& def)
{
return standardLocation(DESKTOP, def);
}
//------------------------------------------------------------------------------
SGPath SGPath::documents(const SGPath& def)
{
return standardLocation(DOCUMENTS, def);
}
//------------------------------------------------------------------------------
std::string SGPath::realpath() const
{
#if (defined(__APPLE__) && MAC_OS_X_VERSION_MAX_ALLOWED <= 1050)
// Workaround for Mac OS 10.5. Somehow fgfs crashes on Mac at ::realpath.
// This means relative paths cannot be used on Mac OS <= 10.5
return path;
#else
#if defined(_MSC_VER) /*for MS compilers */ || defined(_WIN32) /*needed for non MS windows compilers like MingW*/
// with absPath NULL, will allocate, and ignore length
char *buf = _fullpath( NULL, path.c_str(), _MAX_PATH );
#else
// POSIX
char* buf = ::realpath(path.c_str(), NULL);
#endif
if (!buf)
{
SG_LOG(SG_IO, SG_ALERT, "ERROR: The path '" << path << "' does not exist in the file system.");
return path;
}
std::string p(buf);
free(buf);
return p;
#endif
}