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simgear/simgear/math/SGGeod.cxx
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2011-10-23 17:56:28 +01:00

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C++

// Copyright (C) 2008 Tim Moore timoore@redhat.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include "SGMath.hxx"
#ifndef NO_OPENSCENEGRAPH_INTERFACE
osg::Matrix SGGeod::makeSimulationFrameRelative() const
{
SGQuatd hlOr = SGQuatd::fromLonLat(*this);
return osg::Matrix(toOsg(hlOr));
}
osg::Matrix SGGeod::makeSimulationFrame() const
{
osg::Matrix result(makeSimulationFrameRelative());
SGVec3d coord;
SGGeodesy::SGGeodToCart(*this, coord);
result.setTrans(toOsg(coord));
return result;
}
osg::Matrix SGGeod::makeZUpFrameRelative() const
{
osg::Matrix result(makeSimulationFrameRelative());
// 180 degree rotation around Y axis
osg::Quat flip(0.0, 1.0, 0.0, 0.0);
result.preMult(osg::Matrix(flip));
return result;
}
osg::Matrix SGGeod::makeZUpFrame() const
{
osg::Matrix result(makeZUpFrameRelative());
SGVec3d coord;
SGGeodesy::SGGeodToCart(*this, coord);
result.setTrans(toOsg(coord));
return result;
}
#endif