Better seperation between the rti and the hla level of classes. Decouple object model setup from the need to connect at a federate. Fix alignment computations for the standard hla data types. Work towards an interaction class abstraction. Add more flexibility in deriving from the base classes and adding callbacks.
156 lines
6.3 KiB
C++
156 lines
6.3 KiB
C++
// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifndef HLABasicDataType_hxx
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#define HLABasicDataType_hxx
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#include <string>
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#include "HLADataType.hxx"
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namespace simgear {
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class HLABasicDataType : public HLADataType {
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public:
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virtual ~HLABasicDataType();
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virtual void accept(HLADataTypeVisitor& visitor) const;
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virtual const HLABasicDataType* toBasicDataType() const;
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protected:
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HLABasicDataType(const std::string& name);
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};
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class HLAInt8DataType : public HLABasicDataType {
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public:
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HLAInt8DataType(const std::string& name = "HLAInt8DataType");
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virtual ~HLAInt8DataType();
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virtual void accept(HLADataTypeVisitor& visitor) const;
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bool skip(HLADecodeStream& stream) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.skip(1);
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}
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bool skip(HLAEncodeStream& stream) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.skip(1);
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}
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bool decode(HLADecodeStream& stream, int8_t& value) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.decodeInt8(value);
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}
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bool encode(HLAEncodeStream& stream, const int8_t& value) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.encodeInt8(value);
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}
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};
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class HLAUInt8DataType : public HLABasicDataType {
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public:
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HLAUInt8DataType(const std::string& name = "HLAUInt8DataType");
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virtual ~HLAUInt8DataType();
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virtual void accept(HLADataTypeVisitor& visitor) const;
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bool skip(HLADecodeStream& stream) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.skip(1);
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}
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bool skip(HLAEncodeStream& stream) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.skip(1);
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}
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bool decode(HLADecodeStream& stream, uint8_t& value) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.decodeUInt8(value);
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}
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bool encode(HLAEncodeStream& stream, const uint8_t& value) const
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{
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if (!stream.alignOffsetForSize(getAlignment()))
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return false;
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return stream.encodeUInt8(value);
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}
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};
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#define BASIC_DATATYPE_IMPLEMENTATION(type, name) \
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class HLA##name##DataType : public HLABasicDataType { \
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public: \
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virtual ~HLA##name##DataType(); \
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\
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virtual void accept(HLADataTypeVisitor& visitor) const; \
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\
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bool skip(HLADecodeStream& stream) const \
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{ \
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if (!stream.alignOffsetForSize(getAlignment())) \
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return false; \
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return stream.skip(sizeof(type)); \
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} \
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bool skip(HLAEncodeStream& stream) const \
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{ \
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if (!stream.alignOffsetForSize(getAlignment())) \
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return false; \
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return stream.skip(sizeof(type)); \
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} \
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virtual bool decode(HLADecodeStream& stream, type& value) const = 0; \
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virtual bool encode(HLAEncodeStream& stream, const type& value) const = 0;\
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protected: \
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HLA##name##DataType(const std::string& name); \
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}; \
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class HLA##name##LEDataType : public HLA##name##DataType { \
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public: \
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HLA##name##LEDataType(const std::string& name = "HLA" #name "LEDataType");\
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virtual ~HLA##name##LEDataType(); \
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virtual bool decode(HLADecodeStream& stream, type& value) const; \
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virtual bool encode(HLAEncodeStream& stream, const type& value) const; \
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}; \
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class HLA##name##BEDataType : public HLA##name##DataType { \
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public: \
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HLA##name##BEDataType(const std::string& name = "HLA" #name "BEDataType");\
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virtual ~HLA##name##BEDataType(); \
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virtual bool decode(HLADecodeStream& stream, type& value) const; \
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virtual bool encode(HLAEncodeStream& stream, const type& value) const; \
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};
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BASIC_DATATYPE_IMPLEMENTATION(int16_t, Int16)
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BASIC_DATATYPE_IMPLEMENTATION(uint16_t, UInt16)
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BASIC_DATATYPE_IMPLEMENTATION(int32_t, Int32)
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BASIC_DATATYPE_IMPLEMENTATION(uint32_t, UInt32)
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BASIC_DATATYPE_IMPLEMENTATION(int64_t, Int64)
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BASIC_DATATYPE_IMPLEMENTATION(uint64_t, UInt64)
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BASIC_DATATYPE_IMPLEMENTATION(float, Float32)
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BASIC_DATATYPE_IMPLEMENTATION(double, Float64)
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#undef BASIC_DATATYPE_IMPLEMENTATION
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} // namespace simgear
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#endif
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