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simgear/simgear/math/interpolater.cxx
T

127 lines
2.9 KiB
C++

//
// interpolater.cxx -- routines to handle linear interpolation from a table of
// x,y The table must be sorted by "x" in ascending order
//
// Written by Curtis Olson, started April 1998.
//
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
//
// $Id$
#include <simgear/compiler.h>
#include <stdlib.h> // for exit()
#include STL_STRING
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sgstream.hxx>
#include "interpolater.hxx"
SG_USING_STD(string);
// Constructor -- starts with an empty table.
SGInterpTable::SGInterpTable()
: size(0)
{
}
// Constructor -- loads the interpolation table from the specified
// file
SGInterpTable::SGInterpTable( const string& file )
: size(0)
{
SG_LOG( SG_MATH, SG_INFO, "Initializing Interpolator for " << file );
sg_gzifstream in( file );
if ( !in.is_open() ) {
SG_LOG( SG_GENERAL, SG_ALERT, "Cannot open file: " << file );
exit(-1);
}
in >> skipcomment;
while ( in ) {
double ind, dep;
in >> ind >> dep;
in >> skipws;
table.push_back(Entry(ind, dep));
size++;
}
}
// Add an entry to the table.
void SGInterpTable::addEntry (double ind, double dep)
{
table.push_back(Entry(ind,dep));
size++;
}
// Given an x value, linearly interpolate the y value from the table
double SGInterpTable::interpolate(double x) const
{
int i;
double y;
if (size == 0.0) {
return 0.0;
}
i = 0;
while ( (i < size) && (x > table[i].ind) ) {
// cout << " i = " << i << " table[i].ind = " << table[i].ind << endl;
// cout << " size = " << size << endl;
i++;
}
// printf ("i = %d ", i);
if ( i <= 0 ) {
SG_LOG( SG_MATH, SG_DEBUG,
"interpolate(): lookup error, x to small = " << x );
return table[0].dep;
}
// cout << " table[size-1].ind = " << table[size-1].ind << endl;
if ( i >= size ) {
SG_LOG( SG_MATH, SG_DEBUG,
"interpolate(): lookup error, x to big = " << x );
return table[size-1].dep;
}
// y = y1 + (y0 - y1)(x - x1) / (x0 - x1)
y = table[i].dep +
( (table[i-1].dep - table[i].dep) *
(x - table[i].ind) ) /
(table[i-1].ind - table[i].ind);
return(y);
}
// Destructor
SGInterpTable::~SGInterpTable() {
}