parseColor is used to parse a CSS color string into an osg::Vec4 which is only available in SimGearScene. If someone needs the function also in SimGear headless mode we have to think about where to better place this function.
353 lines
10 KiB
C++
353 lines
10 KiB
C++
// An image on the Canvas
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#include "CanvasImage.hxx"
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#include <simgear/canvas/Canvas.hxx>
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#include <simgear/canvas/CanvasMgr.hxx>
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#include <simgear/canvas/CanvasSystemAdapter.hxx>
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#include <simgear/scene/util/parse_color.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <osg/Array>
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#include <osg/Geometry>
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#include <osg/PrimitiveSet>
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#include <boost/algorithm/string/predicate.hpp>
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namespace simgear
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{
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namespace canvas
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{
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/**
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* Callback to enable/disable rendering of canvas displayed inside windows or
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* other canvases.
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*/
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class CullCallback:
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public osg::Drawable::CullCallback
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{
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public:
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CullCallback(const CanvasWeakPtr& canvas);
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private:
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CanvasWeakPtr _canvas;
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virtual bool cull( osg::NodeVisitor* nv,
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osg::Drawable* drawable,
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osg::RenderInfo* renderInfo ) const;
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};
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//----------------------------------------------------------------------------
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CullCallback::CullCallback(const CanvasWeakPtr& canvas):
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_canvas( canvas )
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{
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}
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//----------------------------------------------------------------------------
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bool CullCallback::cull( osg::NodeVisitor* nv,
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osg::Drawable* drawable,
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osg::RenderInfo* renderInfo ) const
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{
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if( !_canvas.expired() )
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_canvas.lock()->enableRendering();
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// TODO check if window/image should be culled
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return false;
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}
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//----------------------------------------------------------------------------
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Image::Image( const CanvasWeakPtr& canvas,
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SGPropertyNode_ptr node,
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const Style& parent_style ):
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Element(canvas, node, parent_style),
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_texture(new osg::Texture2D),
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_node_src_rect( node->getNode("source", 0, true) )
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{
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_geom = new osg::Geometry;
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_geom->setUseDisplayList(false);
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osg::StateSet *stateSet = _geom->getOrCreateStateSet();
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stateSet->setTextureAttributeAndModes(0, _texture.get());
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stateSet->setDataVariance(osg::Object::STATIC);
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// allocate arrays for the image
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_vertices = new osg::Vec3Array(4);
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_vertices->setDataVariance(osg::Object::STATIC);
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_geom->setVertexArray(_vertices);
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_texCoords = new osg::Vec2Array(4);
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_texCoords->setDataVariance(osg::Object::STATIC);
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_geom->setTexCoordArray(0, _texCoords);
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_colors = new osg::Vec4Array(4);
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_colors->setDataVariance(osg::Object::STATIC);
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_geom->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
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_geom->setColorArray(_colors);
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osg::DrawArrays* prim = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
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prim->set(osg::PrimitiveSet::QUADS, 0, 4);
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prim->setDataVariance(osg::Object::STATIC);
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_geom->addPrimitiveSet(prim);
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setDrawable(_geom);
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addStyle("fill", &Image::setFill, this);
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setFill("#ffffff"); // TODO how should we handle default values?
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setupStyle();
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}
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//----------------------------------------------------------------------------
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Image::~Image()
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{
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}
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//----------------------------------------------------------------------------
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void Image::update(double dt)
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{
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Element::update(dt);
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if( _attributes_dirty & DEST_SIZE )
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{
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(*_vertices)[0].set(_region.l(), _region.t(), 0);
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(*_vertices)[1].set(_region.r(), _region.t(), 0);
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(*_vertices)[2].set(_region.r(), _region.b(), 0);
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(*_vertices)[3].set(_region.l(), _region.b(), 0);
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_vertices->dirty();
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_attributes_dirty &= ~DEST_SIZE;
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_geom->dirtyBound();
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setBoundingBox(_geom->getBound());
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}
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if( _attributes_dirty & SRC_RECT )
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{
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double u0 = _src_rect.l(),
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u1 = _src_rect.r(),
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v0 = _src_rect.b(),
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v1 = _src_rect.t();
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if( !_node_src_rect->getBoolValue("normalized", true) )
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{
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const Rect<int>& tex_dim = getTextureDimensions();
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u0 /= tex_dim.width();
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u1 /= tex_dim.width();
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v0 /= tex_dim.height();
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v1 /= tex_dim.height();
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}
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(*_texCoords)[0].set(u0, v0);
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(*_texCoords)[1].set(u1, v0);
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(*_texCoords)[2].set(u1, v1);
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(*_texCoords)[3].set(u0, v1);
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_texCoords->dirty();
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_attributes_dirty &= ~SRC_RECT;
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}
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}
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//----------------------------------------------------------------------------
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void Image::setSrcCanvas(CanvasPtr canvas)
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{
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if( !_src_canvas.expired() )
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_src_canvas.lock()->removeDependentCanvas(_canvas);
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_src_canvas = canvas;
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_geom->getOrCreateStateSet()
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->setTextureAttribute(0, canvas ? canvas->getTexture() : 0);
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_geom->setCullCallback(canvas ? new CullCallback(canvas) : 0);
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if( !_src_canvas.expired() )
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{
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setupDefaultDimensions();
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_src_canvas.lock()->addDependentCanvas(_canvas);
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}
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}
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//----------------------------------------------------------------------------
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CanvasWeakPtr Image::getSrcCanvas() const
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{
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return _src_canvas;
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}
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//----------------------------------------------------------------------------
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void Image::setImage(osg::Image *img)
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{
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// remove canvas...
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setSrcCanvas( CanvasPtr() );
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_texture->setImage(img);
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_geom->getOrCreateStateSet()
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->setTextureAttributeAndModes(0, _texture);
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if( img )
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setupDefaultDimensions();
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}
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//----------------------------------------------------------------------------
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void Image::setFill(const std::string& fill)
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{
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osg::Vec4 color;
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if( !parseColor(fill, color) )
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return;
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for( int i = 0; i < 4; ++i )
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(*_colors)[i] = color;
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_colors->dirty();
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}
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//----------------------------------------------------------------------------
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const Rect<float>& Image::getRegion() const
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{
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return _region;
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}
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//----------------------------------------------------------------------------
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void Image::childChanged(SGPropertyNode* child)
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{
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const std::string& name = child->getNameString();
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if( child->getParent() == _node_src_rect )
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{
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_attributes_dirty |= SRC_RECT;
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if( name == "left" )
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_src_rect.setLeft( child->getFloatValue() );
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else if( name == "right" )
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_src_rect.setRight( child->getFloatValue() );
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else if( name == "top" )
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_src_rect.setTop( child->getFloatValue() );
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else if( name == "bottom" )
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_src_rect.setBottom( child->getFloatValue() );
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return;
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}
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else if( child->getParent() != _node )
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return;
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if( name == "x" )
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{
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_region.setX( child->getFloatValue() );
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_attributes_dirty |= DEST_SIZE;
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}
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else if( name == "y" )
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{
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_region.setY( child->getFloatValue() );
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_attributes_dirty |= DEST_SIZE;
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}
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else if( name == "size" )
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{
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if( child->getIndex() == 0 )
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_region.setWidth( child->getFloatValue() );
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else
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_region.setHeight( child->getFloatValue() );
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_attributes_dirty |= DEST_SIZE;
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}
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else if( name == "file" )
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{
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static const std::string CANVAS_PROTOCOL = "canvas://";
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const std::string& path = child->getStringValue();
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CanvasPtr canvas = _canvas.lock();
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if( !canvas )
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{
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SG_LOG(SG_GL, SG_ALERT, "canvas::Image: No canvas available");
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return;
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}
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if( boost::starts_with(path, CANVAS_PROTOCOL) )
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{
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CanvasMgr* canvas_mgr = canvas->getCanvasMgr();
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if( !canvas_mgr )
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{
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SG_LOG(SG_GL, SG_ALERT, "canvas::Image: Failed to get CanvasMgr");
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return;
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}
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const SGPropertyNode* canvas_node =
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canvas_mgr->getPropertyRoot()
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->getParent()
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->getNode( path.substr(CANVAS_PROTOCOL.size()) );
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if( !canvas_node )
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{
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SG_LOG(SG_GL, SG_ALERT, "canvas::Image: No such canvas: " << path);
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return;
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}
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// TODO add support for other means of addressing canvases (eg. by
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// name)
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CanvasPtr src_canvas = canvas_mgr->getCanvas( canvas_node->getIndex() );
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if( !src_canvas )
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{
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SG_LOG(SG_GL, SG_ALERT, "canvas::Image: Invalid canvas: " << path);
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return;
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}
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setSrcCanvas(src_canvas);
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}
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else
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{
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setImage( canvas->getSystemAdapter()->getImage(path) );
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}
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}
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}
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//----------------------------------------------------------------------------
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void Image::setupDefaultDimensions()
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{
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if( !_src_rect.width() || !_src_rect.height() )
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{
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const Rect<int>& tex_dim = getTextureDimensions();
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_node_src_rect->setBoolValue("normalized", false);
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_node_src_rect->setFloatValue("right", tex_dim.width());
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_node_src_rect->setFloatValue("bottom", tex_dim.height());
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}
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if( !_region.width() || !_region.height() )
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{
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_node->setFloatValue("size[0]", _src_rect.width());
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_node->setFloatValue("size[1]", _src_rect.height());
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}
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}
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//----------------------------------------------------------------------------
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Rect<int> Image::getTextureDimensions() const
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{
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osg::Texture2D *texture = !_src_canvas.expired()
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? _src_canvas.lock()->getTexture()
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: _texture.get();
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if( !texture )
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return Rect<int>();
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return Rect<int>
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(
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0,0,
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texture->getTextureWidth(),
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texture->getTextureHeight()
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);
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}
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} // namespace canvas
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} // namespace simgear
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