37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
// SGText.hxx - Manage text in the scene graph
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// Copyright (C) 2009 Torsten Dreyer Torsten (_at_) t3r *dot* de
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifndef _SGTEXT_HXX
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#define _SGTEXT_HXX 1
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#include <osgDB/ReaderWriter>
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#include <osg/Group>
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#include <simgear/props/props.hxx>
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class SGText : public osg::NodeCallback
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{
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public:
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static osg::Node * appendText(const SGPropertyNode* configNode, SGPropertyNode* modelRoot, const osgDB::ReaderWriter::Options* options);
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private:
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class UpdateCallback;
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};
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#endif
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