242 lines
9.6 KiB
C++
242 lines
9.6 KiB
C++
/*
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*
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* Copyright (c) 2001 César Blecua Udías All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* CESAR BLECUA UDIAS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#ifndef __SG_EXTENSIONS_HXX
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#define __SG_EXTENSIONS_HXX 1
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#if defined(__CYGWIN__) /* && !defined(USING_X) */
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#define WIN32
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#endif
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#if defined(WIN32) /* MINGW and MSC predefine WIN32 */
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# include <windows.h>
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#endif
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#if !defined(WIN32)
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# include <dlfcn.h>
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#endif
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#include <GL/gl.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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// static bool SGSearchExtensionsString(char *extString, char *extName);
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bool SGIsOpenGLExtensionSupported(char *extName);
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#ifdef __APPLE__
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// don't use an inline function for symbol lookup, since it is too big
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void* macosxGetGLProcAddress(const char *func);
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#elif !defined( WIN32 )
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void *SGGetGLProcAddress(const char *func);
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#endif
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inline void (*SGLookupFunction(const char *func))()
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{
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#if defined( WIN32 )
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return (void (*)()) wglGetProcAddress(func);
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#elif defined( __APPLE__ )
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return (void (*)()) macosxGetGLProcAddress(func);
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#else // UNIX
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return (void (*)()) SGGetGLProcAddress(func);
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#endif
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}
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/*
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* OpenGL 1.2 and 1.3 enumerants
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*/
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#ifndef GL_VERSION_1_2
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_TEXTURE_WRAP_R 0x8072
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#define GL_BLEND_EQUATION 0x8009
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#define GL_MIN 0x8007
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#define GL_MAX 0x8008
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#define GL_FUNC_ADD 0x8006
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#define GL_FUNC_SUBTRACT 0x800A
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#define GL_FUNC_REVERSE_SUBTRACT 0x800B
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#define GL_BLEND_COLOR 0x8005
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#define GL_CONSTANT_COLOR 0x8001
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#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
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#define GL_CONSTANT_ALPHA 0x8003
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#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
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#endif
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typedef void (APIENTRY * glBlendEquationProc) (GLenum mode );
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typedef void (APIENTRY * glBlendColorProc) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
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/* OpenGL extension declarations */
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/*
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* glPointParameterf and glPointParameterfv
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*/
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#ifndef GL_EXT_point_parameters
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#define GL_EXT_point_parameters 1
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#define GL_POINT_SIZE_MIN_EXT 0x8126
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#define GL_DISTANCE_ATTENUATION_EXT 0x8129
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#endif
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#ifndef GL_ARB_point_parameters
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#define GL_ARB_point_parameters 1
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#define GL_POINT_SIZE_MIN_ARB 0x8126
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#define GL_DISTANCE_ATTENUATION_ARB 0x8129
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#endif
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typedef void (APIENTRY * glPointParameterfProc)(GLenum pname, GLfloat param);
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typedef void (APIENTRY * glPointParameterfvProc)(GLenum pname, const GLfloat *params);
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/*
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* glActiveTextureARB
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*/
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#ifndef GL_ARB_multitexture
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#define GL_ARB_multitexture 1
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#define GL_TEXTURE0_ARB 0x84C0
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#define GL_TEXTURE1_ARB 0x84C1
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#define GL_TEXTURE2_ARB 0x84C2
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#define GL_TEXTURE3_ARB 0x84C3
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#define GL_TEXTURE4_ARB 0x84C4
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#define GL_TEXTURE5_ARB 0x84C5
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#define GL_TEXTURE6_ARB 0x84C6
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#define GL_TEXTURE7_ARB 0x84C7
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#define GL_TEXTURE8_ARB 0x84C8
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#define GL_TEXTURE9_ARB 0x84C9
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#define GL_TEXTURE10_ARB 0x84CA
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#define GL_TEXTURE11_ARB 0x84CB
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#define GL_TEXTURE12_ARB 0x84CC
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#define GL_TEXTURE13_ARB 0x84CD
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#define GL_TEXTURE14_ARB 0x84CE
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#define GL_TEXTURE15_ARB 0x84CF
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#define GL_TEXTURE16_ARB 0x84D0
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#define GL_TEXTURE17_ARB 0x84D1
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#define GL_TEXTURE18_ARB 0x84D2
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#define GL_TEXTURE19_ARB 0x84D3
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#define GL_TEXTURE20_ARB 0x84D4
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#define GL_TEXTURE21_ARB 0x84D5
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#define GL_TEXTURE22_ARB 0x84D6
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#define GL_TEXTURE23_ARB 0x84D7
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#define GL_TEXTURE24_ARB 0x84D8
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#define GL_TEXTURE25_ARB 0x84D9
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#define GL_TEXTURE26_ARB 0x84DA
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#define GL_TEXTURE27_ARB 0x84DB
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#define GL_TEXTURE28_ARB 0x84DC
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#define GL_TEXTURE29_ARB 0x84DD
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#define GL_TEXTURE30_ARB 0x84DE
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#define GL_TEXTURE31_ARB 0x84DF
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#define GL_ACTIVE_TEXTURE_ARB 0x84E0
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#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
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#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
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#endif
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typedef void (APIENTRY * glActiveTextureProc)(GLenum texture);
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typedef void (APIENTRY * glClientActiveTextureProc)(GLenum texture);
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/*
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* GL_EXT_separate_specular_color
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*/
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#ifndef GL_LIGHT_MODEL_COLOR_CONTROL
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#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
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#define GL_SINGLE_COLOR 0x81F9
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#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
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#endif
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/*
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* GL_ARB_texture_cube_map
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*/
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#ifndef GL_ARB_texture_cube_map
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#define GL_ARB_texture_cube_map 1
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#define GL_NORMAL_MAP_ARB 0x8511
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#define GL_REFLECTION_MAP_ARB 0x8512
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#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
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#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
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#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
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#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
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#endif
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/*
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* GL_ARB_texture_env_combine
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*/
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#ifndef GL_ARB_texture_env_combine
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#define GL_ARB_texture_env_combine 1
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#define GL_COMBINE_ARB 0x8570
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#define GL_COMBINE_RGB_ARB 0x8571
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#define GL_COMBINE_ALPHA_ARB 0x8572
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#define GL_RGB_SCALE_ARB 0x8573
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#define GL_ADD_SIGNED_ARB 0x8574
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#define GL_INTERPOLATE_ARB 0x8575
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#define GL_CONSTANT_ARB 0x8576
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#define GL_PRIMARY_COLOR_ARB 0x8577
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#define GL_PREVIOUS_ARB 0x8578
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#define GL_SOURCE0_RGB_ARB 0x8580
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#define GL_SOURCE1_RGB_ARB 0x8581
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#define GL_SOURCE2_RGB_ARB 0x8582
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#define GL_SOURCE0_ALPHA_ARB 0x8588
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#define GL_SOURCE1_ALPHA_ARB 0x8589
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#define GL_SOURCE2_ALPHA_ARB 0x858A
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#define GL_OPERAND0_RGB_ARB 0x8590
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#define GL_OPERAND1_RGB_ARB 0x8591
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#define GL_OPERAND2_RGB_ARB 0x8592
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#define GL_OPERAND0_ALPHA_ARB 0x8598
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#define GL_OPERAND1_ALPHA_ARB 0x8599
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#define GL_OPERAND2_ALPHA_ARB 0x859A
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#endif
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/*
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* GL_ARB_texture_env_dot3
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*/
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#ifndef GL_ARB_texture_env_dot3
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#define GL_ARB_texture_env_dot3 1
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#define GL_DOT3_RGB_ARB 0x86AE
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#define GL_DOT3_RGBA_ARB 0x86AF
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#endif
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#if defined(__cplusplus)
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}
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#endif
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#endif // !__SG_EXTENSIONS_HXX
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