Change magic Nasal reftag to encode a quiet NaN (qNaN) instead of a signaling NaN (sNaN), since sNaNs cannot pass cleanly through an FPU (an sNaN is always converted to a qNaN, even by simple FPU load/store instructions). gcc 4.5.x uses float load/store operations more aggressively to move our 64bit Nasal variables (naRef) around. Signed-off-by: Andy Ross
216 lines
6.9 KiB
C
216 lines
6.9 KiB
C
#ifndef _DATA_H
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#define _DATA_H
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#include "nasal.h"
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#if defined(NASAL_NAN64)
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// On 64 bit systems, Nasal non-numeric references are stored with a
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// bitmask that sets the top 16 bits. As a double, this is a
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// signalling NaN that cannot itself be produced by normal numerics
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// code. The pointer value can be reconstructed if (and only if) we
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// are guaranteed that all memory that can be pointed to by a naRef
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// (i.e. all memory returned by naAlloc) lives in the bottom 48 bits
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// of memory. Linux on x86_64, Win64, Solaris and Irix all have such
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// policies with address spaces:
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//
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// http://msdn.microsoft.com/library/en-us/win64/win64/virtual_address_space.asp
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// http://docs.sun.com/app/docs/doc/816-5138/6mba6ua5p?a=view
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// http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/
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// ... 0650/bks/SGI_Developer/books/T_IRIX_Prog/sgi_html/ch01.html
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//
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// In the above, MS guarantees 44 bits of process address space, SGI
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// 40, and Sun 43 (Solaris *does* place the stack in the "negative"
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// address space at 0xffff..., but we don't care as naRefs will never
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// point there). Linux doesn't document this rigorously, but testing
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// shows that it allows 47 bits of address space (and current x86_64
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// implementations are limited to 48 bits of virtual space anyway). So
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// we choose 48 as the conservative compromise.
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#define REFMAGIC ((1UL<<48) - 1)
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#define _ULP(r) ((unsigned long long)((r).ptr))
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#define REFPTR(r) (_ULP(r) & REFMAGIC)
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#define IS_REF(r) ((_ULP(r) & ~REFMAGIC) == ~REFMAGIC)
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// Portability note: this cast from a pointer type to naPtr (a union)
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// is not defined in ISO C, it's a GCC extention that doesn't work on
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// (at least) either the SUNWspro or MSVC compilers. Unfortunately,
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// fixing this would require abandoning the naPtr union for a set of
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// PTR_<type>() macros, which is a ton of work and a lot of extra
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// code. And as all enabled 64 bit platforms are gcc anyway, and the
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// 32 bit fallback code works in any case, this is acceptable for now.
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#define PTR(r) ((naPtr)((struct naObj*)(_ULP(r) & REFMAGIC)))
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#define SETPTR(r, p) ((r).ptr = (void*)((unsigned long long)p | ~REFMAGIC))
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#define SETNUM(r, n) ((r).num = n)
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#else
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// On 32 bit systems where the pointer is half the width of the
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// double, we store a special magic number in the structure to make
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// the double a qNaN. This must appear in the top bits of the double,
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// which is why the structure layout is endianness-dependent.
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// qNaN (quiet NaNs) use range 0x7ff80000-0x7fffffff
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#define NASAL_REFTAG 0x7fff6789 // == 2,147,444,617 decimal
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#define IS_REF(r) ((r).ref.reftag == NASAL_REFTAG)
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#define PTR(r) ((r).ref.ptr)
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#define SETPTR(r, p) ((r).ref.ptr.obj = (void*)p, (r).ref.reftag = NASAL_REFTAG)
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#define SETNUM(r, n) ((r).ref.reftag = ~NASAL_REFTAG, (r).num = n)
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#endif /* platform stuff */
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enum { T_STR, T_VEC, T_HASH, T_CODE, T_FUNC, T_CCODE, T_GHOST,
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NUM_NASAL_TYPES }; // V. important that this come last!
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#define IS_NUM(r) (!IS_REF(r))
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#define IS_OBJ(r) (IS_REF(r) && PTR(r).obj != 0)
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#define IS_NIL(r) (IS_REF(r) && PTR(r).obj == 0)
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#define IS_STR(r) (IS_OBJ(r) && PTR(r).obj->type == T_STR)
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#define IS_VEC(r) (IS_OBJ(r) && PTR(r).obj->type == T_VEC)
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#define IS_HASH(r) (IS_OBJ(r) && PTR(r).obj->type == T_HASH)
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#define IS_CODE(r) (IS_OBJ(r) && PTR(r).obj->type == T_CODE)
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#define IS_FUNC(r) (IS_OBJ(r) && PTR(r).obj->type == T_FUNC)
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#define IS_CCODE(r) (IS_OBJ(r) && PTR(r).obj->type == T_CCODE)
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#define IS_GHOST(r) (IS_OBJ(r) && PTR(r).obj->type == T_GHOST)
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#define IS_CONTAINER(r) (IS_VEC(r)||IS_HASH(r))
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#define IS_SCALAR(r) (IS_NUM(r) || IS_STR(r))
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#define IDENTICAL(a, b) (IS_REF(a) && IS_REF(b) && PTR(a).obj == PTR(b).obj)
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#define MUTABLE(r) (IS_STR(r) && PTR(r).str->hashcode == 0)
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// This is a macro instead of a separate struct to allow compilers to
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// avoid padding. GCC on x86, at least, will always pad the size of
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// an embedded struct up to 32 bits. Doing it this way allows the
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// implementing objects to pack in 16 bits worth of data "for free".
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#define GC_HEADER \
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unsigned char mark; \
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unsigned char type
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struct naObj {
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GC_HEADER;
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};
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#define MAX_STR_EMBLEN 15
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struct naStr {
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GC_HEADER;
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char emblen; /* [0-15], or -1 to indicate "not embedded" */
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unsigned int hashcode;
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union {
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unsigned char buf[16];
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struct {
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int len;
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unsigned char* ptr;
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} ref;
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} data;
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};
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struct VecRec {
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int size;
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int alloced;
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naRef array[];
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};
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struct naVec {
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GC_HEADER;
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struct VecRec* rec;
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};
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struct HashNode {
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naRef key;
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naRef val;
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struct HashNode* next;
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};
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struct naHash {
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GC_HEADER;
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struct HashRec* rec;
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};
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struct naCode {
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GC_HEADER;
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unsigned int nArgs : 5;
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unsigned int nOptArgs : 5;
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unsigned int needArgVector : 1;
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unsigned short nConstants;
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unsigned short codesz;
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unsigned short restArgSym; // The "..." vector name, defaults to "arg"
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unsigned short nLines;
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naRef srcFile;
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naRef* constants;
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};
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/* naCode objects store their variable length arrays in a single block
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* starting with their constants table. Compute indexes at runtime
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* for space efficiency: */
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#define BYTECODE(c) ((unsigned short*)((c)->constants+(c)->nConstants))
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#define ARGSYMS(c) (BYTECODE(c)+(c)->codesz)
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#define OPTARGSYMS(c) (ARGSYMS(c)+(c)->nArgs)
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#define OPTARGVALS(c) (OPTARGSYMS(c)+(c)->nOptArgs)
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#define LINEIPS(c) (OPTARGVALS(c)+(c)->nOptArgs)
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struct naFunc {
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GC_HEADER;
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naRef code;
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naRef namespace;
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naRef next; // parent closure
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};
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struct naCCode {
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GC_HEADER;
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naCFunction fptr;
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};
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struct naGhost {
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GC_HEADER;
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naGhostType* gtype;
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void* ptr;
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};
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struct naPool {
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int type;
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int elemsz;
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struct Block* blocks;
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void** free0; // pointer to the alloced buffer
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int freesz; // size of the alloced buffer
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void** free; // current "free frame"
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int nfree; // down-counting index within the free frame
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int freetop; // curr. top of the free list
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};
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void naFree(void* m);
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void* naAlloc(int n);
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void* naRealloc(void* buf, int sz);
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void naBZero(void* m, int n);
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int naTypeSize(int type);
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naRef naObj(int type, struct naObj* o);
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naRef naNew(naContext c, int type);
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naRef naNewCode(naContext c);
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int naStr_equal(naRef s1, naRef s2);
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naRef naStr_fromnum(naRef dest, double num);
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int naStr_numeric(naRef str);
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int naStr_parsenum(char* str, int len, double* result);
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int naStr_tonum(naRef str, double* out);
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naRef naStr_buf(naRef str, int len);
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int naiHash_tryset(naRef hash, naRef key, naRef val); // sets if exists
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int naiHash_sym(struct naHash* h, struct naStr* sym, naRef* out);
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void naiHash_newsym(struct naHash* h, naRef* sym, naRef* val);
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void naGC_init(struct naPool* p, int type);
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struct naObj** naGC_get(struct naPool* p, int n, int* nout);
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void naGC_swapfree(void** target, void* val);
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void naGC_freedead();
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void naiGCMark(naRef r);
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void naiGCMarkHash(naRef h);
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void naStr_gcclean(struct naStr* s);
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void naVec_gcclean(struct naVec* s);
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void naiGCHashClean(struct naHash* h);
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#endif // _DATA_H
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