35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
// sphere.hxx -- build an ssg sphere object
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//
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// Pulled straight out of MesaGLU/quadratic.c
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//
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// Original gluSphere code is Copyright (C) 1999-2000 Brian Paul and
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// licensed under the GPL
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#include <plib/ssg.h>
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// return a sphere object as an ssgBranch (and connect in the
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// specified ssgSimpleState
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ssgBranch *ssgMakeSphere( ssgSimpleState *state, ssgColourArray *cl,
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double radius, int slices, int stacks,
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ssgCallback predraw, ssgCallback postdraw );
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