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simgear/simgear/scene/tgdb/ReaderWriterSPT.cxx
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// ReaderWriterSPT.cxx -- Provide a paged database for flightgear scenery.
//
// Copyright (C) 2010 - 2013 Mathias Froehlich
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include "ReaderWriterSPT.hxx"
#include <cassert>
#include <osg/CullFace>
#include <osg/PagedLOD>
#include <osg/MatrixTransform>
#include <osg/Texture2D>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/ReadFile>
#include <simgear/scene/util/OsgMath.hxx>
#include "BucketBox.hxx"
namespace simgear {
// Cull away tiles that we watch from downside
struct ReaderWriterSPT::CullCallback : public osg::NodeCallback {
virtual ~CullCallback()
{ }
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
{
const osg::BoundingSphere& nodeBound = node->getBound();
// If the bounding sphere of the node is empty, there is nothing to do
if (!nodeBound.valid())
return;
// Culling away tiles that we look at from the downside.
// This is done by computing the maximum distance we can
// see something from the current eyepoint. If the sphere
// that is defined by this radius does no intersects the
// nodes sphere, then this tile is culled away.
// Computing this radius happens by two rectangular triangles:
// Let r be the view point. rmin is the minimum radius we find
// a ground surface we need to look above. rmax is the
// maximum object radius we expect any object.
//
// d1 d2
// x----x----x
// r\ rmin /rmax
// \ | /
// \ | /
// \|/
//
// The distance from the eyepoint to the point
// where the line of sight is perpandicular to
// the radius vector with minimal height is
// d1 = sqrt(r^2 - rmin^2).
// The distance from the point where the line of sight
// is perpandicular to the radius vector with minimal height
// to the highest possible object on earth with radius rmax is
// d2 = sqrt(rmax^2 - rmin^2).
// So the maximum distance we can see something on the earth
// from a viewpoint r is
// d = d1 + d2
// This is the equatorial earth radius minus 450m,
// little lower than Dead Sea.
float rmin = 6378137 - 450;
float rmin2 = rmin*rmin;
// This is the equatorial earth radius plus 9000m,
// little higher than Mount Everest.
float rmax = 6378137 + 9000;
float rmax2 = rmax*rmax;
// Check if we are looking from below any ground
osg::Vec3 viewPoint = nv->getViewPoint();
// blow the viewpoint up to a spherical earth with equatorial radius:
osg::Vec3 sphericViewPoint = viewPoint;
sphericViewPoint[2] *= 1.0033641;
float r2 = sphericViewPoint.length2();
if (r2 <= rmin2)
return;
// Due to this line of sight computation, the visible tiles
// are limited to be within a sphere with radius d1 + d2.
float d1 = sqrtf(r2 - rmin2);
float d2 = sqrtf(rmax2 - rmin2);
// Note that we again base the sphere around elliptic view point,
// but use the radius from the spherical computation.
if (!nodeBound.intersects(osg::BoundingSphere(viewPoint, d1 + d2)))
return;
traverse(node, nv);
}
};
struct ReaderWriterSPT::LocalOptions {
LocalOptions(const osgDB::Options* options) :
_options(options)
{
std::string pageLevelsString;
if (_options)
pageLevelsString = _options->getPluginStringData("SimGear::SPT_PAGE_LEVELS");
// Get the default if nothing given from outside
if (pageLevelsString.empty()) {
// We want an other level of indirection for paging
// Here we get about 12x12 deg tiles
_pageLevels.push_back(3);
// We want an other level of indirection for paging
// Here we get about 2x2 deg tiles
_pageLevels.push_back(5);
// We want an other level of indirection for paging
// Here we get about 0.5x0.5 deg tiles
_pageLevels.push_back(7);
} else {
// If configured from outside
std::stringstream ss(pageLevelsString);
while (ss.good()) {
unsigned level = ~0u;
ss >> level;
_pageLevels.push_back(level);
}
}
}
bool isPageLevel(unsigned level) const
{
return std::find(_pageLevels.begin(), _pageLevels.end(), level) != _pageLevels.end();
}
std::string getLodPathForBucketBox(const BucketBox& bucketBox) const
{
std::stringstream ss;
ss << "LOD/";
for (std::vector<unsigned>::const_iterator i = _pageLevels.begin(); i != _pageLevels.end(); ++i) {
if (bucketBox.getStartLevel() <= *i)
break;
ss << bucketBox.getParentBox(*i) << "/";
}
ss << bucketBox;
return ss.str();
}
float getRangeMultiplier() const
{
float rangeMultiplier = 2;
if (!_options)
return rangeMultiplier;
std::stringstream ss(_options->getPluginStringData("SimGear::SPT_RANGE_MULTIPLIER"));
ss >> rangeMultiplier;
return rangeMultiplier;
}
const osgDB::Options* _options;
std::vector<unsigned> _pageLevels;
};
ReaderWriterSPT::ReaderWriterSPT()
{
supportsExtension("spt", "SimGear paged terrain meta database.");
}
ReaderWriterSPT::~ReaderWriterSPT()
{
}
const char*
ReaderWriterSPT::className() const
{
return "simgear::ReaderWriterSPT";
}
osgDB::ReaderWriter::ReadResult
ReaderWriterSPT::readObject(const std::string& fileName, const osgDB::Options* options) const
{
// We get called with different extensions. To make sure search continues,
// we need to return FILE_NOT_HANDLED in this case.
if (osgDB::getLowerCaseFileExtension(fileName) != "spt")
return ReadResult(ReadResult::FILE_NOT_HANDLED);
if (fileName != "state.spt")
return ReadResult(ReadResult::FILE_NOT_FOUND);
osg::StateSet* stateSet = new osg::StateSet;
stateSet->setAttributeAndModes(new osg::CullFace);
std::string imageFileName = options->getPluginStringData("SimGear::FG_WORLD_TEXTURE");
if (imageFileName.empty()) {
imageFileName = options->getPluginStringData("SimGear::FG_ROOT");
imageFileName = osgDB::concatPaths(imageFileName, "Textures");
imageFileName = osgDB::concatPaths(imageFileName, "Globe");
imageFileName = osgDB::concatPaths(imageFileName, "world.topo.bathy.200407.3x4096x2048.png");
}
if (osg::Image* image = osgDB::readImageFile(imageFileName, options)) {
osg::Texture2D* texture = new osg::Texture2D;
texture->setImage(image);
texture->setWrap(osg::Texture2D::WRAP_S, osg::Texture2D::REPEAT);
texture->setWrap(osg::Texture2D::WRAP_T, osg::Texture2D::CLAMP);
stateSet->setTextureAttributeAndModes(0, texture);
}
return stateSet;
}
osgDB::ReaderWriter::ReadResult
ReaderWriterSPT::readNode(const std::string& fileName, const osgDB::Options* options) const
{
LocalOptions localOptions(options);
// The file name without path and without the spt extension
std::string strippedFileName = osgDB::getStrippedName(fileName);
if (strippedFileName == "earth")
return ReadResult(createTree(BucketBox(-180, -90, 360, 180), localOptions, true));
std::stringstream ss(strippedFileName);
BucketBox bucketBox;
ss >> bucketBox;
if (ss.fail())
return ReadResult::FILE_NOT_FOUND;
BucketBox bucketBoxList[2];
unsigned bucketBoxListSize = bucketBox.periodicSplit(bucketBoxList);
if (bucketBoxListSize == 0)
return ReadResult::FILE_NOT_FOUND;
if (bucketBoxListSize == 1)
return ReadResult(createTree(bucketBoxList[0], localOptions, true));
assert(bucketBoxListSize == 2);
osg::ref_ptr<osg::Group> group = new osg::Group;
group->addChild(createTree(bucketBoxList[0], localOptions, true));
group->addChild(createTree(bucketBoxList[1], localOptions, true));
return ReadResult(group);
}
osg::ref_ptr<osg::Node>
ReaderWriterSPT::createTree(const BucketBox& bucketBox, const LocalOptions& options, bool topLevel) const
{
if (bucketBox.getIsBucketSize()) {
std::string fileName;
fileName = bucketBox.getBucket().gen_index_str() + std::string(".stg");
return osgDB::readRefNodeFile(fileName, options._options);
} else if (!topLevel && options.isPageLevel(bucketBox.getStartLevel())) {
return createPagedLOD(bucketBox, options);
} else {
BucketBox bucketBoxList[100];
unsigned numTiles = bucketBox.getSubDivision(bucketBoxList, 100);
if (numTiles == 0)
return 0;
if (numTiles == 1)
return createTree(bucketBoxList[0], options, false);
osg::ref_ptr<osg::Group> group = new osg::Group;
for (unsigned i = 0; i < numTiles; ++i) {
osg::ref_ptr<osg::Node> node = createTree(bucketBoxList[i], options, false);
if (!node.valid())
continue;
group->addChild(node.get());
}
if (!group->getNumChildren())
return 0;
return group;
}
}
osg::ref_ptr<osg::Node>
ReaderWriterSPT::createPagedLOD(const BucketBox& bucketBox, const LocalOptions& options) const
{
osg::PagedLOD* pagedLOD = new osg::PagedLOD;
pagedLOD->setCenterMode(osg::PagedLOD::USER_DEFINED_CENTER);
SGSpheref sphere = bucketBox.getBoundingSphere();
pagedLOD->setCenter(toOsg(sphere.getCenter()));
pagedLOD->setRadius(sphere.getRadius());
pagedLOD->setCullCallback(new CullCallback);
osg::ref_ptr<osgDB::Options> localOptions;
localOptions = static_cast<osgDB::Options*>(options._options->clone(osg::CopyOp()));
// FIXME:
// The particle systems have nodes with culling disabled.
// PagedLOD nodes with childnodes like this will never expire.
// So, for now switch them off.
localOptions->setPluginStringData("SimGear::PARTICLESYSTEM", "OFF");
pagedLOD->setDatabaseOptions(localOptions.get());
// The break point for the low level of detail to the high level of detail
float rangeMultiplier = options.getRangeMultiplier();
float range = rangeMultiplier*sphere.getRadius();
// Look for a low level of detail tile
std::string lodPath = options.getLodPathForBucketBox(bucketBox);
const char* extensions[] = { ".btg.gz", ".flt" };
for (unsigned i = 0; i < sizeof(extensions)/sizeof(extensions[0]); ++i) {
std::string fileName = osgDB::findDataFile(lodPath + extensions[i], options._options);
if (fileName.empty())
continue;
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFile(fileName, options._options);
if (!node.valid())
continue;
pagedLOD->addChild(node.get(), range, std::numeric_limits<float>::max());
break;
}
// Add the static sea level textured shell if there is nothing found
if (pagedLOD->getNumChildren() == 0) {
osg::ref_ptr<osg::Node> node = createSeaLevelTile(bucketBox, options._options);
if (node.valid())
pagedLOD->addChild(node.get(), range, std::numeric_limits<float>::max());
}
// Add the paged file name that creates the subtrees on demand
std::stringstream ss;
ss << bucketBox << ".spt";
pagedLOD->setFileName(pagedLOD->getNumChildren(), ss.str());
pagedLOD->setRange(pagedLOD->getNumChildren(), 0.0, range);
return pagedLOD;
}
osg::ref_ptr<osg::Node>
ReaderWriterSPT::createSeaLevelTile(const BucketBox& bucketBox, const LocalOptions& options) const
{
if (options._options->getPluginStringData("SimGear::FG_EARTH") != "ON")
return 0;
SGSpheref sphere = bucketBox.getBoundingSphere();
osg::Matrixd transform;
transform.makeTranslate(toOsg(-sphere.getCenter()));
osg::Vec3Array* vertices = new osg::Vec3Array;
osg::Vec3Array* normals = new osg::Vec3Array;
osg::Vec2Array* texCoords = new osg::Vec2Array;
unsigned widthLevel = bucketBox.getWidthLevel();
unsigned heightLevel = bucketBox.getHeightLevel();
unsigned incx = bucketBox.getWidthIncrement(widthLevel + 2);
incx = std::min(incx, bucketBox.getSize(0));
for (unsigned i = 0; incx != 0;) {
unsigned incy = bucketBox.getHeightIncrement(heightLevel + 2);
incy = std::min(incy, bucketBox.getSize(1));
for (unsigned j = 0; incy != 0;) {
SGVec3f v[6], n[6];
SGVec2f t[6];
unsigned num = bucketBox.getTileTriangles(i, j, incx, incy, v, n, t);
for (unsigned k = 0; k < num; ++k) {
vertices->push_back(transform.preMult(toOsg(v[k])));
normals->push_back(toOsg(n[k]));
texCoords->push_back(toOsg(t[k]));
}
j += incy;
incy = std::min(incy, bucketBox.getSize(1) - j);
}
i += incx;
incx = std::min(incx, bucketBox.getSize(0) - i);
}
osg::Vec4Array* colors = new osg::Vec4Array;
colors->push_back(osg::Vec4(1, 1, 1, 1));
osg::Geometry* geometry = new osg::Geometry;
geometry->setDataVariance(osg::Object::STATIC);
geometry->setUseVertexBufferObjects(true);
geometry->setVertexArray(vertices);
geometry->setNormalArray(normals);
geometry->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->setColorArray(colors);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
geometry->setTexCoordArray(0, texCoords);
osg::DrawArrays* drawArrays = new osg::DrawArrays(osg::DrawArrays::TRIANGLES, 0, vertices->size());
drawArrays->setDataVariance(osg::Object::STATIC);
geometry->addPrimitiveSet(drawArrays);
osg::Geode* geode = new osg::Geode;
geode->setDataVariance(osg::Object::STATIC);
geode->addDrawable(geometry);
osg::ref_ptr<osg::StateSet> stateSet = getLowLODStateSet(options);
geode->setStateSet(stateSet.get());
transform.makeTranslate(toOsg(sphere.getCenter()));
osg::MatrixTransform* matrixTransform = new osg::MatrixTransform(transform);
matrixTransform->setDataVariance(osg::Object::STATIC);
matrixTransform->addChild(geode);
return matrixTransform;
}
osg::ref_ptr<osg::StateSet>
ReaderWriterSPT::getLowLODStateSet(const LocalOptions& options) const
{
osg::ref_ptr<osgDB::Options> localOptions;
localOptions = static_cast<osgDB::Options*>(options._options->clone(osg::CopyOp()));
localOptions->setObjectCacheHint(osgDB::Options::CACHE_ALL);
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile("state.spt", localOptions.get());
if (!dynamic_cast<osg::StateSet*>(object.get()))
return 0;
return static_cast<osg::StateSet*>(object.get());
}
} // namespace simgear