Files
simgear/simgear/misc/sg_path.cxx
T
ehofman 00e0e72bca Frederic Bouvier:
If the input string of sgSplitPath is empty, it returned a list with one empty string, not an empty list.
2004-03-21 21:54:51 +00:00

200 lines
4.2 KiB
C++

// sg_path.cxx -- routines to abstract out path separator differences
// between MacOS and the rest of the world
//
// Written by Curtis L. Olson, started April 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
//
// $Id$
#include <simgear/compiler.h>
#include <simgear_config.h>
#include <stdio.h>
#include "sg_path.hxx"
/**
* define directory path separators
*/
#if defined( macintosh )
static const char sgDirPathSep = ':';
static const char sgDirPathSepBad = '/';
#else
static const char sgDirPathSep = '/';
static const char sgDirPathSepBad = '\\';
#endif
#if defined( WIN32 )
static const char sgSearchPathSep = ';';
#else
static const char sgSearchPathSep = ':';
#endif
// If Unix, replace all ":" with "/". If MacOS, replace all "/" with
// ":" it should go without saying that neither of these characters
// should be used in file or directory names. In windoze, allow the
// second character to be a ":" for things like c:\foo\bar
void
SGPath::fix()
{
for ( string::size_type i = 0; i < path.size(); ++i ) {
#if defined( WIN32 )
// for windoze, don't replace the ":" for the second character
if ( i == 1 ) {
continue;
}
#endif
if ( path[i] == sgDirPathSepBad ) {
path[i] = sgDirPathSep;
}
}
}
// default constructor
SGPath::SGPath()
: path("")
{
}
// create a path based on "path"
SGPath::SGPath( const std::string& p )
: path(p)
{
fix();
}
// destructor
SGPath::~SGPath() {
}
// set path
void SGPath::set( const string& p ) {
path = p;
fix();
}
// append another piece to the existing path
void SGPath::append( const string& p ) {
if ( path.size() == 0 ) {
path = p;
} else {
if ( p[0] != sgDirPathSep ) {
path += sgDirPathSep;
}
path += p;
}
fix();
}
// concatenate a string to the end of the path without inserting a
// path separator
void SGPath::concat( const string& p ) {
if ( path.size() == 0 ) {
path = p;
} else {
path += p;
}
fix();
}
// Get the file part of the path (everything after the last path sep)
string SGPath::file() const {
int index = path.rfind(sgDirPathSep);
if (index >= 0) {
return path.substr(index + 1);
} else {
return "";
}
}
// get the directory part of the path.
string SGPath::dir() const {
int index = path.rfind(sgDirPathSep);
if (index >= 0) {
return path.substr(0, index);
} else {
return "";
}
}
// get the base part of the path (everything but the extension.)
string SGPath::base() const {
int index = path.rfind(".");
if (index >= 0) {
return path.substr(0, index);
} else {
return "";
}
}
// get the extention (everything after the final ".")
string SGPath::extension() const {
int index = path.rfind(".");
if (index >= 0) {
return path.substr(index + 1);
} else {
return "";
}
}
bool SGPath::exists() const {
FILE* fp = fopen( path.c_str(), "r");
if (fp == 0) {
return false;
}
fclose(fp);
return true;
}
string_list sgPathSplit( const string &search_path ) {
string tmp = search_path;
string_list result;
result.clear();
bool done = false;
while ( !done ) {
int index = tmp.find(sgSearchPathSep);
if (index >= 0) {
result.push_back( tmp.substr(0, index) );
tmp = tmp.substr( index + 1 );
} else {
if ( !tmp.empty() )
result.push_back( tmp );
done = true;
}
}
return result;
}