Files
simgear/simgear/nasal/data.h
T
ThorstenB 3d109f9c4c fix #314: Nasal not working on i386/32bit systems with gcc>=4.5.x
Change magic Nasal reftag to encode a quiet NaN (qNaN) instead of a
signaling NaN (sNaN), since sNaNs cannot pass cleanly through an FPU
(an sNaN is always converted to a qNaN, even by simple FPU load/store
instructions). gcc 4.5.x uses float load/store operations more
aggressively to move our 64bit Nasal variables (naRef) around.

Signed-off-by: Andy Ross
2011-06-02 10:05:10 +02:00

216 lines
6.9 KiB
C

#ifndef _DATA_H
#define _DATA_H
#include "nasal.h"
#if defined(NASAL_NAN64)
// On 64 bit systems, Nasal non-numeric references are stored with a
// bitmask that sets the top 16 bits. As a double, this is a
// signalling NaN that cannot itself be produced by normal numerics
// code. The pointer value can be reconstructed if (and only if) we
// are guaranteed that all memory that can be pointed to by a naRef
// (i.e. all memory returned by naAlloc) lives in the bottom 48 bits
// of memory. Linux on x86_64, Win64, Solaris and Irix all have such
// policies with address spaces:
//
// http://msdn.microsoft.com/library/en-us/win64/win64/virtual_address_space.asp
// http://docs.sun.com/app/docs/doc/816-5138/6mba6ua5p?a=view
// http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/
// ... 0650/bks/SGI_Developer/books/T_IRIX_Prog/sgi_html/ch01.html
//
// In the above, MS guarantees 44 bits of process address space, SGI
// 40, and Sun 43 (Solaris *does* place the stack in the "negative"
// address space at 0xffff..., but we don't care as naRefs will never
// point there). Linux doesn't document this rigorously, but testing
// shows that it allows 47 bits of address space (and current x86_64
// implementations are limited to 48 bits of virtual space anyway). So
// we choose 48 as the conservative compromise.
#define REFMAGIC ((1UL<<48) - 1)
#define _ULP(r) ((unsigned long long)((r).ptr))
#define REFPTR(r) (_ULP(r) & REFMAGIC)
#define IS_REF(r) ((_ULP(r) & ~REFMAGIC) == ~REFMAGIC)
// Portability note: this cast from a pointer type to naPtr (a union)
// is not defined in ISO C, it's a GCC extention that doesn't work on
// (at least) either the SUNWspro or MSVC compilers. Unfortunately,
// fixing this would require abandoning the naPtr union for a set of
// PTR_<type>() macros, which is a ton of work and a lot of extra
// code. And as all enabled 64 bit platforms are gcc anyway, and the
// 32 bit fallback code works in any case, this is acceptable for now.
#define PTR(r) ((naPtr)((struct naObj*)(_ULP(r) & REFMAGIC)))
#define SETPTR(r, p) ((r).ptr = (void*)((unsigned long long)p | ~REFMAGIC))
#define SETNUM(r, n) ((r).num = n)
#else
// On 32 bit systems where the pointer is half the width of the
// double, we store a special magic number in the structure to make
// the double a qNaN. This must appear in the top bits of the double,
// which is why the structure layout is endianness-dependent.
// qNaN (quiet NaNs) use range 0x7ff80000-0x7fffffff
#define NASAL_REFTAG 0x7fff6789 // == 2,147,444,617 decimal
#define IS_REF(r) ((r).ref.reftag == NASAL_REFTAG)
#define PTR(r) ((r).ref.ptr)
#define SETPTR(r, p) ((r).ref.ptr.obj = (void*)p, (r).ref.reftag = NASAL_REFTAG)
#define SETNUM(r, n) ((r).ref.reftag = ~NASAL_REFTAG, (r).num = n)
#endif /* platform stuff */
enum { T_STR, T_VEC, T_HASH, T_CODE, T_FUNC, T_CCODE, T_GHOST,
NUM_NASAL_TYPES }; // V. important that this come last!
#define IS_NUM(r) (!IS_REF(r))
#define IS_OBJ(r) (IS_REF(r) && PTR(r).obj != 0)
#define IS_NIL(r) (IS_REF(r) && PTR(r).obj == 0)
#define IS_STR(r) (IS_OBJ(r) && PTR(r).obj->type == T_STR)
#define IS_VEC(r) (IS_OBJ(r) && PTR(r).obj->type == T_VEC)
#define IS_HASH(r) (IS_OBJ(r) && PTR(r).obj->type == T_HASH)
#define IS_CODE(r) (IS_OBJ(r) && PTR(r).obj->type == T_CODE)
#define IS_FUNC(r) (IS_OBJ(r) && PTR(r).obj->type == T_FUNC)
#define IS_CCODE(r) (IS_OBJ(r) && PTR(r).obj->type == T_CCODE)
#define IS_GHOST(r) (IS_OBJ(r) && PTR(r).obj->type == T_GHOST)
#define IS_CONTAINER(r) (IS_VEC(r)||IS_HASH(r))
#define IS_SCALAR(r) (IS_NUM(r) || IS_STR(r))
#define IDENTICAL(a, b) (IS_REF(a) && IS_REF(b) && PTR(a).obj == PTR(b).obj)
#define MUTABLE(r) (IS_STR(r) && PTR(r).str->hashcode == 0)
// This is a macro instead of a separate struct to allow compilers to
// avoid padding. GCC on x86, at least, will always pad the size of
// an embedded struct up to 32 bits. Doing it this way allows the
// implementing objects to pack in 16 bits worth of data "for free".
#define GC_HEADER \
unsigned char mark; \
unsigned char type
struct naObj {
GC_HEADER;
};
#define MAX_STR_EMBLEN 15
struct naStr {
GC_HEADER;
char emblen; /* [0-15], or -1 to indicate "not embedded" */
unsigned int hashcode;
union {
unsigned char buf[16];
struct {
int len;
unsigned char* ptr;
} ref;
} data;
};
struct VecRec {
int size;
int alloced;
naRef array[];
};
struct naVec {
GC_HEADER;
struct VecRec* rec;
};
struct HashNode {
naRef key;
naRef val;
struct HashNode* next;
};
struct naHash {
GC_HEADER;
struct HashRec* rec;
};
struct naCode {
GC_HEADER;
unsigned int nArgs : 5;
unsigned int nOptArgs : 5;
unsigned int needArgVector : 1;
unsigned short nConstants;
unsigned short codesz;
unsigned short restArgSym; // The "..." vector name, defaults to "arg"
unsigned short nLines;
naRef srcFile;
naRef* constants;
};
/* naCode objects store their variable length arrays in a single block
* starting with their constants table. Compute indexes at runtime
* for space efficiency: */
#define BYTECODE(c) ((unsigned short*)((c)->constants+(c)->nConstants))
#define ARGSYMS(c) (BYTECODE(c)+(c)->codesz)
#define OPTARGSYMS(c) (ARGSYMS(c)+(c)->nArgs)
#define OPTARGVALS(c) (OPTARGSYMS(c)+(c)->nOptArgs)
#define LINEIPS(c) (OPTARGVALS(c)+(c)->nOptArgs)
struct naFunc {
GC_HEADER;
naRef code;
naRef namespace;
naRef next; // parent closure
};
struct naCCode {
GC_HEADER;
naCFunction fptr;
};
struct naGhost {
GC_HEADER;
naGhostType* gtype;
void* ptr;
};
struct naPool {
int type;
int elemsz;
struct Block* blocks;
void** free0; // pointer to the alloced buffer
int freesz; // size of the alloced buffer
void** free; // current "free frame"
int nfree; // down-counting index within the free frame
int freetop; // curr. top of the free list
};
void naFree(void* m);
void* naAlloc(int n);
void* naRealloc(void* buf, int sz);
void naBZero(void* m, int n);
int naTypeSize(int type);
naRef naObj(int type, struct naObj* o);
naRef naNew(naContext c, int type);
naRef naNewCode(naContext c);
int naStr_equal(naRef s1, naRef s2);
naRef naStr_fromnum(naRef dest, double num);
int naStr_numeric(naRef str);
int naStr_parsenum(char* str, int len, double* result);
int naStr_tonum(naRef str, double* out);
naRef naStr_buf(naRef str, int len);
int naiHash_tryset(naRef hash, naRef key, naRef val); // sets if exists
int naiHash_sym(struct naHash* h, struct naStr* sym, naRef* out);
void naiHash_newsym(struct naHash* h, naRef* sym, naRef* val);
void naGC_init(struct naPool* p, int type);
struct naObj** naGC_get(struct naPool* p, int n, int* nout);
void naGC_swapfree(void** target, void* val);
void naGC_freedead();
void naiGCMark(naRef r);
void naiGCMarkHash(naRef h);
void naStr_gcclean(struct naStr* s);
void naVec_gcclean(struct naVec* s);
void naiGCHashClean(struct naHash* h);
#endif // _DATA_H