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simgear/simgear/scene/tgdb/TreeBin.hxx
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/* -*-c++-*-
*
* Copyright (C) 2008 Stuart Buchanan
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*/
#ifndef TREE_BIN_HXX
#define TREE_BIN_HXX
#include <vector>
#include <string>
#include <osg/Geometry>
#include <osg/Group>
#include <osg/Matrix>
#include <simgear/scene/util/OsgMath.hxx>
namespace simgear
{
class TreeBin {
public:
~TreeBin() = default;
struct Tree {
SGVec3f position;
SGVec3f tnormal;
Tree(const SGVec3f& p, const SGVec3f& t) : position(p), tnormal(t)
{
}
};
typedef std::vector<Tree> TreeList;
int texture_varieties;
double range;
float height;
float width;
std::string texture;
std::string teffect;
void insert(const Tree& t)
{ _trees.push_back(t); }
void insert(const SGVec3f& p, const SGVec3f& tnorm)
{
_trees.emplace_back(p, tnorm);
}
unsigned getNumTrees() const
{ return _trees.size(); }
const Tree& getTree(unsigned i) const
{
assert(i < _trees.size());
return _trees.at(i);
}
TreeList _trees;
};
void clearSharedTreeGeometry();
typedef std::list<TreeBin*> SGTreeBinList;
osg::Group* createForest(SGTreeBinList& forestList, const osg::Matrix& transform,
const SGReaderWriterOptions* options);
}
#endif