Files
simgear/simgear/debug/logstream.cxx
2019-05-24 10:15:06 +01:00

809 lines
24 KiB
C++

// Stream based logging mechanism.
//
// Written by Bernie Bright, 1998
//
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#include <simgear_config.h>
#include "logstream.hxx"
#include <iostream>
#include <fstream>
#include <sstream>
#include <algorithm>
#include <boost/foreach.hpp>
#include <simgear/sg_inlines.h>
#include <simgear/threads/SGThread.hxx>
#include <simgear/threads/SGQueue.hxx>
#include <simgear/threads/SGGuard.hxx>
#include <simgear/io/iostreams/sgstream.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/timing/timestamp.hxx>
#if defined (SG_WINDOWS)
// for AllocConsole, OutputDebugString
#include <windows.h>
#include <fcntl.h>
#include <io.h>
#endif
//////////////////////////////////////////////////////////////////////////////
namespace simgear
{
LogCallback::LogCallback(sgDebugClass c, sgDebugPriority p) :
m_class(c),
m_priority(p)
{
}
bool LogCallback::shouldLog(sgDebugClass c, sgDebugPriority p) const
{
if ((c & m_class) != 0 && p >= m_priority)
return true;
if (c == SG_OSG) // always have OSG logging as it OSG logging is configured separately.
return true;
return false;
}
void LogCallback::setLogLevels( sgDebugClass c, sgDebugPriority p )
{
m_priority = p;
m_class = c;
}
const char* LogCallback::debugPriorityToString(sgDebugPriority p)
{
switch (p) {
case SG_ALERT: return "ALRT";
case SG_BULK: return "BULK";
case SG_DEBUG: return "DBUG";
case SG_INFO: return "INFO";
case SG_POPUP: return "POPU";
case SG_WARN: return "WARN";
default: return "UNKN";
}
}
const char* LogCallback::debugClassToString(sgDebugClass c)
{
switch (c) {
case SG_NONE: return "none";
case SG_TERRAIN: return "terrain";
case SG_ASTRO: return "astro";
case SG_FLIGHT: return "flight";
case SG_INPUT: return "input";
case SG_GL: return "opengl";
case SG_VIEW: return "view";
case SG_COCKPIT: return "cockpit";
case SG_GENERAL: return "general";
case SG_MATH: return "math";
case SG_EVENT: return "event";
case SG_AIRCRAFT: return "aircraft";
case SG_AUTOPILOT: return "autopilot";
case SG_IO: return "io";
case SG_CLIPPER: return "clipper";
case SG_NETWORK: return "network";
case SG_ATC: return "atc";
case SG_NASAL: return "nasal";
case SG_INSTR: return "instruments";
case SG_SYSTEMS: return "systems";
case SG_AI: return "ai";
case SG_ENVIRONMENT:return "environment";
case SG_SOUND: return "sound";
case SG_NAVAID: return "navaid";
case SG_GUI: return "gui";
case SG_TERRASYNC: return "terrasync";
case SG_PARTICLES: return "particles";
case SG_HEADLESS: return "headless";
case SG_OSG: return "OSG";
default: return "unknown";
}
}
} // of namespace simgear
//////////////////////////////////////////////////////////////////////////////
class FileLogCallback : public simgear::LogCallback
{
public:
SGTimeStamp logTimer;
FileLogCallback(const SGPath& aPath, sgDebugClass c, sgDebugPriority p) :
simgear::LogCallback(c, p)
{
m_file.open(aPath, std::ios_base::out | std::ios_base::trunc);
logTimer.stamp();
}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& message)
{
if (!shouldLog(c, p)) return;
// fprintf(stderr, "%7.2f [%.8s]:%-10s %s\n", logTimer.elapsedMSec() / 1000.0, debugPriorityToString(p), debugClassToString(c), aMessage.c_str());
m_file
<< std::fixed
<< std::setprecision(2)
<< std::setw(8)
<< std::right
<< (logTimer.elapsedMSec() / 1000.0)
<< std::setw(8)
<< std::left
<< " ["+std::string(debugPriorityToString(p))+"]:"
<< std::setw(10)
<< std::left
<< debugClassToString(c)
<< " "
<< file
<< ":"
<< line
<< ":"
<< message << std::endl;
//m_file << debugClassToString(c) << ":" << (int)p
// << ":" << file << ":" << line << ":" << message << std::endl;
}
private:
sg_ofstream m_file;
};
class StderrLogCallback : public simgear::LogCallback
{
public:
SGTimeStamp logTimer;
StderrLogCallback(sgDebugClass c, sgDebugPriority p) :
simgear::LogCallback(c, p)
{
logTimer.stamp();
}
#if defined (SG_WINDOWS)
~StderrLogCallback()
{
FreeConsole();
}
#endif
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& aMessage)
{
if (!shouldLog(c, p)) return;
//fprintf(stderr, "%s\n", aMessage.c_str());
fprintf(stderr, "%8.2f [%.8s]:%-10s %s\n", logTimer.elapsedMSec()/1000.0, debugPriorityToString(p), debugClassToString(c), aMessage.c_str());
// file, line, aMessage.c_str());
//fprintf(stderr, "%s:%d:%s:%d:%s\n", debugClassToString(c), p,
// file, line, aMessage.c_str());
fflush(stderr);
}
};
#ifdef SG_WINDOWS
class WinDebugLogCallback : public simgear::LogCallback
{
public:
WinDebugLogCallback(sgDebugClass c, sgDebugPriority p) :
simgear::LogCallback(c, p)
{
}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& aMessage)
{
if (!shouldLog(c, p)) return;
std::ostringstream os;
os << debugClassToString(c) << ":" << aMessage << std::endl;
OutputDebugStringA(os.str().c_str());
}
};
#endif
class logstream::LogStreamPrivate : public SGThread
{
private:
/**
* storage of a single log entry. This is used to pass log entries from
* the various threads to the logging thread, and also to store the startup
* entries
*/
class LogEntry
{
public:
LogEntry(sgDebugClass c, sgDebugPriority p,
const char* f, int l, const std::string& msg) :
debugClass(c), debugPriority(p), file(f), line(l),
message(msg)
{
}
const sgDebugClass debugClass;
const sgDebugPriority debugPriority;
const char* file;
const int line;
const std::string message;
};
/**
* RAII object to pause the logging thread if it's running, and restart it.
* used to safely make configuration changes.
*/
class PauseThread
{
public:
PauseThread(LogStreamPrivate* parent)
: m_parent(parent)
, m_wasRunning(m_parent->stop())
{
}
~PauseThread()
{
if (m_wasRunning) {
m_parent->startLog();
}
}
private:
LogStreamPrivate* m_parent;
const bool m_wasRunning;
};
public:
LogStreamPrivate() :
m_logClass(SG_ALL),
m_logPriority(SG_ALERT)
{
#if defined (SG_WINDOWS)
/*
* 2016-09-20(RJH) - Reworked console handling
* 1) When started from the console use the console (when no --console)
* 2) When started from the GUI (with --console) open a new console window
* 3) When started from the GUI (without --console) don't open a new console
* window; stdout/stderr will not appear (except in logfiles as they do now)
* 4) When started from the Console (with --console) open a new console window
* 5) Ensure that IO redirection still works when started from the console
*
* Notes:
* 1) fgfs needs to be a GUI subsystem app - which it already is
* 2) What can't be done is to make the cmd prompt run fgfs synchronously;
* this is only something that can be done via "start /wait fgfs".
*/
int stderr_handle_type = GetFileType(GetStdHandle(STD_ERROR_HANDLE));
int stdout_handle_type = GetFileType(GetStdHandle(STD_OUTPUT_HANDLE));
int stdout_isNull = 0;
int stderr_isNull = 0;
m_stderr_isRedirectedAlready = stderr_handle_type == FILE_TYPE_DISK || stderr_handle_type == FILE_TYPE_PIPE || stderr_handle_type == FILE_TYPE_CHAR;
m_stdout_isRedirectedAlready = stdout_handle_type == FILE_TYPE_DISK || stdout_handle_type == FILE_TYPE_PIPE || stdout_handle_type == FILE_TYPE_CHAR;
/*
* We don't want to attach to the console if either stream has been redirected - so in this case ensure that both streams
* are redirected as otherwise something will be lost (as Alloc or Attach Console will cause the handles that were bound
* to disappear)
*/
if (m_stdout_isRedirectedAlready){
if (!m_stderr_isRedirectedAlready) {
MessageBox(0, "Redirection only works when you use 2>&1 before using > or |\r\n(e.g. fgfs 2>&1 | more)", "Simgear Error", MB_OK | MB_ICONERROR);
exit(3);
}
} else {
/*
* Attempt to attach to the console process of the parent process; when launched from cmd.exe this should be the console,
* when launched via the RUN menu explorer, or another GUI app that wasn't started from the console this will fail.
* When it fails we will redirect to the NUL device. This is to ensure that we have valid streams.
* Later on in the initialisation sequence the --console option will be processed and this will cause the requestConsole() to
* always open a new console, except for streams that are redirected. The same rules apply there, if both streams are redirected
* the console will be opened, and it will contain a message to indicate that no output will be present because the streams are redirected
*/
if (AttachConsole(ATTACH_PARENT_PROCESS) == 0) {
/*
* attach failed - so ensure that the streams are bound to the null device - but only when not already redirected
*/
if (!m_stdout_isRedirectedAlready)
{
stdout_isNull = true;
freopen("NUL", "w", stdout);
}
if (!m_stderr_isRedirectedAlready)
{
stderr_isNull = true;
freopen("NUL", "w", stderr);
}
}
/*
* providing that AttachConsole succeeded - we can then either reopen the stream onto the console, or use
* _fdopen to attached to the currently redirected (and open stream)
*/
if (!stdout_isNull){
if (!m_stdout_isRedirectedAlready)
freopen("conout$", "w", stdout);
else
/*
* for already redirected streams we need to attach the stream to the OS handle that is open.
* - this comes from part of the answer http://stackoverflow.com/a/13841522
* _open_osfhandle returns an FD for the Win32 Handle, which is then opened using fdopen and
* hopefully safely assigned to the stream (although it does look wrong to me it works)
* Removing this bit will stop pipes and command line redirection (> 2> and 2>&1 from working)
*/
*stdout = *_fdopen(_open_osfhandle((intptr_t) GetStdHandle(STD_OUTPUT_HANDLE), _O_WRONLY), "a");
}
if (!stderr_isNull){
if (!m_stderr_isRedirectedAlready)
freopen("conout$", "w", stderr);
else
*stderr = *_fdopen(_open_osfhandle((intptr_t) GetStdHandle(STD_ERROR_HANDLE), _O_WRONLY), "a");
}
}
//http://stackoverflow.com/a/25927081
//Clear the error state for each of the C++ standard stream objects.
std::wcout.clear();
std::cout.clear();
std::wcerr.clear();
std::cerr.clear();
#endif
m_callbacks.push_back(new StderrLogCallback(m_logClass, m_logPriority));
m_consoleCallbacks.push_back(m_callbacks.back());
#if defined (SG_WINDOWS) && !defined(NDEBUG)
m_callbacks.push_back(new WinDebugLogCallback(m_logClass, m_logPriority));
m_consoleCallbacks.push_back(m_callbacks.back());
#endif
}
~LogStreamPrivate()
{
removeCallbacks();
}
SGMutex m_lock;
SGBlockingQueue<LogEntry> m_entries;
// log entries posted during startup
std::vector<LogEntry> m_startupEntries;
bool m_startupLogging = false;
typedef std::vector<simgear::LogCallback*> CallbackVec;
CallbackVec m_callbacks;
/// subset of callbacks which correspond to stdout / console,
/// and hence should dynamically reflect console logging settings
CallbackVec m_consoleCallbacks;
sgDebugClass m_logClass;
sgDebugPriority m_logPriority;
bool m_isRunning = false;
#if defined (SG_WINDOWS)
// track whether the console was redirected on launch (in the constructor, which is called early on)
bool m_stderr_isRedirectedAlready = false;
bool m_stdout_isRedirectedAlready = false;
#endif
bool m_developerMode = false;
// test suite mode.
bool m_testMode = false;
void startLog()
{
SGGuard<SGMutex> g(m_lock);
if (m_isRunning) return;
m_isRunning = true;
start();
}
void setStartupLoggingEnabled(bool on)
{
if (m_startupLogging == on) {
return;
}
{
SGGuard<SGMutex> g(m_lock);
m_startupLogging = on;
m_startupEntries.clear();
}
}
virtual void run()
{
while (1) {
LogEntry entry(m_entries.pop());
// special marker entry detected, terminate the thread since we are
// making a configuration change or quitting the app
if ((entry.debugClass == SG_NONE) && !strcmp(entry.file, "done")) {
return;
}
{
SGGuard<SGMutex> g(m_lock);
if (m_startupLogging) {
// save to the startup list for not-yet-added callbacks to
// pull down on startup
m_startupEntries.push_back(entry);
}
}
// submit to each installed callback in turn
for (simgear::LogCallback* cb : m_callbacks) {
(*cb)(entry.debugClass, entry.debugPriority,
entry.file, entry.line, entry.message);
}
} // of main thread loop
}
bool stop()
{
{
SGGuard<SGMutex> g(m_lock);
if (!m_isRunning) {
return false;
}
// log a special marker value, which will cause the thread to wakeup,
// and then exit
log(SG_NONE, SG_ALERT, "done", -1, "");
}
join();
m_isRunning = false;
return true;
}
void addCallback(simgear::LogCallback* cb)
{
PauseThread pause(this);
m_callbacks.push_back(cb);
// we clear startup entries not using this, so always safe to run
// this code, container will simply be empty
for (auto entry : m_startupEntries) {
(*cb)(entry.debugClass, entry.debugPriority,
entry.file, entry.line, entry.message);
}
}
void removeCallback(simgear::LogCallback* cb)
{
PauseThread pause(this);
CallbackVec::iterator it = std::find(m_callbacks.begin(), m_callbacks.end(), cb);
if (it != m_callbacks.end()) {
m_callbacks.erase(it);
}
}
void removeCallbacks()
{
PauseThread pause(this);
for (simgear::LogCallback* cb : m_callbacks) {
delete cb;
}
m_callbacks.clear();
m_consoleCallbacks.clear();
}
void setLogLevels( sgDebugClass c, sgDebugPriority p )
{
PauseThread pause(this);
m_logPriority = p;
m_logClass = c;
BOOST_FOREACH(simgear::LogCallback* cb, m_consoleCallbacks) {
cb->setLogLevels(c, p);
}
}
bool would_log( sgDebugClass c, sgDebugPriority p ) const
{
// Testing mode, so always log.
if (m_testMode) return true;
// SG_OSG (OSG notify) - will always be displayed regardless of FG log settings as OSG log level is configured
// separately and thus it makes more sense to allow these message through.
if (static_cast<unsigned>(p) == static_cast<unsigned>(SG_OSG)) return true;
p = translatePriority(p);
if (p >= SG_INFO) return true;
return ((c & m_logClass) != 0 && p >= m_logPriority);
}
void log( sgDebugClass c, sgDebugPriority p,
const char* fileName, int line, const std::string& msg)
{
p = translatePriority(p);
LogEntry entry(c, p, fileName, line, msg);
m_entries.push(entry);
}
sgDebugPriority translatePriority(sgDebugPriority in) const
{
if (in == SG_DEV_WARN) {
return m_developerMode ? SG_WARN : SG_DEBUG;
}
if (in == SG_DEV_ALERT) {
return m_developerMode ? SG_POPUP : SG_WARN;
}
return in;
}
};
/////////////////////////////////////////////////////////////////////////////
static std::unique_ptr<logstream> global_logstream;
static SGMutex global_logStreamLock;
logstream::logstream()
{
d.reset(new LogStreamPrivate);
d->startLog();
}
logstream::~logstream()
{
popup_msgs.clear();
d->stop();
}
void
logstream::setLogLevels( sgDebugClass c, sgDebugPriority p )
{
d->setLogLevels(c, p);
}
void logstream::setDeveloperMode(bool devMode)
{
d->m_developerMode = devMode;
}
void
logstream::addCallback(simgear::LogCallback* cb)
{
d->addCallback(cb);
}
void
logstream::removeCallback(simgear::LogCallback* cb)
{
d->removeCallback(cb);
}
void
logstream::log( sgDebugClass c, sgDebugPriority p,
const char* fileName, int line, const std::string& msg)
{
d->log(c, p, fileName, line, msg);
}
void logstream::hexdump(sgDebugClass c, sgDebugPriority p, const char* fileName, int line, const void *mem, unsigned int len, unsigned int columns)
{
unsigned int i, j;
char temp[3000], temp1[3000];
*temp = 0;
for (i = 0; i < len + ((len % columns) ? (columns - len % columns) : 0); i++)
{
if (strlen(temp) > 500) return;
/* print offset */
if (i % columns == 0)
{
sprintf(temp1, "0x%06x: ", i);
strcat(temp, temp1);
}
/* print hex data */
if (i < len)
{
sprintf(temp1, "%02x ", 0xFF & ((char*)mem)[i]);
strcat(temp, temp1);
}
else /* end of block, just aligning for ASCII dump */
{
strcat(temp, " ");
}
/* print ASCII dump */
if (i % columns == (columns - 1))
{
for (j = i - (columns - 1); j <= i; j++)
{
if (j >= len) /* end of block, not really printing */
{
strcat(temp, " ");
}
else if (((((char*)mem)[j]) & (char)0x7f) > 32) /* printable char */
{
char t2[2];
t2[0] = 0xFF & ((char*)mem)[j];
t2[1] = 0;
strcat(temp, t2);
}
else /* other char */
{
strcat(temp, ".");
}
}
log(c, p, fileName, line, temp );
*temp = 0;
}
}
}
void
logstream::popup( const std::string& msg)
{
popup_msgs.push_back(msg);
}
std::string
logstream::get_popup()
{
std::string rv = "";
if (!popup_msgs.empty())
{
rv = popup_msgs.front();
popup_msgs.erase(popup_msgs.begin());
}
return rv;
}
bool
logstream::has_popup()
{
return (popup_msgs.size() > 0) ? true : false;
}
bool
logstream::would_log( sgDebugClass c, sgDebugPriority p ) const
{
return d->would_log(c,p);
}
sgDebugClass
logstream::get_log_classes() const
{
return d->m_logClass;
}
sgDebugPriority
logstream::get_log_priority() const
{
return d->m_logPriority;
}
void
logstream::set_log_priority( sgDebugPriority p)
{
d->setLogLevels(d->m_logClass, p);
}
void
logstream::set_log_classes( sgDebugClass c)
{
d->setLogLevels(c, d->m_logPriority);
}
logstream&
sglog()
{
// Force initialization of cerr.
static std::ios_base::Init initializer;
// http://www.aristeia.com/Papers/DDJ_Jul_Aug_2004_revised.pdf
// in the absence of portable memory barrier ops in Simgear,
// let's keep this correct & safe
SGGuard<SGMutex> g(global_logStreamLock);
if( !global_logstream )
global_logstream.reset(new logstream);
return *(global_logstream.get());
}
void
logstream::logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p )
{
d->addCallback(new FileLogCallback(aPath, c, p));
}
void logstream::setStartupLoggingEnabled(bool enabled)
{
d->setStartupLoggingEnabled(enabled);
}
void logstream::requestConsole()
{
#if defined (SG_WINDOWS)
const bool stderrAlreadyRedirected = d->m_stderr_isRedirectedAlready;
const bool stdoutAlreadyRedirected = d->m_stdout_isRedirectedAlready;
/*
* 2016-09-20(RJH) - Reworked console handling
* This is part of the reworked console handling for Win32. This is for building as a Win32 GUI Subsystem where no
* console is allocated on launch. If building as a console app then the startup will ensure that a console is created - but
* we don't need to handle that.
* The new handling is quite simple:
* 1. The constructor will ensure that these streams exists. It will attach to the
* parent command prompt if started from the command prompt, otherwise the
* stdout/stderr will be bound to the NUL device.
* 2. with --console a window will always appear regardless of where the process was
* started from. Any non redirected streams will be redirected
* 3. You cannot use --console and either redirected stream.
*
* This is called after the Private Log Stream constructor so we need to undo any console that it has attached to.
*/
if (!stderrAlreadyRedirected && !stdoutAlreadyRedirected) {
FreeConsole();
if (AllocConsole()) {
if (!stdoutAlreadyRedirected)
freopen("conout$", "w", stdout);
if (!stderrAlreadyRedirected)
freopen("conout$", "w", stderr);
//http://stackoverflow.com/a/25927081
//Clear the error state for each of the C++ standard stream objects.
std::wcout.clear();
std::cout.clear();
std::wcerr.clear();
std::cerr.clear();
}
} else {
MessageBox(0, "--console ignored because stdout or stderr redirected with > or 2>", "Simgear Error", MB_OK | MB_ICONERROR);
}
#endif
}
void
logstream::setTestingMode( bool testMode )
{
d->m_testMode = testMode;
if (testMode) d->removeCallbacks();
}
namespace simgear
{
void requestConsole()
{
sglog().requestConsole();
}
void shutdownLogging()
{
SGGuard<SGMutex> g(global_logStreamLock);
global_logstream.reset();
}
} // of namespace simgear